Zeno Rogue
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5d01ac0732
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text improvements, PL/CZ translation update
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2018-12-14 19:30:54 +01:00 |
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Zeno Rogue
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48c15ce297
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modecode now ignores invalid geometries in the save
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2018-12-14 19:27:11 +01:00 |
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Zeno Rogue
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d0ee141270
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celldist now works in the binary tiling as for other geometries (distance from origin, not horocycle index); also types are computed nicely for the origin-based celldist
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2018-09-28 16:27:03 +02:00 |
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Zeno Rogue
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a8a402e6ab
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fixed some unitialized variable warnings
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2018-09-24 00:35:22 +02:00 |
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Zeno Rogue
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65fabe89c6
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size_known() does not ensure known trees -- added trees_known(), also implemented special Yendor generation for binary and bitruncated a4(<4)
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2018-09-23 18:15:15 +02:00 |
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Zeno Rogue
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2587474115
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fixed chosenDown for bitruncated a45 where there can be three parents
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2018-09-23 16:34:53 +02:00 |
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Zeno Rogue
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1ab460ffb1
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type color_t should now be consistently used for colors; reimplemented drawqueue in OO fashion
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2018-09-04 19:53:42 +02:00 |
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Zeno Rogue
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6de0f0a8aa
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instead of nonbitrunc, gp::on and irr::on, there is one variable, variation
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2018-08-28 17:17:34 +02:00 |
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Zeno Rogue
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682f804576
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major rewrite: unified the common parts of heptagon and cell via struct connection<T> and struct walker<T>
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2018-08-18 00:46:45 +02:00 |
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Zeno Rogue
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5b41f5d157
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highlight buttons on overview/PTM screens; improved zoom feature; fixed a bug with zoom spilling to the inventory screen
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2018-07-22 12:54:05 +02:00 |
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Zeno Rogue
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30cb9158cb
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moved svg and PNG screenshot to a new file screenshots.cpp; moved some commandline arguments from commandline.cpp to their respective modules
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2018-07-19 23:46:58 +02:00 |
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Zeno Rogue
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9fc4e5524f
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irr:: ignore achievements/leaderboards; rewritten the modecode/finalAchievement code a bit
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2018-07-17 14:18:41 +02:00 |
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Zeno Rogue
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c9f5b1e048
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fixed several instances when PTM score would not be recorded when changing modes
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2018-07-11 12:25:19 +02:00 |
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Zeno Rogue
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adee24229c
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tactic:: fixed PTM games not recorded when switching modes
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2018-07-08 14:19:12 +02:00 |
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Zeno Rogue
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cf8dffd6b8
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fixed bugs with manual celllisters
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2018-06-28 13:35:03 +02:00 |
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Zeno Rogue
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d11044a80a
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refactoring: sval/aitmp is no more, celllister(manual) used instead
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2018-06-28 12:59:35 +02:00 |
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Zeno Rogue
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63869c6d33
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renamed the size function to isize
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2018-06-22 14:47:24 +02:00 |
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Zeno Rogue
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8f8a259992
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new quotient geometries
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2018-06-22 01:48:46 +02:00 |
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Zeno Rogue
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3881a7dd97
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more cleanup with uniformizing the keys for 'back' and 'help'
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2018-06-13 00:00:01 +02:00 |
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Zeno Rogue
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d4536fa568
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Merge pull request #20 from Quuxplusone/yendor-fixes
Yendor-related fixes
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2018-06-12 21:41:35 +02:00 |
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Zeno Rogue
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4c619e60dd
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moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library
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2018-06-11 01:58:31 +02:00 |
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Zeno Rogue
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98246d3066
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more cleanup in parameters, restartGame cleanup
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2018-06-11 00:58:38 +02:00 |
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Zeno Rogue
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9b55240d1e
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leaderboards rewrite
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2018-05-15 23:23:12 +02:00 |
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Zeno Rogue
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15e26435f9
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fixed cheatmarking
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2018-04-14 09:34:33 +02:00 |
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Zeno Rogue
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210f9e80c7
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More detailed land validity reporting
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2018-04-13 13:08:41 +02:00 |
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Zeno Rogue
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9d91390677
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tactic:: removed lasttactic in favor of specialland. No more treasures on Crossroads in equid lands. Fixed warped walls and CR4 in a4.
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2018-04-11 17:44:46 +02:00 |
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Zeno Rogue
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8dcaed3aaf
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gp:: acknowledged in save game, save map, scorelist, modecode
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2018-04-11 00:30:50 +02:00 |
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Zeno Rogue
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033c626dfc
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restartGame, wrong mode, and resetModes now use constants instead of magic char names
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2018-04-09 18:05:23 +02:00 |
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Zeno Rogue
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ac37b6df99
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more elegant cellwalkers
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2018-03-24 12:59:01 +01:00 |
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Zeno Rogue
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c8b3c7aaf0
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capital letters used as hotkeys for later Yendor challenges, instead of weird symbols.
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2018-02-11 23:31:04 +01:00 |
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Zeno Rogue
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c646200879
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a new Yendor Challenge: Living Caves
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2018-02-11 23:30:36 +01:00 |
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Zeno Rogue
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64adb6f0ea
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updated the header comments to 2018, also added the missing ones
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2018-02-09 00:40:26 +01:00 |
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Zeno Rogue
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22d3d2590f
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some work on the savemem feature
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2018-01-26 01:45:49 +01:00 |
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Zeno Rogue
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c78af795ce
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Made Tactics paging work with odd lists. Added a Yendor challenge in the Ruins.
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2018-01-06 22:41:28 +01:00 |
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Zeno Rogue
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5bf6d54c7d
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changed chamfered to bitruncated
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2018-01-06 22:34:03 +01:00 |
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Zeno Rogue
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2a923d0e6d
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PTM/Yendor scores should be saved correctly for the new geometries
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2018-01-06 21:45:13 +01:00 |
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Zeno Rogue
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495dbba809
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renamed 'truncated' to 'chamfered'
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2018-01-04 18:39:04 +01:00 |
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Zeno Rogue
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d5bca73757
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added Domination to Snake Nest; set some data
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2017-12-21 16:35:19 +01:00 |
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Zeno Rogue
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f38cf14110
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unified the land lists
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2017-11-03 19:31:42 +01:00 |
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Arthur O'Dwyer
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5c8d117f87
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Show "Return to the normal game" in the Yendor menu iff Yendor mode is on.
This eliminates the need to explain why it's a no-op half of the time.
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2017-10-30 18:47:30 -07:00 |
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Zeno Rogue
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ae5938e1a4
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renamed the variable 'purehepta' to 'nontruncated'
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2017-10-30 12:24:41 +01:00 |
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Zeno Rogue
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36fe4c670b
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more work on the Crystal World
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2017-10-30 09:05:16 +01:00 |
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Zeno Rogue
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2fea184bc6
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further rearranging
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2017-10-29 14:19:51 +01:00 |
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Zeno Rogue
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5095826bee
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unlimited modecodes
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2017-08-18 01:40:07 +02:00 |
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Zeno Rogue
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130fefa4c4
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10.0g
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2017-08-06 14:50:16 +02:00 |
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Zeno Rogue
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8cb8e2a3ec
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updated to 10.0c
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2017-07-23 01:33:27 +02:00 |
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Zeno Rogue
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ce5650a81f
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10.0
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2017-07-16 23:00:55 +02:00 |
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Zeno Rogue
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94efef5d65
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further work for 10.0
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2017-07-12 18:03:53 +02:00 |
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Zeno Rogue
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069f7b0caf
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Major refactoring, multisampling
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2017-07-10 20:47:38 +02:00 |
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Zeno Rogue
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22c9217219
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work in progress for 10.0
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2017-07-04 15:38:33 +02:00 |
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Zeno Rogue
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1c99cd647e
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commited changes from 9.4i and some extra
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2017-05-27 21:40:40 +02:00 |
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Zeno Rogue
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4570fa2ea4
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fixes for Emscripten, and for compiling without tutorial
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2017-04-15 04:48:59 +02:00 |
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Zeno Rogue
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c52625e7ca
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Updated to 9.4g (mostly tutorial fixes)
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2017-04-14 20:12:23 +02:00 |
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Zeno Rogue
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58e053f183
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Updated the source files to 9.4c
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2017-03-23 11:53:57 +01:00 |
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Eryk Kopczyński
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3237ff455e
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Updated to 8.3j
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2016-08-26 11:58:03 +02:00 |
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