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Merge pull request #20 from Quuxplusone/yendor-fixes
Yendor-related fixes
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commit
d4536fa568
@ -222,6 +222,10 @@ bool applyCheat(char u, cell *c = NULL) {
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}
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cheater++; addMessage(XLAT("Collected the keys!"));
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}
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if(u == 'Y'-64) {
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yendor::collected(cwt.c);
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cheater++;
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}
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if(u == 'P') {
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items[itSavedPrincess]++;
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princess::saved = true;
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@ -360,7 +364,6 @@ void showCheatMenu() {
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dialog::addItem(XLAT("gain kills"), 'K');
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dialog::addItem(XLAT("Hyperstone Quest"), 'C');
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dialog::addItem(XLAT("summon orbs"), 'O');
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dialog::addItem(XLAT("gain Orb of Yendor"), 'Y');
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dialog::addItem(XLAT("summon lots of treasure"), 'T'-64);
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dialog::addItem(XLAT("Safety (quick save)"), 'S');
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dialog::addItem(XLAT("Select the land ---"), 'L');
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@ -369,6 +372,7 @@ void showCheatMenu() {
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dialog::addItem(XLAT("deplete orb powers"), 'M');
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dialog::addItem(XLAT("save a Princess"), 'P');
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dialog::addItem(XLAT("unlock Orbs of Yendor"), 'Y');
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dialog::addItem(XLAT("gain Orb of Yendor"), 'Y'-64);
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dialog::addItem(XLAT("switch ghost timer"), 'G'-64);
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dialog::addItem(XLAT("switch web display"), 'W'-64);
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dialog::addItem(XLAT("peaceful mode"), 'P'-64);
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@ -476,7 +476,8 @@ namespace yendor {
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}
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dialog::addBreak(60);
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dialog::addItem(XLAT("Return to the normal game"), '0');
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if (yendor::on)
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dialog::addItem(XLAT("Return to the normal game"), '0');
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dialog::addSelItem(XLAT(
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easy ? "Challenges do not get harder" : "Each challenge gets harder after each victory"),
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" " + XLAT(easy ? "easy" : "challenge"), '1');
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