Commit Graph

156 Commits

Author SHA1 Message Date
Zeno Rogue 830785990c renamed whirl to goldberg 2018-04-09 17:40:12 +02:00
Zeno Rogue 63f50a1136 whirl:: fix ggshmup and calc_relative_matrix (also seems to fix nonbitrunc in general) 2018-04-06 23:20:04 +02:00
Zeno Rogue 90d4f0d613 whirl:: celldist and celldistAlt now work 2018-04-06 22:22:33 +02:00
Zeno Rogue 66a2f41cd6 more exports in hyper.h 2018-04-06 00:31:25 +02:00
Zeno Rogue cf6bd4ee4a whirl:: more floor patterns working 2018-04-04 13:50:21 +02:00
Zeno Rogue 22a92059b6 whirl 2018-04-03 23:39:18 +02:00
Zeno Rogue 229f717678 split sight/game/generation range; bonuses instead of absolute values 2018-04-03 23:34:47 +02:00
Zeno Rogue 6399ef8180 exporting more in hyper.h 2018-03-30 00:20:50 +02:00
Zeno Rogue 7c84280b73 four new models, Mercator improved 2018-03-26 19:06:47 +02:00
Zeno Rogue 9af2566e5f lower halfplane model added 2018-03-25 15:27:42 +02:00
Zeno Rogue a10491f3d6 improved the automatic rotation 2018-03-25 15:07:11 +02:00
Zeno Rogue 14c67bef0b cleanup of conformal/history menu 2018-03-25 14:04:40 +02:00
Zeno Rogue 2fb0469c3e fix last commit 2018-03-25 14:03:41 +02:00
Zeno Rogue 864cc38974 Added surfaces of constant negative curvature (surface.cpp) 2018-03-24 17:21:25 +01:00
Zeno Rogue e24ae3f717 shmup replaced with random special mode in start menu; use current settings in the start menu 2018-03-24 16:00:13 +01:00
Zeno Rogue e86f3be0b6 more functions exported 2018-03-24 15:18:53 +01:00
Zeno Rogue 39e77cee9f rug exports more to hyper.h; alt makes rotation slower 2018-03-24 15:17:17 +01:00
Zeno Rogue d3c9bfdd92 improved the quality of 3D models from conformal menu 2018-03-24 15:15:30 +01:00
Zeno Rogue 74cc23f1c2 hemisphere model 2018-03-24 13:26:16 +01:00
Zeno Rogue ac37b6df99 more elegant cellwalkers 2018-03-24 12:59:01 +01:00
Zeno Rogue 2c09c5ee56 structurized textures.cpp 2018-03-17 21:12:46 +01:00
Zeno Rogue 7ab6cb3c8b disabled game playing if 'renderonce' is on; in Android LR, clicking gives the menu instead of doing something else 2018-03-02 13:05:31 +01:00
Zeno Rogue e45fb6bb20 added dragon dismounting easier 2018-02-27 23:43:21 +01:00
Zeno Rogue c035888b67 [cont] rug ODS fixes 2018-02-27 19:34:29 +01:00
Zeno Rogue 97aa318f79 force_sphere_outline, fixed sphere outline in SVG 2018-02-26 13:17:06 +01:00
Zeno Rogue 9a1093fc6c cleanup: help. Also rug help displayed when rug is on 2018-02-26 13:15:33 +01:00
Zeno Rogue 283c6bba39 cleanup: arguments 2018-02-26 13:14:20 +01:00
Zeno Rogue 082bd44c2a fixed zoom while editing texture 2018-02-20 22:12:31 +01:00
Zeno Rogue babb8fbde4 removed the EUCSCALE parameter for consistency 2018-02-20 11:15:08 +01:00
Zeno Rogue c8d655184b when loading textures in the texture mode, you can now tune individual triangles 2018-02-13 23:25:44 +01:00
Zeno Rogue bb5ac04875 more fixes to Emscripten CLI 2018-02-12 13:12:08 +01:00
Zeno Rogue be06bd31ce Implemented the shmup versions of Ruined City and Jelly Kingdom. 2018-02-12 12:48:31 +01:00
Zeno Rogue cab8a0a38f Works online now! 2018-02-11 19:08:17 +01:00
Zeno Rogue d01d772669 more changes to make it work on iOS 2018-02-11 02:19:49 +01:00
Zeno Rogue 90d477d3dc CAP_BITFIELD can be disabled -- this helps with Emscripten 2018-02-10 18:21:46 +01:00
Zeno Rogue 1391a7fe4d more shader cleanup 2018-02-10 18:21:19 +01:00
Zeno Rogue 120797d7ce uniformizing vertex attribute arrays 2018-02-09 01:46:14 +01:00
Zeno Rogue b693c3ca58 fixed a bug with cleaning quotient spaces 2018-02-08 22:27:48 +01:00
Zeno Rogue 2a59ff7ab2 CAP_TOUR guards added, more exported in hyper.h, general cleanup 2018-02-08 22:27:12 +01:00
Zeno Rogue 8f1c75404d getOrientation in headers/fake 2018-02-03 20:04:47 +01:00
Zeno Rogue dcc3e11287 renderbuffer should work without OpenGL 2018-02-03 13:50:47 +01:00
Zeno Rogue b3f047ea6a reworked 3D vision 2018-02-03 13:41:49 +01:00
Zeno Rogue 8ce3e6f703 refactored texture mapping -- can change the texture precision when already active now 2018-02-01 13:45:08 +01:00
Zeno Rogue c2c9099ce8 exported more rug functions 2018-02-01 13:43:39 +01:00
Zeno Rogue 8e8ece7162 refactored drawing to a texture; HQ shots can now be saved using OpenGL 2018-02-01 13:42:47 +01:00
Zeno Rogue 22d3d2590f some work on the savemem feature 2018-01-26 01:45:49 +01:00
Zeno Rogue 2f9e5186f6 BARLEV may be predefined 2018-01-25 23:52:57 +01:00
Zeno Rogue 8713d34d19 'remove faraway cells from the memory' option 2018-01-25 19:49:19 +01:00
Zeno Rogue 3a52193426 external additions can wrap drawthemap 2018-01-25 17:22:04 +01:00
Zeno Rogue ed82d5bae9 using arrays for items and kills 2018-01-25 17:20:41 +01:00