1
0
mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-27 14:37:16 +00:00
Commit Graph

10636 Commits

Author SHA1 Message Date
Zeno Rogue
e9941d29d3 hstream_exception now can contain explanation 2024-03-23 21:19:04 +01:00
Zeno Rogue
afd4a3f4e3 custom mode manager and custom welcome messages 2024-03-22 01:22:34 +01:00
Zeno Rogue
66a79fe2cd ls:: no 'better_mirror' in Patched Chaos, Total Chaos, or Landscape 2024-03-21 22:51:13 +01:00
Zeno Rogue
350963852c landscape structure is now based on BCC honeycomb 2024-03-21 22:50:42 +01:00
Zeno Rogue
a650fe7faf YASC codes work better if killed on a 10+ tile 2024-03-21 22:49:50 +01:00
Zeno Rogue
fdf83820f2 ls:: landscape land structure 2024-03-21 20:15:45 +01:00
Zeno Rogue
6b723977dd in grid mode, don't try to draw greatwall lines outside of normal geometry pure/bitruncated 2024-03-21 19:40:07 +01:00
Zeno Rogue
1b3aecc10c better pseudohept in INVERSE tilings 2024-03-21 19:35:22 +01:00
Zeno Rogue
e762da439c fixed the lack of non-trapdoors in Zebra 435 2024-03-21 19:17:12 +01:00
Zeno Rogue
7f023b2459 better Emerald in Octagon chamfered 2024-03-21 19:13:05 +01:00
Zeno Rogue
2a9ae3071d fixed Emerald Mine and Vineyard generating very bad in {n,oo} and binary tiling 2024-03-21 19:07:15 +01:00
Zeno Rogue
de21375f40 clear more walls when generating Wild West in high GP 2024-03-21 18:56:12 +01:00
Zeno Rogue
7bc2715a43 debug_voronoi works in horo too 2024-03-21 18:44:28 +01:00
Zeno Rogue
04c15fc9c6 mapfontscale setting 2024-03-21 18:44:19 +01:00
Zeno Rogue
9430c26970 fixed a crash when running away from Clearing in single-land mode. 2024-03-21 18:19:28 +01:00
Zeno Rogue
616607dc8e hv:: fixed troll nests 2024-03-19 19:58:45 +01:00
Zeno Rogue
86f5a040c9 fixed dice hints over different heights 2024-03-19 19:36:28 +01:00
Zeno Rogue
37b498203c item movement animations for Orb of Space and Curse of Repulsion 2024-03-19 19:25:08 +01:00
Zeno Rogue
77a4bb4160 items moved by Orb of Water, Magnetism, and Winter are now animated 2024-03-19 19:19:23 +01:00
Zeno Rogue
5bdade94b6 Merge branch 'master' of https://github.com/zenorogue/hyperrogue 2024-03-19 18:54:04 +01:00
Zeno Rogue
0b526cbdfb rulegen:: no crash if no giver 2024-03-19 18:53:37 +01:00
Zeno Rogue
a82d9b2266 rulegen:: optimize in 2D, also debug information during optimize is toggleable 2024-03-19 18:53:09 +01:00
Zeno Rogue
0e018df878 Void Beasts are now pulled by Orb of Air 2024-03-19 18:52:16 +01:00
Zeno Rogue
1c5709a3c9 slight change to Charged/Grounded wall temperature 2024-03-19 18:50:52 +01:00
Zeno Rogue
c230e03a0a trees etc are now mentioned as blockers in YASC messages 2024-03-19 18:39:09 +01:00
Zeno Rogue
b71cd1e44d
Merge pull request #365 from jlmjlm/ec-elec
Change some walls' electrical properties.
2024-03-14 20:41:21 +01:00
Zeno Rogue
ef936d7b0e Merge branch 'master' of https://github.com/zenorogue/hyperrogue 2024-03-14 20:39:34 +01:00
Zeno Rogue
97f8c5ed72 CA does not count for hyperstones 2024-03-14 20:27:01 +01:00
Zeno Rogue
94bf06f7dc custom:: disable/enable all option, and don't srestart the game when customizing 2024-03-14 20:20:33 +01:00
Zeno Rogue
261800d765 Cellular Automaton now works when enabled in land_list 2024-03-14 20:20:01 +01:00
Zeno Rogue
2b2cc4e8a9 in getNewLand, do not freeze if no land is valid 2024-03-14 20:19:27 +01:00
Zeno Rogue
cbccf4936d Asteroids now has some gameplay in non-shmup 2024-03-14 19:52:22 +01:00
Zeno Rogue
68f5ad6e92 custom: Wild West now enablable 2024-03-14 19:38:26 +01:00
Zeno Rogue
9f44f98b0a fixup to Halloween 2024-03-14 19:37:24 +01:00
Zeno Rogue
5bb4b69c23 fixup to Halloween 2024-03-14 19:36:21 +01:00
Zeno Rogue
9cc370a2d2 enabling Halloween in infinite geometries now produces something that makes sense 2024-03-14 19:34:51 +01:00
Zeno Rogue
26e61783b2 in getNewLand, both laMirrorOld and laMirror are now options, so both are supported in custom land list 2024-03-14 19:31:19 +01:00
Zeno Rogue
d0d354b53a removed debug from intra 2024-03-14 19:29:36 +01:00
Zeno Rogue
78a1615c6c nicer boundaries used for archimedean 2024-03-14 19:29:10 +01:00
Zeno Rogue
125b271889 hooks for do_draw 2024-03-14 19:28:44 +01:00
Zeno Rogue
c85b4d2f2b save/load mode data, via CLI 2024-03-14 19:28:33 +01:00
Zeno Rogue
424186b10d horodisk_from and randomwalk_size saved to save_mode_data 2024-03-14 19:27:50 +01:00
Zeno Rogue
4421143ae5 customize land mode 2024-03-14 19:27:08 +01:00
Jacob Mandelson
ee293310b6 Consider red rock & rubble to electrically insulate. 2024-03-11 18:41:41 -07:00
Jacob Mandelson
a40e72f1d8 Mark trees as grounded walls. 2024-03-11 18:41:33 -07:00
Jacob Mandelson
3bd67f466a Remove trees and red rock from conductive walls. 2024-03-11 18:41:26 -07:00
Zeno Rogue
ddb9fbd58e
Merge pull request #363 from jlmjlm/save-xbow-reload
Record the ranged weapons' state in the savefile
2024-02-28 15:25:35 +01:00
Zeno Rogue
b152bac377
Merge pull request #362 from jlmjlm/save_fa-so-fg
Track more missing game state in saves.
2024-02-28 15:25:26 +01:00
Jacob Mandelson
a626ede2bf Record the amount of revolver ammunition in save file. 2024-02-27 21:31:57 -08:00
Jacob Mandelson
1f2692a4fb Record crossbow reload time in savefile. 2024-02-26 17:18:57 -08:00