Zeno Rogue
e4e1a856e6
replace vrhr::state checking with nicer functions
2020-12-31 19:11:14 +01:00
Zeno Rogue
f9d65a2e37
added some missing CAP_VR guards, more work on 2D in VR
2020-12-31 19:11:13 +01:00
Zeno Rogue
926ca2808a
vr:: works with raycasting
2020-12-26 21:13:32 +01:00
Zeno Rogue
f41414a705
ray:: projection is now set via matrix, instead of via five values
2020-12-26 21:12:34 +01:00
Zeno Rogue
0de8ce9a10
initial implementation of VR
2020-11-22 17:58:40 +01:00
Zeno Rogue
1cefbd2ffa
anim:: record animation of another content
2020-11-14 14:18:57 +01:00
Zeno Rogue
a1beb28437
ray:: better choosing whether to use multi-cell-type or single-cell-type raycaster; GMS array now starts small and grows as needed
2020-11-14 13:53:19 +01:00
Zeno Rogue
c88827c09f
panini: fix shader-primitvie cooperation
2020-11-01 21:39:18 +01:00
Zeno Rogue
6513b3a87e
Panini projection
2020-11-01 21:20:54 +01:00
Zeno Rogue
bcbe154b3a
ray:: fix matrix in h2xe
2020-10-26 12:02:24 +01:00
Zeno Rogue
8bf9b5f906
fixed EX max_iter_iso
2020-10-18 14:48:35 +02:00
Zeno Rogue
1890381c0e
ray:: changed #if to #ifdef
2020-10-18 14:38:21 +02:00
Zeno Rogue
ade824e97c
ray:: partially works in web
2020-10-15 16:37:43 +02:00
Zeno Rogue
d64c5e338c
extra guards
2020-10-15 16:33:52 +02:00
Zeno Rogue
78757f4017
ray:: fixed export of exp_decay_exp and exp_decay_poly
2020-09-21 12:04:10 +02:00
Zeno Rogue
62b85fff34
ray:: ray-step option
2020-08-23 00:11:47 +02:00
Zeno Rogue
b8b24af6ff
mstretch fixup
2020-08-23 00:11:37 +02:00
Zeno Rogue
b5924ccc5c
mstretch now works in rot spaces including SL2
2020-08-23 00:10:59 +02:00
Zeno Rogue
0926b98c83
fixed raycaster in twisted geometries; weirdly twisted spherical geometry
2020-08-08 16:08:51 +02:00
Zeno Rogue
64279e33cc
ray:: better raycaster in SL/sphere
2020-07-28 22:06:14 +02:00
Zeno Rogue
fbe0df9814
ray:: in berger sphere can be disabled
2020-07-28 22:06:14 +02:00
Zeno Rogue
922e289b14
do not request shader in rotspace -- not that good
2020-07-28 22:06:14 +02:00
Zeno Rogue
82f32607e6
MAJOR CHANGE: replaced (transmatrix,band_shift) pair with shiftmatrix
2020-07-28 22:06:14 +02:00
Zeno Rogue
7e85f07458
primitive rendering now implemented for stretched H2xE; removed the old implementation of SL(2,R)
2020-07-22 00:19:13 +02:00
Zeno Rogue
7bed07e7b4
ray:: volumetric cheat prevention
2020-07-12 21:39:34 +02:00
Zeno Rogue
65dd868cb7
ray:: volumetric improvements
2020-07-08 12:43:30 +02:00
Zeno Rogue
17e056cdb4
ray:: volumetric raycasting
2020-07-07 22:16:38 +02:00
Zeno Rogue
7d874890ac
ray:: extra options, fixes
2020-07-03 15:39:35 +02:00
Zeno Rogue
dc0ec050af
ray:: get_ms function
2020-07-03 15:39:24 +02:00
Zeno Rogue
244ba53b95
ray:: fix a bug
2020-06-03 17:40:16 +02:00
Zeno Rogue
1ac116909f
ray:: special case for WDIM==2 triangles
2020-06-03 16:43:11 +02:00
Zeno Rogue
511eef0517
ray:: fixed a glitch on movement
2020-06-03 15:44:34 +02:00
Zeno Rogue
6ad9d520db
reset raycaster if wo>=rays
2020-06-03 15:13:30 +02:00
Zeno Rogue
2a0b0101fd
raycasting in 2D
2020-06-03 15:11:20 +02:00
Zeno Rogue
dfa01c8fe5
fixed the raycaster in Nil
2020-05-31 03:31:05 +02:00
Zeno Rogue
98b1e659a5
hyperbolic raycast: fix the matrices
2020-05-28 13:44:32 +02:00
Zeno Rogue
6a19ec2a85
ray:: increased gms_limit, and added CLI option -ray-hard
2020-05-28 01:50:53 +02:00
Zeno Rogue
4217c7ccc7
reg3:: ultra-mirrors
2020-05-28 01:50:00 +02:00
Zeno Rogue
0cb4914ac9
fixed a bug in gl_FragDepth computation in raycaster
2020-05-16 11:16:24 +02:00
Zeno Rogue
823fb3a0e6
warning when honeycomb too complex
2020-05-16 10:56:11 +02:00
Zeno Rogue
3f20ba9d29
getCdata and getBits: prod -> hybri
2020-05-15 18:31:32 +02:00
Zeno Rogue
1b96658a05
fake curvature
2020-05-15 11:46:26 +02:00
Zeno Rogue
c35705cc5c
fixed hybrid bitruncated ray: works after clear map
2020-05-09 18:32:16 +02:00
Zeno Rogue
306d8c3ace
added function to_glsl to convert ld to GLSL strings
2020-05-09 18:30:36 +02:00
Zeno Rogue
fd9ea8793e
stretch:: renamed rots_twist to stretch, also implemented for slr
2020-05-09 10:41:15 +02:00
Zeno Rogue
a4d3ebb06d
ray:: CLI options -ray-range and -ray-sol
2020-05-08 21:20:33 +02:00
Zeno Rogue
54804bc08b
stretched spherical geometry
2020-05-08 21:18:47 +02:00
Zeno Rogue
02de6fa330
ray:: bitruncated product
2020-05-08 21:14:31 +02:00
Zeno Rogue
6f6586b3f2
Merge branch 'master' into hooks-naming
2020-04-19 13:39:07 +02:00
Arthur O'Dwyer
0d42168139
Make hookset<T> a pointer type, just like purehookset.
...
No more declaring `hookset<T> *hooks_foo`; now it's just
`hookset<T> hooks_foo` at global scope. This clears the way to
make `hookset<T>` into a class type if we want.
2020-04-12 10:50:18 -04:00