1
0
mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-17 18:54:48 +00:00
Commit Graph

119 Commits

Author SHA1 Message Date
Zeno Rogue
9e712ae8ea more Ivy in Goldberg jungle 2018-06-17 12:13:24 +02:00
Zeno Rogue
4c619e60dd moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library 2018-06-11 01:58:31 +02:00
Zeno Rogue
728e57547a Randomized version of Land of Storms, for other hyperbolic geometries 2018-05-16 10:52:23 +02:00
Zeno Rogue
95896cba5a fixed crash in Halloween on square grid 2018-05-08 02:07:36 +02:00
Zeno Rogue
e3c3a4202e Kraken variant of pseudohept 2018-05-04 12:49:50 +02:00
Zeno Rogue
4bf892442f Raiders take pseudohept into account 2018-05-04 12:41:36 +02:00
Zeno Rogue
4aa73c560c started the 'Brownian' land 2018-05-04 02:43:25 +02:00
Zeno Rogue
c11dc8229a fixed the 'land mirages' appearing in the Ocean 2018-05-03 11:27:37 +02:00
Zeno Rogue
c8b1ea8ee6 fixed treasure/monster generation in randomized palaces 2018-05-03 11:00:09 +02:00
Zeno Rogue
a61fa39733 more roses spawn in chaosmode 2018-05-01 00:23:17 +02:00
Zeno Rogue
67ad5f2f4b preparing for daily 2018-05-01 00:21:18 +02:00
Zeno Rogue
ad93e77bcc canvas_invisible option 2018-04-21 17:57:30 +02:00
Zeno Rogue
1e1cc78732 fixed Palace missing walls 2018-04-15 13:31:52 +02:00
Zeno Rogue
adc192df46 gp:: improved LoP generation 2018-04-12 21:29:15 +02:00
Zeno Rogue
a5187864e6 gp:: improved patterns 2018-04-12 20:53:50 +02:00
Zeno Rogue
b100e77a48 Emerald and Vineyard are now random in a4 2018-04-12 11:14:26 +02:00
Zeno Rogue
f375ac498a Zebra, Palace, Power, and Vineyard are now OK in gp 2018-04-12 11:00:51 +02:00
Zeno Rogue
854c1dd3d2 improved the 'full game' in weird CR4 2018-04-11 23:37:28 +02:00
Zeno Rogue
4657a76b5d gp:: fixed Halloween 2018-04-11 18:09:06 +02:00
Zeno Rogue
9d91390677 tactic:: removed lasttactic in favor of specialland. No more treasures on Crossroads in equid lands. Fixed warped walls and CR4 in a4. 2018-04-11 17:44:46 +02:00
Zeno Rogue
ebda963d68 removed no longer productive 'overgenerate', improved the down/up limits of sightrange_bonus 2018-04-10 20:25:56 +02:00
Zeno Rogue
830785990c renamed whirl to goldberg 2018-04-09 17:40:12 +02:00
Zeno Rogue
1abca6d08e whirl:: disabled mirrors 2018-04-04 15:07:44 +02:00
Zeno Rogue
6f86059550 fixed warp in weirdhyperbolic (was disabled for some reason) 2018-04-04 15:07:13 +02:00
Zeno Rogue
ccb7bf9efb whirl:: Crystal World and Caves tiling work 2018-04-04 12:46:40 +02:00
Zeno Rogue
22a92059b6 whirl 2018-04-03 23:39:18 +02:00
Zeno Rogue
229f717678 split sight/game/generation range; bonuses instead of absolute values 2018-04-03 23:34:47 +02:00
Zeno Rogue
17dc4c7e83 no more great walls in PTM Graveyard 2018-03-24 15:22:47 +01:00
Zeno Rogue
77b6d9eedb disable Windy chasms if reptilecheat is on 2018-03-24 15:22:34 +01:00
Zeno Rogue
ac37b6df99 more elegant cellwalkers 2018-03-24 12:59:01 +01:00
Zeno Rogue
271b916174 Tuning the Snake Nest 2018-02-13 20:41:56 +01:00
Zeno Rogue
f436a2bc53 added more lands to the Random Pattern Mode 2018-02-13 13:36:50 +01:00
Zeno Rogue
be06bd31ce Implemented the shmup versions of Ruined City and Jelly Kingdom. 2018-02-12 12:48:31 +01:00
Zeno Rogue
e2531fb891 compare pathdist with PINFD, not INF 2018-02-10 18:20:12 +01:00
Zeno Rogue
64adb6f0ea updated the header comments to 2018, also added the missing ones 2018-02-09 00:40:26 +01:00
Zeno Rogue
0b7b24ff82 Terracotta Army rebalancing 2018-01-25 23:22:33 +01:00
Zeno Rogue
8713d34d19 'remove faraway cells from the memory' option 2018-01-25 19:49:19 +01:00
Zeno Rogue
78490e75a9 fixed S7 and mod S7 in RRV generation 2018-01-13 01:12:09 +01:00
Zeno Rogue
51652304ad Crossroads IV in alternate hyperbolic geometries 2018-01-08 23:11:29 +01:00
Zeno Rogue
e77314dbc1 fixed some bugs with Snake Nest generation 2018-01-06 23:39:10 +01:00
Zeno Rogue
5bf6d54c7d changed chamfered to bitruncated 2018-01-06 22:34:03 +01:00
Zeno Rogue
e21d8d79fc wandering monsters and tkills 2018-01-04 21:24:03 +01:00
Zeno Rogue
495dbba809 renamed 'truncated' to 'chamfered' 2018-01-04 18:39:04 +01:00
Zeno Rogue
a3acd68880 fixed stalemate wrt the other moPair; fixed Magnetic warnings; improved Ruins balance; added the cases for Ruin Walls 2018-01-03 22:10:52 +01:00
Zeno Rogue
1e85e21fb4 renamed enums for Invincible -> Ruins 2018-01-03 21:51:11 +01:00
Zeno Rogue
e20f336b82 better Ruins layout 2018-01-03 21:49:40 +01:00
Zeno Rogue
5f1b1a54eb Invinc monsters implemented 2018-01-02 11:15:42 +01:00
Zeno Rogue
d3e789bc93 Magnetic and Switch V1 2017-12-30 15:12:15 +01:00
Zeno Rogue
72c8e0505b Docks no longer crash when using an incorrect geometry 2017-12-29 12:54:15 +01:00
Zeno Rogue
5f5c86e529 new land: Docks 2017-12-29 01:10:47 +01:00