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more Ivy in Goldberg jungle
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@ -1970,7 +1970,7 @@ void giantLandSwitch(cell *c, int d, cell *from) {
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c->monst = moMonkey;
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else if(hrand(80000) < 5 + items[itRuby] + yendor::hardness())
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c->monst = moEagle;
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else if(ishept(c) && c != currentmap->gamestart() && hrand(4000) < 300 + items[itRuby] && !c->monst) {
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else if(pseudohept(c) && c != currentmap->gamestart() && hrand(4000) < 300 + items[itRuby] && !c->monst) {
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int hardchance = items[itRuby] + yendor::hardness();
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if(hardchance > 25) hardchance = 25;
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bool hardivy = hrand(100) < hardchance;
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