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more Ivy in Goldberg jungle

This commit is contained in:
Zeno Rogue 2018-06-17 12:13:24 +02:00
parent f699f73f1a
commit 9e712ae8ea

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@ -1970,7 +1970,7 @@ void giantLandSwitch(cell *c, int d, cell *from) {
c->monst = moMonkey;
else if(hrand(80000) < 5 + items[itRuby] + yendor::hardness())
c->monst = moEagle;
else if(ishept(c) && c != currentmap->gamestart() && hrand(4000) < 300 + items[itRuby] && !c->monst) {
else if(pseudohept(c) && c != currentmap->gamestart() && hrand(4000) < 300 + items[itRuby] && !c->monst) {
int hardchance = items[itRuby] + yendor::hardness();
if(hardchance > 25) hardchance = 25;
bool hardivy = hrand(100) < hardchance;