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fixed crash in Halloween on square grid
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@ -1063,7 +1063,7 @@ void giantLandSwitch(cell *c, int d, cell *from) {
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if(c == c->master->c7 && fv == 3)
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c->item = itTreat;
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}
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else if(nonbitrunc) {
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else if(nonbitrunc && !euclid) {
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int fv = c->master->fiftyval;
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if(fv == 1 || fv == 4 || fv == 2)
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c->wall = waChasm;
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