1
0
mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-16 02:04:48 +00:00
Commit Graph

134 Commits

Author SHA1 Message Date
Zeno Rogue
e4e1a856e6 replace vrhr::state checking with nicer functions 2020-12-31 19:11:14 +01:00
Zeno Rogue
f9d65a2e37 added some missing CAP_VR guards, more work on 2D in VR 2020-12-31 19:11:13 +01:00
Zeno Rogue
926ca2808a vr:: works with raycasting 2020-12-26 21:13:32 +01:00
Zeno Rogue
f41414a705 ray:: projection is now set via matrix, instead of via five values 2020-12-26 21:12:34 +01:00
Zeno Rogue
0de8ce9a10 initial implementation of VR 2020-11-22 17:58:40 +01:00
Zeno Rogue
1cefbd2ffa anim:: record animation of another content 2020-11-14 14:18:57 +01:00
Zeno Rogue
a1beb28437 ray:: better choosing whether to use multi-cell-type or single-cell-type raycaster; GMS array now starts small and grows as needed 2020-11-14 13:53:19 +01:00
Zeno Rogue
c88827c09f panini: fix shader-primitvie cooperation 2020-11-01 21:39:18 +01:00
Zeno Rogue
6513b3a87e Panini projection 2020-11-01 21:20:54 +01:00
Zeno Rogue
bcbe154b3a ray:: fix matrix in h2xe 2020-10-26 12:02:24 +01:00
Zeno Rogue
8bf9b5f906 fixed EX max_iter_iso 2020-10-18 14:48:35 +02:00
Zeno Rogue
1890381c0e ray:: changed #if to #ifdef 2020-10-18 14:38:21 +02:00
Zeno Rogue
ade824e97c ray:: partially works in web 2020-10-15 16:37:43 +02:00
Zeno Rogue
d64c5e338c extra guards 2020-10-15 16:33:52 +02:00
Zeno Rogue
78757f4017 ray:: fixed export of exp_decay_exp and exp_decay_poly 2020-09-21 12:04:10 +02:00
Zeno Rogue
62b85fff34 ray:: ray-step option 2020-08-23 00:11:47 +02:00
Zeno Rogue
b8b24af6ff mstretch fixup 2020-08-23 00:11:37 +02:00
Zeno Rogue
b5924ccc5c mstretch now works in rot spaces including SL2 2020-08-23 00:10:59 +02:00
Zeno Rogue
0926b98c83 fixed raycaster in twisted geometries; weirdly twisted spherical geometry 2020-08-08 16:08:51 +02:00
Zeno Rogue
64279e33cc ray:: better raycaster in SL/sphere 2020-07-28 22:06:14 +02:00
Zeno Rogue
fbe0df9814 ray:: in berger sphere can be disabled 2020-07-28 22:06:14 +02:00
Zeno Rogue
922e289b14 do not request shader in rotspace -- not that good 2020-07-28 22:06:14 +02:00
Zeno Rogue
82f32607e6 MAJOR CHANGE: replaced (transmatrix,band_shift) pair with shiftmatrix 2020-07-28 22:06:14 +02:00
Zeno Rogue
7e85f07458 primitive rendering now implemented for stretched H2xE; removed the old implementation of SL(2,R) 2020-07-22 00:19:13 +02:00
Zeno Rogue
7bed07e7b4 ray:: volumetric cheat prevention 2020-07-12 21:39:34 +02:00
Zeno Rogue
65dd868cb7 ray:: volumetric improvements 2020-07-08 12:43:30 +02:00
Zeno Rogue
17e056cdb4 ray:: volumetric raycasting 2020-07-07 22:16:38 +02:00
Zeno Rogue
7d874890ac ray:: extra options, fixes 2020-07-03 15:39:35 +02:00
Zeno Rogue
dc0ec050af ray:: get_ms function 2020-07-03 15:39:24 +02:00
Zeno Rogue
244ba53b95 ray:: fix a bug 2020-06-03 17:40:16 +02:00
Zeno Rogue
1ac116909f ray:: special case for WDIM==2 triangles 2020-06-03 16:43:11 +02:00
Zeno Rogue
511eef0517 ray:: fixed a glitch on movement 2020-06-03 15:44:34 +02:00
Zeno Rogue
6ad9d520db reset raycaster if wo>=rays 2020-06-03 15:13:30 +02:00
Zeno Rogue
2a0b0101fd raycasting in 2D 2020-06-03 15:11:20 +02:00
Zeno Rogue
dfa01c8fe5 fixed the raycaster in Nil 2020-05-31 03:31:05 +02:00
Zeno Rogue
98b1e659a5 hyperbolic raycast: fix the matrices 2020-05-28 13:44:32 +02:00
Zeno Rogue
6a19ec2a85 ray:: increased gms_limit, and added CLI option -ray-hard 2020-05-28 01:50:53 +02:00
Zeno Rogue
4217c7ccc7 reg3:: ultra-mirrors 2020-05-28 01:50:00 +02:00
Zeno Rogue
0cb4914ac9 fixed a bug in gl_FragDepth computation in raycaster 2020-05-16 11:16:24 +02:00
Zeno Rogue
823fb3a0e6 warning when honeycomb too complex 2020-05-16 10:56:11 +02:00
Zeno Rogue
3f20ba9d29 getCdata and getBits: prod -> hybri 2020-05-15 18:31:32 +02:00
Zeno Rogue
1b96658a05 fake curvature 2020-05-15 11:46:26 +02:00
Zeno Rogue
c35705cc5c fixed hybrid bitruncated ray: works after clear map 2020-05-09 18:32:16 +02:00
Zeno Rogue
306d8c3ace added function to_glsl to convert ld to GLSL strings 2020-05-09 18:30:36 +02:00
Zeno Rogue
fd9ea8793e stretch:: renamed rots_twist to stretch, also implemented for slr 2020-05-09 10:41:15 +02:00
Zeno Rogue
a4d3ebb06d ray:: CLI options -ray-range and -ray-sol 2020-05-08 21:20:33 +02:00
Zeno Rogue
54804bc08b stretched spherical geometry 2020-05-08 21:18:47 +02:00
Zeno Rogue
02de6fa330 ray:: bitruncated product 2020-05-08 21:14:31 +02:00
Zeno Rogue
6f6586b3f2
Merge branch 'master' into hooks-naming 2020-04-19 13:39:07 +02:00
Arthur O'Dwyer
0d42168139 Make hookset<T> a pointer type, just like purehookset.
No more declaring `hookset<T> *hooks_foo`; now it's just
`hookset<T> hooks_foo` at global scope. This clears the way to
make `hookset<T>` into a class type if we want.
2020-04-12 10:50:18 -04:00