Zeno Rogue
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0712a69750
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fixed binary4 and ternary walls, also ternary walls did not work previously
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2019-11-14 22:24:36 +01:00 |
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Zeno Rogue
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aeaaf7586a
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refactored map functions: ddspin, iddspin, spacedist, spin_angle, virtualRebase[simple], adj
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2019-11-14 16:51:50 +01:00 |
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Zeno Rogue
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e6be9231c9
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noGUI taken into account in more places
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2019-11-09 11:18:52 +01:00 |
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Zeno Rogue
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3725b06d0b
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levellines feature
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2019-11-03 13:36:06 +01:00 |
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Zeno Rogue
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e9ea32645c
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removed debug
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2019-10-27 00:56:46 +02:00 |
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Zeno Rogue
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f044544c24
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ray:: texture mapping
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2019-10-26 10:32:44 +02:00 |
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Zeno Rogue
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ae2d825075
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kleinize for GDIM3
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2019-10-22 12:05:47 +02:00 |
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Zeno Rogue
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09fcd14aa7
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redesigned shader system
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2019-10-21 22:34:20 +02:00 |
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Zeno Rogue
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8150fd3e7d
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inforder:: remap floorshapes correctly
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2019-10-10 13:49:35 +02:00 |
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Zeno Rogue
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255186840f
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ternary tiling
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2019-09-30 23:36:15 +02:00 |
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Zeno Rogue
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848eb8f48b
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export everything: modules compiled separately
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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82f24b4b6c
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exporting necessary stuff all over (in progress)
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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9647cbd47e
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added #include hyper.h to all cpp files
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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afa3cd599d
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SLR works with Archimedean
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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1e6970ca28
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hybrid:: refactored the common parts of prod and sl2, also used them when applicable
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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136b931609
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PSL(2,R)
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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2f954d0538
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nicer handling of WDIM, GDIM, MDIM, sig
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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62214a26e1
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fixed the bug with black creatures in 3D
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2019-09-12 22:50:14 +02:00 |
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Zeno Rogue
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aaadf953ea
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product:: item placement
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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a2919f5a9c
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product:: works for bitruncated tilings
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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6958cbcbd9
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product:: preliminary version (no turning)
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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06fa66bb46
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fixed a crash in pure {4,4}
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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8b1c7bffe4
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initial reformatting of comments for Doxygen
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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0ef57dde15
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further cleanup
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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609d1b91d3
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further cleanup
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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4422b910c0
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header cleanup: rug
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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e1194ff588
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more header cleanup
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2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
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a423dbd2da
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more header cleanup
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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f4eda1d76e
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removed function fixdir
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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ef89c7ed9d
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removed functions fix6 and fix7
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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c131e21198
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namespace hyperpoint_vec removed
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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cf496e8940
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kite-and-dart tiling
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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856e1147a1
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floor textures now work with >8 sides
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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2d30f3830c
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standard binary tiling, also improved the looks of variant binary tiling, and optimized shvid for pure
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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ff584bb74c
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fixed a bug with texturing in stereo
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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9a1858e2f9
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clear cgis, fixed missing textures
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2019-09-12 22:50:07 +02:00 |
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Zeno Rogue
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1c6e6bafb4
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moved the parameters from geom3:: to videopar
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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b6e303ec7d
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MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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ae100b1e72
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removed some obsolete debug printfs
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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8eb3fa65e2
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2D3D:: skies and ceilings
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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a7172eba42
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fixed potential crashes in GP?
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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24b66d6fd5
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2D3D: fixed Goldberg
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2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
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1759b840d4
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2D3D:: optimized wallshapes using orthogonal_move
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2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
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740cc5fbb6
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2D3D:: wall shadows
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2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
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df3e21b310
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debug cleanup
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2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
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dea2073714
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2d3d:: smaller cones for fires/bonfires/buoys/thumpers
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2019-09-12 22:49:58 +02:00 |
|
Zeno Rogue
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063e4e35c2
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no more need_reset_geometry after make_floor_textures -- it will be done anyway
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2019-09-12 22:49:43 +02:00 |
|
Zeno Rogue
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00b601b1de
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2d3d:: no more matrix/unmappable warnings
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2019-09-12 22:49:22 +02:00 |
|
Zeno Rogue
|
dbb8857a39
|
2d3d:: cone graphics for trees etc.
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2019-09-12 22:43:02 +02:00 |
|
Zeno Rogue
|
da49e6c8de
|
2d3d:: textures on sidewalls
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2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
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d89fb49e13
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refactured 'texture_order' as a separate function
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2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
5ab7249afd
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horopoint cleanup in 2D
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
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450739b133
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2D3D: switch without changing the display
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2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
f8247073e7
|
2D-as-3D works in all geometries
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
1c4d86e0e9
|
3D graphics in 2D (first commit)
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
bd39bf970b
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3d:: floor textures are no longer sometimes generated darkened
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2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
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3c9e4db46e
|
major cleanup of projection setting
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2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
b8ad42a947
|
gradient background in floor texture
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2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
8844bd5a02
|
3d:: fixed the pmodel used for creating floor textures
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2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
5116d745c4
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gldraw:: offset and texture_offset are now separate
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2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
fcedebd0d8
|
3d:: improved floor patterns
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2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
5db2cfbd1a
|
3d:: textured walls
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2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
78d88b5909
|
improved in the OO fashion: draw, relative_matrix, create_step, and several minor functions are now virtual in hrmap
|
2019-09-12 22:38:44 +02:00 |
|
?
|
d08e58f404
|
3d:: 2D/3D is now selectable at runtime
|
2019-09-12 22:38:40 +02:00 |
|
?
|
6502014ed8
|
3D:: disabled floorshapes
|
2019-09-12 22:38:40 +02:00 |
|
?
|
a3eb161235
|
added CAP_SHAPES: poly system works, but no shapes are used
|
2019-09-12 22:38:39 +02:00 |
|
?
|
99aa7e420b
|
CAP_POLY part 1
|
2019-09-12 22:38:39 +02:00 |
|
?
|
b25730d5c9
|
geometry flags part 1
|
2019-09-12 22:38:39 +02:00 |
|
Zeno Rogue
|
a1b22cbf9f
|
newlands:: more theming
|
2019-04-29 17:19:06 +02:00 |
|
Zeno Rogue
|
de82b54163
|
renamed hook to floor_hook in floorshapes.cpp
|
2018-09-10 17:23:24 +02:00 |
|
Zeno Rogue
|
1ab460ffb1
|
type color_t should now be consistently used for colors; reimplemented drawqueue in OO fashion
|
2018-09-04 19:53:42 +02:00 |
|
Zeno Rogue
|
a7f1e560c5
|
subcodes can be (de)selected in the pattern selection
|
2018-08-30 19:14:04 +02:00 |
|
Zeno Rogue
|
993ef1b164
|
random pseudohept in Archimedean duals
|
2018-08-30 16:10:35 +02:00 |
|
Zeno Rogue
|
829850a701
|
dual tilings
|
2018-08-30 02:11:43 +02:00 |
|
Zeno Rogue
|
020d9679bd
|
bitruncated Archimedean tilings
|
2018-08-29 04:28:34 +02:00 |
|
Zeno Rogue
|
6de0f0a8aa
|
instead of nonbitrunc, gp::on and irr::on, there is one variable, variation
|
2018-08-28 17:17:34 +02:00 |
|
Zeno Rogue
|
1af2c04407
|
enum class used for PPR
|
2018-08-28 14:27:23 +02:00 |
|
Zeno Rogue
|
25c09154dc
|
fixed a crash when drawing inventory items while drawcell is also NULL; priority functions now use PPR_DEFAULT not -1; priority is passed as PPR not int
|
2018-08-28 13:45:11 +02:00 |
|
Zeno Rogue
|
ff84f63abd
|
Fixed mapediting floorshapes. Also works nicely for all geometries now. Enum used for shapegroups.
|
2018-08-27 19:27:35 +02:00 |
|
Zeno Rogue
|
b63b4a810b
|
more updates, missing CAP_COMMANDLINE added
|
2018-08-25 00:04:10 +02:00 |
|
Zeno Rogue
|
903fd179d9
|
arcm:: digons
|
2018-08-21 04:24:14 +02:00 |
|
Zeno Rogue
|
598cbc5f2f
|
digons arising in the Warped Coast are now shown as narrow tiles
|
2018-08-21 02:47:53 +02:00 |
|
Zeno Rogue
|
683471b7c0
|
fixed the warnings in binarytiling
|
2018-08-20 16:54:34 +02:00 |
|
Zeno Rogue
|
7e728f9341
|
fixed floorshape gp delayer
|
2018-08-20 16:41:21 +02:00 |
|
Zeno Rogue
|
13e5c3a555
|
windmap now works on Goldberg, irregular, and Archimedean spheres
|
2018-08-20 16:28:47 +02:00 |
|
Zeno Rogue
|
7e52b1f340
|
sightrange of 30 was not enough on some spheres
|
2018-08-20 16:28:25 +02:00 |
|
Zeno Rogue
|
cd91148459
|
arcm:: all patterns work
|
2018-08-20 15:24:44 +02:00 |
|
Zeno Rogue
|
e9ab4bf2dd
|
better gp tiles unification in floorshapes
|
2018-08-20 02:54:35 +02:00 |
|
Zeno Rogue
|
625144195c
|
major cleanup of texture remapping
|
2018-08-20 02:04:49 +02:00 |
|
Zeno Rogue
|
47c49c6d1d
|
fixed some rotation bugs
|
2018-08-20 02:03:43 +02:00 |
|
Zeno Rogue
|
c54d4ec59d
|
struct archimedean_tiling
|
2018-08-20 02:02:45 +02:00 |
|
Zeno Rogue
|
4d31e5a544
|
renamed 'syntetic' to 'archimedean' (enums/files/marcos/namespaces)
|
2018-08-19 23:06:32 +02:00 |
|
Zeno Rogue
|
4fa4f2061c
|
fixed a bug in synt patterns
|
2018-08-19 18:06:08 +02:00 |
|
Zeno Rogue
|
e1c49a83fa
|
fixed displayspin in syntetic
|
2018-08-19 16:28:36 +02:00 |
|
Zeno Rogue
|
3ac47f53f5
|
some more
|
2018-08-19 15:55:49 +02:00 |
|
Zeno Rogue
|
453c06f9f9
|
functions with rotation parameters in S84-degree system have been removed or replaced in radian versions
|
2018-08-19 15:52:39 +02:00 |
|
Zeno Rogue
|
f738bb7002
|
synt:: graveyard and three-color and line patterns
|
2018-08-19 13:47:51 +02:00 |
|
Zeno Rogue
|
e14b83d400
|
removed the debug text in syntetic
|
2018-08-18 17:53:06 +02:00 |
|
Zeno Rogue
|
7382791dff
|
separate shadows for Escher floorshapes
|
2018-08-18 17:52:43 +02:00 |
|
Zeno Rogue
|
dcee5d6d58
|
fixed syntetic Euclidean display
|
2018-08-18 17:39:12 +02:00 |
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