Zeno Rogue
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f36eb9ddfe
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removed the macro VALENCE
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2020-07-13 00:54:25 +02:00 |
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Zeno Rogue
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3c8d5979f1
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debug_cellnames option
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2020-07-07 21:25:27 +02:00 |
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Zeno Rogue
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d0823b70ec
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fixup to guards
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2020-07-03 15:39:24 +02:00 |
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Zeno Rogue
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2a0b0101fd
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raycasting in 2D
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2020-06-03 15:11:20 +02:00 |
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Zeno Rogue
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b9623e3fff
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fixed crashes with boats when no direction set
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2020-06-03 11:44:19 +02:00 |
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Zeno Rogue
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0ae3ab3c9b
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fake::split() = fake::in() or arb::in_slided() is used when both are applicable for a condition
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2020-06-03 11:43:35 +02:00 |
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Zeno Rogue
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b17c75ccec
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fake:: draw both walls in 3D too
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2020-05-31 03:38:52 +02:00 |
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Zeno Rogue
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b0e82dd515
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in fake geometries, show all edges
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2020-05-31 03:30:40 +02:00 |
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Zeno Rogue
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7bb4407273
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flip_dark
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2020-05-29 02:42:54 +02:00 |
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Zeno Rogue
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9c4a1d6d4e
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new linepattern for ultra, and also better edge drawer
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2020-05-28 01:50:31 +02:00 |
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Zeno Rogue
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1b96658a05
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fake curvature
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2020-05-15 11:46:26 +02:00 |
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Zeno Rogue
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bbdebb14ef
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fat honeycomb edges
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2020-04-29 15:09:22 +02:00 |
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Zeno Rogue
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84cf5d6e3a
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added missing guards, mostly for CAP_WRL
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2020-04-16 21:00:28 +02:00 |
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Zeno Rogue
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4cbffbd8df
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chessboard/threecolor pattern for CA
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2020-04-12 20:32:37 +02:00 |
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Zeno Rogue
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4e30c79c37
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fixup to neon disabling textures
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2020-04-06 11:24:57 +02:00 |
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Zeno Rogue
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c1ed54763b
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3D geometries should now render without OpenGL
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2020-04-06 10:43:28 +02:00 |
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Zeno Rogue
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2588438052
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fixed the grid display in 3:2
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2020-03-31 18:58:34 +02:00 |
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Zeno Rogue
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32baf01192
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removed the variable 'showoff'
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2020-03-27 19:53:59 +01:00 |
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Zeno Rogue
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4d4c904d3b
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neon_mode is now an enum
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2020-03-27 19:38:15 +01:00 |
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Zeno Rogue
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11447fcb7b
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tortoise:: shading now can be disabled
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2020-03-22 09:46:13 +01:00 |
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Zeno Rogue
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d0bae23b6d
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Red Walls in Eclectic are now Eclectic Red
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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8d8972e314
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Shallow water coloring
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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3ee3c471ca
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fixed a possible crash while drawing ClosedGates
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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8cdb45ec01
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adjusted elec to Eclectic City
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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99e64d862d
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shallow water graphics and mechanics
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2020-03-07 04:47:09 +01:00 |
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Zeno Rogue
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bdb5c7b7b6
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fixed mine colors in ASCII
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2020-02-13 11:01:20 +01:00 |
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Zeno Rogue
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8005b39f6f
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ASCII/3D mode, also reacts to neon settings
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2020-01-30 17:45:05 +01:00 |
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Zeno Rogue
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f05fa60400
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added MAXMDIM guards
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2020-01-29 18:18:51 +01:00 |
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Zeno Rogue
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2878cc5730
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fixed a warning on clang
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2020-01-19 11:54:35 +01:00 |
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Zeno Rogue
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3daa6cd34c
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fixed reflection facing in Hall of Mirrors
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2020-01-18 17:12:37 +01:00 |
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Zeno Rogue
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ca3232c3bb
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extended 'linewidth' setting: illustration mode, hint about Alt, disable shadows, bright mode, colorblind simulation
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2020-01-18 17:11:57 +01:00 |
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Zeno Rogue
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2271a67506
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removed the MAX_EDGE limit
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2020-01-18 16:03:32 +01:00 |
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Zeno Rogue
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938e4628a3
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fixed the unused capture warnings
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2020-01-02 19:03:57 +01:00 |
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Zeno Rogue
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ec6ffded34
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older compilers
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2019-12-27 13:11:31 +01:00 |
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Zeno Rogue
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998abd2f77
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nicer Greatwall grid lines
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2019-12-27 12:41:54 +01:00 |
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Zeno Rogue
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e8ff75b239
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easier floor in gravity lands in bitruncated {4,4}
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2019-12-27 11:30:09 +01:00 |
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Zeno Rogue
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aeac634abd
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downseek works in Euclidean now
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2019-12-27 11:14:25 +01:00 |
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Zeno Rogue
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c247936e34
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removed the functions queuechr -- use queuestr now
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2019-12-26 23:38:28 +01:00 |
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Zeno Rogue
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6c61162392
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merge
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2019-12-26 22:40:41 +01:00 |
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Zeno Rogue
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0b7faa4b46
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adjacency rule now also affects: slime spill, storms, heat, dry, live caves
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2019-12-26 19:04:32 +01:00 |
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Zeno Rogue
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9d88528939
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replaced TEMPLE_EACH with function temple_layer_size()
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2019-12-14 12:35:03 +01:00 |
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Zeno Rogue
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8cfc5a578f
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renamed penrose.cpp to kite.cpp and 'penrose' to 'kite::in()'
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2019-12-14 12:12:24 +01:00 |
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Zeno Rogue
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d5c8aebf16
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renamed binary:: to bt:: and binarytiling to bt::in()
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2019-12-14 12:05:01 +01:00 |
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Zeno Rogue
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f772f9b7fd
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replaced 'archimedean' with 'arcm::in()'
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2019-12-14 11:57:23 +01:00 |
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Zeno Rogue
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0a9ec78c18
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remplace euclid6, euclid4, 'euclid && \!archimedean && \!penrose' with standard_tiling(), euc::in(dimension, s7)
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2019-12-14 11:57:23 +01:00 |
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Zeno Rogue
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26fb19e7a8
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subdivided game.cpp; split movepcto into separate functions
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2019-12-08 20:07:02 +01:00 |
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Zeno Rogue
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ddb5d07ff6
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cleanup in Euclidean
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2019-12-08 10:59:09 +01:00 |
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Zeno Rogue
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8386a14d6a
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'circles' are now drawn on all copies in quotient geometries
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2019-12-06 14:03:02 +01:00 |
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Zeno Rogue
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9ed9c84b33
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changed gmatrix to simply use hdist0 instead of case-based
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2019-12-06 13:04:57 +01:00 |
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Zeno Rogue
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8ce6135599
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fixed optimization in S2xE
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2019-12-06 13:04:17 +01:00 |
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