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nicer Greatwall grid lines

This commit is contained in:
Zeno Rogue 2019-12-27 12:41:54 +01:00
parent d35221e849
commit 998abd2f77

View File

@ -758,11 +758,14 @@ void celldrawer::draw_boat() {
void celldrawer::draw_grid() {
int prec = sphere ? 3 : 1;
prec += vid.linequality;
if(vid.grid && c->bardir != NODIR && c->bardir != NOBARRIERS && c->land != laHauntedWall &&
c->barleft != NOWALLSEP_USED && GDIM == 2) {
color_t col = darkena(0x505050, 0, 0xFF);
queueline(tC0(V), V*tC0(cgi.heptmove[c->bardir]), col, 2 + vid.linequality);
queueline(tC0(V), V*tC0(cgi.hexmove[c->bardir]), col, 2 + vid.linequality);
gridline(V, C0, tC0(cgi.heptmove[c->bardir]), col, prec+1);
gridline(V, C0, tC0(cgi.hexmove[c->bardir]), col, prec+1);
}
if(inmirrorcount) return;
@ -782,9 +785,6 @@ void celldrawer::draw_grid() {
// hyper heptagonal: 0.6150
// hyper: 0.3798
int prec = sphere ? 3 : 1;
prec += vid.linequality;
if(0);
#if MAXMDIM == 4
else if(WDIM == 3) {