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chessboard/threecolor pattern for CA

This commit is contained in:
Zeno Rogue 2020-04-12 20:32:37 +02:00
parent 71513369ea
commit 4cbffbd8df

View File

@ -143,12 +143,22 @@ void celldrawer::setcolors() {
case laCrossroads2: case laCrossroads3: case laCrossroads4: case laCrossroads5:
case laRose: case laPower: case laWildWest: case laHalloween: case laRedRock:
case laDragon: case laStorms: case laTerracotta: case laMercuryRiver:
case laDesert: case laKraken: case laDocks: case laCA:
case laDesert: case laKraken: case laDocks:
case laMotion: case laGraveyard: case laWineyard: case laLivefjord:
case laRlyeh: case laHell: case laCrossroads: case laJungle:
case laAlchemist: case laFrog:
fcol = floorcolors[c->land]; break;
case laCA:
fcol = floorcolors[c->land];
if(geosupport_chessboard()) {
if(chessvalue(c)) fcol += 0x202020;
}
else if(geosupport_threecolor()) {
fcol += 0x202020 * pattern_threecolor(c);
}
break;
case laWet:
fcol = 0x40FF40; break;