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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-16 02:04:48 +00:00
Commit Graph

61 Commits

Author SHA1 Message Date
Zeno Rogue
099349cafd with CAP_FONT text works better on white background 2018-09-05 15:41:40 +02:00
Zeno Rogue
f9d0a90ac9 some fixes 2018-09-04 23:50:50 +02:00
Zeno Rogue
78fc8e04b0 faster text with MINIMIZE_GL_CALLS 2018-09-04 23:27:51 +02:00
Zeno Rogue
35353fe70e faster graphics with MINIMIZE_GL_CALLS 2018-09-04 23:27:27 +02:00
Zeno Rogue
1ab460ffb1 type color_t should now be consistently used for colors; reimplemented drawqueue in OO fashion 2018-09-04 19:53:42 +02:00
Zeno Rogue
6b43a7972f CUSTOM_CAPTION can be configured (used in pentagonal exploration) 2018-09-03 16:33:01 +02:00
Zeno Rogue
e14b83d400 removed the debug text in syntetic 2018-08-18 17:53:06 +02:00
Zeno Rogue
5e2a65a781 vertical stretch parameter is now available in all models; more details in equi-area 2018-08-01 04:01:16 +02:00
Zeno Rogue
4d2f79ba95 rewritten the system to display 3D. This fixes the spherical display not working in stereo mode, and is more clean. 2018-07-22 00:39:57 +02:00
Zeno Rogue
30cb9158cb moved svg and PNG screenshot to a new file screenshots.cpp; moved some commandline arguments from commandline.cpp to their respective modules 2018-07-19 23:46:58 +02:00
Zeno Rogue
508c63d731 calls to rogueviz::mark and rogueviz::fixparam from HR main are now replaced by hooks 2018-07-09 18:59:12 +02:00
Zeno Rogue
770dd20613 shift+f2 to shift+f4 can now disable HUD, FPS, and the map 2018-07-09 18:10:28 +02:00
Arthur O'Dwyer
62db7ee250 Eliminate VLAs for the benefit of MSVC. 2018-06-29 14:13:59 -07:00
Zeno Rogue
63869c6d33 renamed the size function to isize 2018-06-22 14:47:24 +02:00
Zeno Rogue
4c619e60dd moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library 2018-06-11 01:58:31 +02:00
Zeno Rogue
98246d3066 more cleanup in parameters, restartGame cleanup 2018-06-11 00:58:38 +02:00
Zeno Rogue
1ec6e53cbc HQ shot no longer disable cheat 2018-04-21 12:01:53 +02:00
Zeno Rogue
848a135135 cleaner sightrange 2018-04-11 13:16:40 +02:00
Zeno Rogue
229f717678 split sight/game/generation range; bonuses instead of absolute values 2018-04-03 23:34:47 +02:00
Zeno Rogue
36775cb45c HQ shot no longer increases the sight range (do this yourself) 2018-03-25 18:33:02 +02:00
Zeno Rogue
14c67bef0b cleanup of conformal/history menu 2018-03-25 14:04:40 +02:00
Zeno Rogue
d3c9bfdd92 improved the quality of 3D models from conformal menu 2018-03-24 15:15:30 +01:00
Zeno Rogue
74cc23f1c2 hemisphere model 2018-03-24 13:26:16 +01:00
Zeno Rogue
f9aa220931 realradius() in Euclidean now acknowledges vid.alpha and sightrange 2018-03-02 13:02:10 +01:00
Zeno Rogue
166ad63180 fixed the HQ screenshot feature 2018-02-20 22:10:53 +01:00
Zeno Rogue
59eb2bfd75 SDL_GL_SWAP_CONTROL only on desktop 2018-02-20 21:10:26 +01:00
Zeno Rogue
3b19ae2bbd a commandline option to disable vsync 2018-02-20 11:41:55 +01:00
Zeno Rogue
0412ea7b7c glhr::id is now a constant; streamlined applymatrix 2018-02-20 11:30:39 +01:00
Zeno Rogue
7ac883c1c2 compile without CAP_INV 2018-02-11 21:39:08 +01:00
Zeno Rogue
cab8a0a38f Works online now! 2018-02-11 19:08:17 +01:00
Zeno Rogue
d01d772669 more changes to make it work on iOS 2018-02-11 02:19:49 +01:00
Zeno Rogue
660af7827f Further OpenGL cleanup. Also fixed the problems with incorrect mouse control. 2018-02-09 03:40:46 +01:00
Zeno Rogue
120797d7ce uniformizing vertex attribute arrays 2018-02-09 01:46:14 +01:00
Zeno Rogue
64adb6f0ea updated the header comments to 2018, also added the missing ones 2018-02-09 00:40:26 +01:00
Zeno Rogue
4966bde3d4 started work on shaders.cpp 2018-02-09 00:29:20 +01:00
Zeno Rogue
e5f1670702 moved glError so that it is available without GLFONT 2018-02-03 20:03:16 +01:00
Zeno Rogue
0a7c07fa7d more changes to make Rug work on Android 2018-02-03 19:19:27 +01:00
Zeno Rogue
ad172724e8 made it compile with RUG on emscripten (at least it should -- it does not work for me because of an emscripten bug apparently) 2018-02-03 14:31:17 +01:00
Zeno Rogue
b3f047ea6a reworked 3D vision 2018-02-03 13:41:49 +01:00
Zeno Rogue
8e8ece7162 refactored drawing to a texture; HQ shots can now be saved using OpenGL 2018-02-01 13:42:47 +01:00
Zeno Rogue
8a97571cb4 renamed ZZ to qpixel_pixel_outside 2017-12-22 21:24:08 +01:00
Zeno Rogue
20ef4b1c9f let's keep pngres = 2000 2017-12-19 00:38:24 +01:00
Zeno Rogue
386031ec13 changed default pngres to 2048, so that it makes good textures 2017-12-18 23:39:50 +01:00
Zeno Rogue
6635810f35 some extra commandline options 2017-12-14 02:50:28 +01:00
Zeno Rogue
c3da6e5cc2 fadeout works again 2017-12-02 00:19:34 +01:00
Zeno Rogue
19f12e3068 HUD elements, including the compass, now drawn correctly in all pmodels 2017-11-13 11:08:06 +01:00
Zeno Rogue
800a37f646 realradius 2017-11-07 13:40:56 +01:00
Zeno Rogue
64a3191946 added hooks to saveHQShot 2017-11-01 00:54:13 +01:00
Zeno Rogue
f841264676 reduced highqual's sightrange for the new geometries 2017-10-31 01:08:46 +01:00
Zeno Rogue
9f48dcf3f6 added an option to disable background particles and to change font size on desktop 2017-10-17 21:26:21 +02:00