Zeno Rogue
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b123900b52
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fixed camera angle: aura and shader projection
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2023-08-15 16:01:38 +02:00 |
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Zeno Rogue
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67d38feabd
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camera_angle now uses matrix dialog
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2023-08-14 18:08:28 +02:00 |
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Zeno Rogue
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6806a0e7e3
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renamed apply_ori to more intuitive scr_to_ori, also invert the matrix
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2023-08-14 11:08:37 +02:00 |
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Zeno Rogue
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9ab2b2bbd8
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dialog:: mouse control in matrix dialog
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2023-08-14 04:50:13 +02:00 |
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Zeno Rogue
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1554caa7b4
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rotations are now represented as matrices, not angles
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2023-08-08 16:27:52 +02:00 |
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Zeno Rogue
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e218b0b19f
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pipes for anisotropic geometries
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2023-06-10 11:05:57 +02:00 |
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Zeno Rogue
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1359784e65
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forced_center_down parameter
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2023-05-15 02:50:41 +02:00 |
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Zeno Rogue
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3692ef68b9
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placeSidewalls now set PPR::TRANSPARENT_WALL priority for walls with alpha
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2023-05-15 02:50:41 +02:00 |
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Zeno Rogue
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9c462b2334
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prevented crashes while using incorrect gpside
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2023-04-27 22:48:58 +02:00 |
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Zeno Rogue
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511ffe8498
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fractal geometry
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2023-03-28 22:54:46 +02:00 |
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Zeno Rogue
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fe4786d768
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Merge pull request #336 from jlmjlm/ortroll3
Swap the Red Troll's hair & fur colors.
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2023-03-26 12:34:26 +02:00 |
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Zeno Rogue
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08bf3fe3d6
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an option to not display default help
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2023-03-25 09:24:47 +01:00 |
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Jacob Mandelson
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7470b6996d
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Swap the Red Troll's hair & fur colors.
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2023-03-23 13:30:07 -07:00 |
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Zeno Rogue
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3faedc295b
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min_scale now changed to 1e-6
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2023-03-23 09:29:46 +01:00 |
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Zeno Rogue
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472443a6d2
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embeddings:: noshadow disables monster shadows
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2023-02-05 21:58:56 +01:00 |
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Zeno Rogue
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b89ba69fd9
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local_perspective_used now known better
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2023-02-05 10:31:58 +01:00 |
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Zeno Rogue
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d67b157904
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embeddings:: fixed animation facing in more cylinders
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2023-02-04 12:59:51 +01:00 |
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Zeno Rogue
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caf5b5dc8e
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fixed facing during animation in Cylinder -- although does not seem to be the correct fix
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2023-02-04 11:56:39 +01:00 |
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Zeno Rogue
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01a3f620b0
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embeddings:: fixed leg animation in product
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2023-02-04 11:50:48 +01:00 |
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Zeno Rogue
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793ae6fcd9
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embeddings:: fixed monster movement animations in euc_in_hyp
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2023-02-04 11:28:41 +01:00 |
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Zeno Rogue
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373c0fe152
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embeddings:: fixed snake chaining
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2023-02-04 10:19:13 +01:00 |
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Zeno Rogue
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a14bceb681
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embeddings:: simplifications
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2023-02-04 10:18:01 +01:00 |
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Zeno Rogue
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3e615d3c53
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safer face_the_player
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2023-02-04 09:17:10 +01:00 |
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Zeno Rogue
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13a90006b8
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fixed remaining zpush to lzpush
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2023-02-04 09:17:10 +01:00 |
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Zeno Rogue
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ba03d33959
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embedding:: a simple general implementation of radar
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2023-01-29 16:09:00 +01:00 |
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Zeno Rogue
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85dffdbeff
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rewritten the embeddings more nicely
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2023-01-27 00:27:10 +01:00 |
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Zeno Rogue
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8744420504
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new embedding: Euclidean cylinder
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2023-01-24 15:17:09 +01:00 |
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Zeno Rogue
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faee70ec3e
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radar in euc_in_sl2 (not great)
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2023-01-08 15:59:28 +01:00 |
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Zeno Rogue
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763a932aca
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fixed radar in euc_in_sph (no animate), radar in euc_in_product (somewhat), fixed_YZ in euc_in_sph
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2023-01-08 15:59:28 +01:00 |
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Zeno Rogue
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6259815f7f
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refactored animation, and should now work in every embedded
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2023-01-08 15:59:28 +01:00 |
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Zeno Rogue
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88ca5c920f
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fixed treasure rendering in euc_in_sph and euc_vertical
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2023-01-07 21:49:04 +01:00 |
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Zeno Rogue
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e4839a19b7
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fixed the coordinate system naming, and added a comment on these names
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2023-01-07 16:52:24 +01:00 |
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Zeno Rogue
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3f2a84be5f
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refactored get_logical_z
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2023-01-07 11:45:40 +01:00 |
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Zeno Rogue
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1fc48be781
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fixed lta
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2023-01-06 00:24:45 +01:00 |
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Zeno Rogue
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4b3bfb9932
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euc_in_product
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2023-01-06 00:09:12 +01:00 |
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Zeno Rogue
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2182f442d9
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more detailed Euclidean embedding parameters
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2023-01-05 14:01:23 +01:00 |
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Zeno Rogue
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86492d1181
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Improved the UI for 'geodesic movement' setting, and also make it work correctly in SL2 and hyperbolic geometries
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2022-12-25 12:14:36 +01:00 |
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Zeno Rogue
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547c0785ef
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radar fixes
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2022-12-18 00:16:18 +01:00 |
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Zeno Rogue
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c2dc16f8ca
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made radar work in new embedded_planes, with some glitches
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2022-12-17 23:59:39 +01:00 |
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Zeno Rogue
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c252e8f51e
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fixed radar thrashing
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2022-12-17 21:39:31 +01:00 |
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Zeno Rogue
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8e726d1231
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fixed the roof (hiding incorrectly) in gproduct
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2022-12-17 20:18:49 +01:00 |
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Zeno Rogue
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534448967f
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fixed the roof (hiding incorrectly) in hyp_in_solnih
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2022-12-17 20:06:39 +01:00 |
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Zeno Rogue
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805cb4dc0c
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fixed the computation of camera_level in sph_in_low
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2022-12-17 18:40:33 +01:00 |
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Zeno Rogue
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5f645f2f25
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fixed reset and auto centering
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2022-12-17 17:37:26 +01:00 |
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Zeno Rogue
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814467082f
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shift_method gets more possible arguments
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2022-12-17 11:47:10 +01:00 |
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Zeno Rogue
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4da63f57dc
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renamed parallel_transport to shift_object, made it use shift_method, and made it correct for Lie movement
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2022-12-17 11:35:28 +01:00 |
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Zeno Rogue
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6473ff8b45
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sph_in_low function
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2022-12-15 21:03:20 +01:00 |
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Zeno Rogue
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10e543a44e
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binary-like tilings can now be embedded in Solv and variants
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2022-12-15 11:43:26 +01:00 |
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Zeno Rogue
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d7f7f567f7
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fixed mousedist with nonisotropic mouseaim_sensitivity
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2022-12-13 23:28:48 +01:00 |
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Zeno Rogue
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45d2a2c4bb
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fixed to point2 instead of hpxy in mousedist and shmup
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2022-12-13 23:27:59 +01:00 |
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