Zeno Rogue
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6e6d0a7839
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the main (heptagon) cellshape now also uses subcellshape; removed dirdist and get_vertices and introduced get_cellshape instead
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2021-07-12 11:07:22 +02:00 |
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Zeno Rogue
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4799f7c5f7
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ray:: fixed mirrors in product when cells have different degrees
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2021-07-09 22:32:00 +02:00 |
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Zeno Rogue
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f3fec9434a
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ray:: fixup to ms when MDIM==3
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2021-07-09 22:32:00 +02:00 |
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Zeno Rogue
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03fc72e7d2
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ray:: reflection now works with multiple types
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2021-07-09 22:32:00 +02:00 |
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Zeno Rogue
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0aa1d45287
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moved ray_iadj from hybrid to hrmap method
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2021-07-09 22:32:00 +02:00 |
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Zeno Rogue
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9a319e2d2a
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refactored shvid_full and wall_offset as virtual functions
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2021-07-09 22:32:00 +02:00 |
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Zeno Rogue
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bc5ecf35e0
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ray:: works with complex subcube-based honeycombs
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2021-07-07 23:34:15 +02:00 |
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Zeno Rogue
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4590271450
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ray:: added constants ray_scale, max_wall_offset and max_celltype to textures-as-arrays
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2021-07-07 23:33:34 +02:00 |
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Zeno Rogue
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ace4ad62fd
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fixed a bug with the raycaster shader crashing -- (affected Bringris and notknot)
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2021-06-09 04:44:04 +02:00 |
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Zeno Rogue
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a1d54a819d
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ray:: in GLES, disable raycaster in most spaces
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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ba58789d56
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ray:: GLES textures are not precise enough for via_texture ):
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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cf7d19c775
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ray:: fixed the interaction of m_via_texture and changing gms_array_size
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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2c59bb3004
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ray:: fixed getters built with wall_via_texture
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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10bb713422
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ray:: fixed missing mediump
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2021-06-03 13:26:10 +02:00 |
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Zeno Rogue
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f015023421
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more text fixes found while translating
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2021-05-24 11:42:46 +02:00 |
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Zeno Rogue
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3a9f81a248
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ray:: fixed crashes when the raycaster is reset while rendering
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2021-05-17 14:21:29 +02:00 |
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Zeno Rogue
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8681883e58
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raycaster:: work with many tile shapes
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2021-05-17 14:21:14 +02:00 |
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Zeno Rogue
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891f163954
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ray:: fixed crashes when rmap is destroyed while in use
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2021-05-12 20:19:45 +02:00 |
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Zeno Rogue
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1d2b0cf245
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ray:: added reset_raycaster_map() function
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2021-04-30 19:45:34 +02:00 |
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Zeno Rogue
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6e94d7346e
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fixed the E2xE raycaster
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2021-04-30 19:45:22 +02:00 |
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Zeno Rogue
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5cc5af932a
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improved ray error reporting
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2021-04-07 18:15:58 +02:00 |
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Zeno Rogue
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c4e260341f
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ray:: raycaster_state now based on cgi_string, not geometry
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2021-04-07 18:15:58 +02:00 |
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Zeno Rogue
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97ccc07be6
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ray:: reset_raycaster now resets rots::saved_matrices_ray
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2021-04-07 18:15:58 +02:00 |
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Zeno Rogue
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85683d6688
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fixup guard
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2021-03-30 11:41:52 +02:00 |
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Zeno Rogue
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ee1837e3d8
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ray:: fixed for nil with nilwidth changed
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2021-03-21 12:51:50 +01:00 |
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Zeno Rogue
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0f081fb1ab
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stereographic projection added
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2021-03-21 12:51:50 +01:00 |
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Zeno Rogue
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91f7b2696f
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ray:: in VR raycasting, raycast_map is called just once per frame
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2021-03-09 14:09:58 +01:00 |
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Zeno Rogue
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f1ecf0ecac
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ray:: memory cleanup with fixed map
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2021-02-23 05:33:35 +01:00 |
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Zeno Rogue
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9499c7f81c
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ray_exp_decay_poly is param_f
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2021-02-18 16:16:34 +01:00 |
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Zeno Rogue
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ad2ee6d98f
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an option to generate raycaster map just once
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2021-02-18 16:16:34 +01:00 |
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Zeno Rogue
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040310eec4
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yet one more CAP_VR guard
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2021-02-07 22:55:11 +01:00 |
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Zeno Rogue
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1307790d46
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ray:: fixed on GLSL
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2021-02-07 22:55:11 +01:00 |
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Zeno Rogue
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16a085f253
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ray:: maxstep and iter setting for eyes VR
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2021-02-07 22:55:11 +01:00 |
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Zeno Rogue
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198decfd64
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ray:: vr:: fixed raycaster not recompiling correctly on setting changes
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2021-02-07 22:55:11 +01:00 |
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Zeno Rogue
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d061e57d07
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VR raycaster NYI for sl2
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2021-02-07 22:55:11 +01:00 |
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Zeno Rogue
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dc20dfe648
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moved replace_str to util
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2021-02-07 22:55:10 +01:00 |
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Zeno Rogue
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f64ada6572
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ray::vr:: Nil in equidistant
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2021-02-07 22:55:10 +01:00 |
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Zeno Rogue
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f9c8a458aa
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fixup params in vr
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2021-02-07 22:55:10 +01:00 |
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Zeno Rogue
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cb4c18ee94
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ray::vr:: equidistant pseudo-ray in product
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2021-02-01 21:26:25 +01:00 |
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Zeno Rogue
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b28270959d
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ray:: fixed in VR-less compile
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2021-02-01 11:21:51 +01:00 |
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Zeno Rogue
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b40fc679af
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renamed addparamsaver to param_type
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2021-02-01 01:45:10 +01:00 |
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Zeno Rogue
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7d5fb11c26
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removed param list, changed addsaver to addparamsaver
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2021-01-31 18:34:54 +01:00 |
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Zeno Rogue
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9e9d136c60
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ray:: was disabled in VR-less builds
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2021-01-31 15:28:14 +01:00 |
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Zeno Rogue
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a76ef1e8da
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raycasting in VR equidistant, for isotropic geometries
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2021-01-31 15:27:58 +01:00 |
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Zeno Rogue
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e4e1a856e6
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replace vrhr::state checking with nicer functions
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2020-12-31 19:11:14 +01:00 |
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Zeno Rogue
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f9d65a2e37
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added some missing CAP_VR guards, more work on 2D in VR
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2020-12-31 19:11:13 +01:00 |
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Zeno Rogue
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926ca2808a
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vr:: works with raycasting
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2020-12-26 21:13:32 +01:00 |
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Zeno Rogue
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f41414a705
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ray:: projection is now set via matrix, instead of via five values
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2020-12-26 21:12:34 +01:00 |
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Zeno Rogue
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0de8ce9a10
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initial implementation of VR
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2020-11-22 17:58:40 +01:00 |
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Zeno Rogue
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1cefbd2ffa
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anim:: record animation of another content
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2020-11-14 14:18:57 +01:00 |
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