Zeno Rogue
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3f836d1dfe
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3d:: Great Walls in H3 geometries
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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5038686a5b
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3d:: set the S3 parameter in 3D geometries to the smallest loop, so that it tells whether hedgehogs can be killed
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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2a7e1f2603
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3d:: horotris: correct distances
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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8028392b70
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distance tester added
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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cf57e9fc81
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added KosGD to credits
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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b9cbb28d66
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3d:: nicer Temple of Cthulhu in horo-triangular
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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5990e107ac
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removed debug draw
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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7f1a4864d3
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euclidean cheat help now displayed only in masterless
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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943a8395e5
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3d:: 3d is affected by cells_drawn_limit; improved the sightrange edit dialog with more options and better help
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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e5cc9d77a0
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3d:: automatically adjust monster generation based on the number of generated cells
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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a31f1094f9
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3d:: binary:: fixed a crash bug caused by using the wrong relative_matrix
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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225282a3eb
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3d::binary:: make the land barriers more like planes by pushing them by a number depending on btwidth
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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4633231721
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added some people to thanks
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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ab542f1f2f
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improved some geometry naming
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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4591c2166e
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3d:: binary:: land boundaries
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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e6ff760253
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3d:: transparent-wall coloring now more precise, and takes land barriers into account
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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f0092d9633
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3d:: vision-based gamerange in shmup
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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4a151f9c63
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3d:🪞:fixup: do nothing in non-shmup
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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d121e7ff93
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3d:: shmup:: monsters better at avoiding obstacles
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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c57679c79f
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3d:: mimics (mirrors not generated correctly yet)
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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10223d33b9
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3d:: sword
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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14ea73be06
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choice of the magic sword graphics now depends on the scale; in shmup, the tip is now set automatically based on the graphics
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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d9b90d8a8e
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3D:: two-player uses split screen
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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1f4afeeeb4
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3d:: orb targetting in shmup (in noshmup it already worked)
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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55c31ec645
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3d:: refactored the hide_player function
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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9f9670fcdb
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an option to desaturate colors for anaglyph
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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c7eed9db4a
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3d:: fixed crash in Caribbean
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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cf3047a1a5
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3d:: help works
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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1510f4a93d
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3d:: set range in hyperbolic regular to 2
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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22e65471f2
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3d:: improved hyperbolic regular Temple
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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ebbaa3fcc3
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fixed some memory bugs
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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497f7f6c0f
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3d:: reg3:: distances and alt-distances
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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6d72bd820b
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3d:: extra_generation_distance (todo: make it configurable from menus)
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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5e237d5a59
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3D:: grid drawn correctly
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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582fe235f0
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fixed crash in masterless (no draw items)
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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679e44d4b1
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grid color is now configurable (stdgridcolor)
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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78d88b5909
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improved in the OO fashion: draw, relative_matrix, create_step, and several minor functions are now virtual in hrmap
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2019-09-12 22:38:44 +02:00 |
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Zeno Rogue
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d8428f2ec3
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crystal::3d:: transformation
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2019-09-12 22:38:44 +02:00 |
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Zeno Rogue
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76f3df1320
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CLI option -geo recognizes menu_displayed_names
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2019-09-12 22:38:44 +02:00 |
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Zeno Rogue
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845c777cd6
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bugfix: item under cursor disappears only in 3D
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2019-09-12 22:38:44 +02:00 |
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Zeno Rogue
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9ab7b53b54
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3d:: fixed iddspin
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2019-09-12 22:38:44 +02:00 |
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Zeno Rogue
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105de56857
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3d:: HoroTris geometry
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2019-09-12 22:38:44 +02:00 |
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Zeno Rogue
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9efa497b66
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fixed regrouping dogs disappearing
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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ce632ff9d5
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reg3:: in reg hyperbolic honeycombs, celldistance now works correctly for small distances (required for trans walls)
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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adaed6be7c
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3d:: boats are drawn
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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d6422d5def
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3d:: water etc are now drawn as transparent walls
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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a2c6a4e8b0
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3d:: a system for drawing transparent things, with sorting being the responsibility of HR
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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d3f17858e9
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3d:: parrots and seeps now ignore depth testing
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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a94aa81edd
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3d:: a 3d image for compasses in the world
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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149853204a
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3d:: do not draw items under the view center
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2019-09-12 22:38:43 +02:00 |
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