Zeno Rogue
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dd212d756b
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fixed the monster color in the minimap for Dragons etc
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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f35e383214
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fixed a crash in draw editor
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2019-09-12 22:50:06 +02:00 |
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Zeno Rogue
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5519252fd0
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added some missing CAP_* guards
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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949b0d60db
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mapedtior:: fixed loading arcm maps
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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1c6e6bafb4
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moved the parameters from geom3:: to videopar
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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e8417e5c51
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dual:: mapeditor save feature works correctly
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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b6e303ec7d
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MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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1b93ecd5a3
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vernum uniformization
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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f7d580fa9c
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replaced fts variants with a single fts
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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8518f97ded
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text files are now read with scan(fhstream&...) functions and written with print(...) functions
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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d796635dfa
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draw: 3d models now should appear correctly
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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bfb0b3f070
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quicker editing of 3d models
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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bfdb292d5f
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draw: fixed color changing
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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89a4daaf53
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draw: change grid position in 3D
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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90b206dec3
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draw: 'statue' displayed when editing statues; floors display 'pick something' in 3D
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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995fea41b4
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better point placing in 3D modeller
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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b85f6e66b1
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2d3d:: save always3 when saving map
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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3da6090320
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dialog:: addBoolItem_action, addBoolItem_action_neg, addBoolItem_choice used when applicable
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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3ac1e45130
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backward compatibility after changing NODIR
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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562f43dc1f
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throw exception on rspin in 3D
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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1820919095
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draw editor displays all coordinates in 3D
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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5fb9578000
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3d:: draw:: fixed z-level changing
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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36b4b60d46
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3d::draw:: added shading
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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80d14c0196
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add_action_push consistently; improved some menu hotkeys and ordering; improved some naming
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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a52755bf50
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some fixes due to weird action in git
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2019-09-12 22:38:43 +02:00 |
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?
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699109ef2a
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3d:: draw:: model from triangles
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2019-09-12 22:38:43 +02:00 |
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?
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c46bedd23b
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3d::draw:: crosshair
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2019-09-12 22:38:42 +02:00 |
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?
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41ed04b2ee
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3d:: basic adjustment of the graphics editor to 3D
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2019-09-12 22:38:42 +02:00 |
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?
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f879a2c21c
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draw:: z-level can now be set for each layer
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2019-09-12 22:38:42 +02:00 |
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?
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4ac186437b
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editable statues
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2019-09-12 22:38:42 +02:00 |
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?
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cc98858aa0
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added missing geometry guards to mapeditor
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2019-09-12 22:38:42 +02:00 |
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?
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b0c21f0626
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3d:: mapeditor works
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2019-09-12 22:38:42 +02:00 |
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?
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99aa7e420b
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CAP_POLY part 1
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2019-09-12 22:38:39 +02:00 |
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?
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b25730d5c9
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geometry flags part 1
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
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c80df92acb
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text fixes, PL translation updated
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2019-09-12 22:38:39 +02:00 |
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?
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a2c46eacc4
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fixed unused variables
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2019-02-08 18:05:57 +01:00 |
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?
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162542b616
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parts pushed too fast
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2019-02-08 17:39:46 +01:00 |
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Zeno Rogue
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6abb527854
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added missing CAP_TEXTURE guards
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2019-02-08 16:55:35 +01:00 |
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Zeno Rogue
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381071ab4c
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10.5e loads the 11.0e format
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2019-02-06 18:54:29 +01:00 |
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Zeno Rogue
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26fe57ef92
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mapeditor:: an option to change new canvas cells without clearing the map
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2019-02-06 18:48:53 +01:00 |
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Zeno Rogue
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44c3e2eb0a
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mapeditor:: no more crashing on 'c'opying outside of map
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2019-02-06 18:48:53 +01:00 |
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Zeno Rogue
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41ee2f4a7c
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mapeditor saves color_formula
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2019-02-06 18:48:53 +01:00 |
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Zeno Rogue
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daf9a5906a
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mapeditor:: save more data: multiplayer positions, rosewaves, turncount (ocean waves), mutant ivy phase
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2019-02-06 18:48:53 +01:00 |
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Zeno Rogue
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35043b5528
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tortoise flags are now editable with Shift+G and saved into saved levels
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2019-02-06 18:48:53 +01:00 |
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Zeno Rogue
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78adac4e10
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an option to disable wandering monsters; settings (reptilecheat, autocheat, safety etc) configurable in map editor; save items/kills and some other settings
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2019-02-06 18:48:53 +01:00 |
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Zeno Rogue
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645e4fa56c
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shift+G screen is now editable
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2019-02-06 18:48:52 +01:00 |
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Zeno Rogue
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7a589090d3
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texture:: texture ghosts are now shown correctly
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2019-02-06 18:48:52 +01:00 |
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Zeno Rogue
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b7dd69f99e
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fix to geometry specifics saving
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2018-12-15 14:16:57 +01:00 |
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Zeno Rogue
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4b89d1dfd7
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fixed some bugs with modecode and save format
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2018-12-14 21:35:46 +01:00 |
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Zeno Rogue
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362e13ba4c
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mapeditor:: saving geometry specifics, fixed format
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2018-12-14 19:30:54 +01:00 |
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