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mirror of https://github.com/zenorogue/hyperrogue.git synced 2026-05-23 14:22:06 +00:00
Commit Graph

33 Commits

Author SHA1 Message Date
Zeno Rogue 06ff995bbb ru:: display hidden stuff in the map mode 2026-04-16 23:56:16 +02:00
Zeno Rogue 5225a5baf2 ru:: final_view 2026-04-16 23:54:07 +02:00
Zeno Rogue 1919f35714 ru:: implemented a room_mod: reflector 2026-04-16 12:38:05 +02:00
Zeno Rogue 2964bd8472 ru:: secret passage becomes simpler, but with more options 2026-04-14 21:09:11 +02:00
Zeno Rogue e4dc58b61f ru:: 'effect' are now more general, not only attacks 2026-03-15 16:55:30 +01:00
Zeno Rogue 0eba87676e ru:: attack effects now use the correct weapon for gfx 2025-12-22 14:28:46 +01:00
Zeno Rogue e83efe35fa the naga warrior now gives an axe as loot 2025-12-22 14:26:35 +01:00
Zeno Rogue 1f30f4c705 ru:: slopes 2025-12-21 03:15:23 +01:00
Zeno Rogue a7602e6311 ru:: hallucinations based on actual stuff 2025-12-13 00:29:53 +01:00
Zeno Rogue 4bc5a3e32a eye/hair colors are now used by Thief powers 2025-12-08 17:43:35 +01:00
Zeno Rogue 00db50c2fd removed some debug 2025-12-06 21:58:37 +01:00
Zeno Rogue b2c163ca6c ru:: trap disarm 2025-08-01 17:06:38 +02:00
Zeno Rogue c7a40edb66 ru:: trap circle now detects secret doors 2025-08-01 17:05:40 +02:00
Zeno Rogue 6dfc6559b8 ru:: rogue walls now detectable with cross, also smashed doors are saved as doors 2025-08-01 08:17:12 +02:00
Zeno Rogue 9311342e31 ru:: detect cross 2025-08-01 01:19:59 +02:00
Zeno Rogue 747d142e46 ru:: detect traps 2025-08-01 00:56:50 +02:00
Zeno Rogue 8844b3ba47 ru:: axe weapon 2025-07-31 18:40:51 +02:00
Zeno Rogue ec90291da5 ru:: cat/capybara morphs (do not unmorph correctly yet) 2025-05-24 18:12:01 +02:00
Zeno Rogue 5610629037 ru:: color thet flaming dagger correctly on screen 2025-05-24 17:16:04 +02:00
Zeno Rogue 9225602da3 ru:: fixed a bug with destroying map when viewing other rooms 2025-05-17 15:17:20 +02:00
Zeno Rogue b0d52f4aee ru:: frogs and giant frogs and giant frog cave 2025-05-16 16:51:43 +02:00
Zeno Rogue b527183128 ru:: secret passages opened from below 2025-05-11 01:47:36 +02:00
Zeno Rogue 2ae913ccfa implemented the magic fountains (except ghosts and bones mechanics) 2025-05-05 18:56:13 +02:00
Zeno Rogue 129d3bbe89 ru:: magic fountain respawns enemies and refills potions 2025-05-05 10:52:58 +02:00
Zeno Rogue e03c467967 ru:: in editmap mode, always render entities 2025-05-04 10:03:32 +02:00
Zeno Rogue 7867902f82 ru:: existing flag for entities, to handle magic fountains in the future 2025-05-03 17:31:52 +02:00
Zeno Rogue 49257338ee ru:: using struct xy instead of ld pair 2025-05-03 00:09:49 +02:00
Zeno Rogue 4634a5cc97 some decorative tiles 2025-05-02 21:50:46 +02:00
Zeno Rogue eb08ec4ab9 ru:: work with late floorshapes 2025-05-02 01:14:08 +02:00
Zeno Rogue df3ae7b584 ru:: spikes work as intended 2025-04-29 17:57:29 +02:00
Zeno Rogue 0797e540d6 render entities only if visible 2025-04-29 17:57:28 +02:00
Zeno Rogue d4a5d43988 ru:: map clicking on Poincare map editor 2025-04-23 11:55:38 +02:00
Zeno Rogue 7629b89245 ru:: first commit 2025-04-18 15:05:21 +02:00