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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-10-31 19:36:16 +00:00
Commit Graph

180 Commits

Author SHA1 Message Date
Zeno Rogue
85dffdbeff rewritten the embeddings more nicely 2023-01-27 00:27:10 +01:00
Zeno Rogue
86492d1181 Improved the UI for 'geodesic movement' setting, and also make it work correctly in SL2 and hyperbolic geometries 2022-12-25 12:14:36 +01:00
Zeno Rogue
33380fba89 noniso skies 2022-12-15 18:59:20 +01:00
Zeno Rogue
2f2e770d64 fixed a possible bug in gldraw -- ioffset instead of offset 2022-12-09 02:33:15 +01:00
Zeno Rogue
3e733ae6e9 Big change: spatial_embedding option 2022-12-09 02:33:15 +01:00
Zeno Rogue
42f96b768c improvements to sphere flipping 2022-12-04 14:48:12 +01:00
Zeno Rogue
06523e063e used cyclefix and raddif in more places; (c)spin90, (c)spin180 and spin180 functions; rephrased M_PI in terms of TAU and x._deg when applicable 2022-11-13 16:22:55 +01:00
Zeno Rogue
b8b1df01e7 fixed some linewidth issues 2022-10-27 16:06:39 +02:00
Zeno Rogue
a7ca4c2902 relativistic projections added 2022-10-14 00:56:48 +02:00
Zeno Rogue
4cdc7db18d curvepoint_first function to loop curves automatically 2022-10-11 19:56:56 +02:00
Zeno Rogue
73c689211f shader flag to use no fog -- useful to display ultra-ideal points 2022-10-11 19:56:37 +02:00
Arthur O'Dwyer
0ae74aad62 Fix more instances of Clang's -Wunqualified-std-cast-call 2022-07-05 13:28:00 -04:00
Zeno Rogue
88fcca886c fixed write_in_space to use poly_outline 2022-06-08 18:00:43 +02:00
Zeno Rogue
b6b32d2c2b fixed sl2 rendering 2022-05-28 18:44:42 +02:00
Zeno Rogue
a6dc4b9314 new projections mostly for Solv: Lie perspective and Lie orthogonal 2022-05-17 09:45:09 +02:00
Zeno Rogue
59078497dd arb:: support for apeirogons using '*inf' 2022-04-24 22:57:34 +02:00
Zeno Rogue
589d2dd72c hemisphere in spherical now produces the hyperboloid model 2022-04-07 20:50:16 +02:00
Zeno Rogue
8e710784df fixed scale_at for cylindrical projections 2022-03-27 22:47:50 +02:00
Zeno Rogue
00c71c5212 export curvedata 2021-12-12 00:30:07 +01:00
Zeno Rogue
96c143da8e backandfront projection option 2021-09-18 01:39:09 +02:00
Zeno Rogue
e8e6d0aa25 two-sided display of hyperbolic disk with -1<pconf.alpha<0 2021-09-16 22:26:23 +02:00
Arthur O'Dwyer
090e084dd4 Add explicit and override consistently everywhere else. NFCI. 2021-07-11 18:03:08 -04:00
Zeno Rogue
241e731663 fixed a memory leak -- not clearing finf.tvertices 2021-06-25 18:52:18 +02:00
Zeno Rogue
f9fec7607f vertex debug improved 2021-06-06 10:13:57 +02:00
Zeno Rogue
3f7fc5f2b9 added CAP_EXTFONT for when font textures are not available (i.e., mobile devices) 2021-06-01 13:07:55 +02:00
Zeno Rogue
4cdadea45f generalized write_in_space 2021-06-01 13:07:36 +02:00
Zeno Rogue
e78a170e7e added some missing CAP_SDL and CAP_GL guards 2021-05-23 16:00:49 +02:00
Zeno Rogue
b2c1e82d17 fixed ASCII display without OpenGL 2021-04-25 12:03:06 +02:00
Zeno Rogue
5a73510c4f added some guards for MAXMDIM >= 4 and CAP_SOLV 2021-03-30 11:27:48 +02:00
Zeno Rogue
355b8df23a added colors.cpp for all color-related functions 2021-03-25 10:56:20 +01:00
Zeno Rogue
56485f20a9 various changes and fixes to make coolfog and sky work correctly in VR 2021-03-09 13:12:53 +01:00
Zeno Rogue
95d4e942e2 removed obsolete profiling 2021-03-09 10:45:44 +01:00
Zeno Rogue
a25ca511c3 fixup to strings on map 2021-03-07 21:31:30 +01:00
Zeno Rogue
b69ea3886e vr:: strings on map are now drawn correctly 2021-03-07 21:13:31 +01:00
Zeno Rogue
d8fd187986 in SDL2, SDL_gfx functions seem to use a different order of components 2021-03-07 14:14:53 +01:00
Zeno Rogue
f00696711a HyperRogue ported to SDL2 (in mymake do -sdl2) 2021-03-06 14:53:25 +01:00
Zeno Rogue
b744107069 fixed MINIMIZE_GL_CALLS 2021-02-07 22:55:11 +01:00
Zeno Rogue
015f6227fa redone basic graphics settings (vsync, resolution, fullscreen, gl/aa) 2021-02-07 22:55:10 +01:00
Zeno Rogue
c1386d49b7 no in_vr_sphere except in sphere 2021-02-07 22:55:10 +01:00
Zeno Rogue
f5ac66513c fixed CAP_VR guards 2020-12-31 19:11:14 +01:00
Zeno Rogue
0f0c4a5d02 vr:: point to the correct side of the sphere 2020-12-31 19:11:14 +01:00
Zeno Rogue
1b976d364b uniform VR control 2020-12-31 19:11:14 +01:00
Zeno Rogue
e4e1a856e6 replace vrhr::state checking with nicer functions 2020-12-31 19:11:14 +01:00
Zeno Rogue
2e0ddd5a48 vr:: correctly rendered 2D sphere 2020-12-31 19:11:13 +01:00
Zeno Rogue
6217ec4702 drawing:: removed hiliteclick debug 2020-12-31 19:11:13 +01:00
Zeno Rogue
f9d65a2e37 added some missing CAP_VR guards, more work on 2D in VR 2020-12-31 19:11:13 +01:00
Zeno Rogue
eb6d186f00 2D models in 3D (WIP) 2020-12-31 19:11:13 +01:00
Zeno Rogue
0de8ce9a10 initial implementation of VR 2020-11-22 17:58:40 +01:00
Zeno Rogue
ef3170dce7 removed the old VR preparation 2020-11-19 18:19:17 +01:00
Zeno Rogue
5312459d16 fixed SLR graphical duplication needlessly called outside of SLR 2020-11-08 11:51:36 +01:00