fixed MINIMIZE_GL_CALLS

This commit is contained in:
Zeno Rogue 2021-02-07 20:40:49 +01:00
parent 16a085f253
commit b744107069
1 changed files with 4 additions and 1 deletions

View File

@ -179,6 +179,7 @@ EX int shapes_merged;
#if MINIMIZE_GL_CALLS
color_t triangle_color, line_color;
ld m_shift;
vector<glvertex> triangle_vertices;
vector<glvertex> line_vertices;
#endif
@ -186,6 +187,7 @@ vector<glvertex> line_vertices;
EX void glflush() {
DEBBI(DF_GRAPH, ("glflush"));
#if MINIMIZE_GL_CALLS
current_display->set_all(0, m_shift);
if(isize(triangle_vertices)) {
// printf("%08X %08X | %d shapes, %d/%d vertices\n", triangle_color, line_color, shapes_merged, isize(triangle_vertices), isize(line_vertices));
if(triangle_color) {
@ -628,10 +630,11 @@ void dqi_poly::gldraw() {
#if MINIMIZE_GL_CALLS
if(current_display->stereo_active() == 0 && !tinf && (color == 0 || ((flags & (POLY_VCONVEX | POLY_CCONVEX)) && !(flags & (POLY_INVERSE | POLY_FORCE_INVERTED))))) {
if(color != triangle_color || outline != line_color || texts_merged) {
if(color != triangle_color || outline != line_color || texts_merged || m_shift != V.shift) {
glflush();
triangle_color = color;
line_color = outline;
m_shift = V.shift;
}
shapes_merged++;