Zeno Rogue
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256b12b140
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reg3:: included tree rules for most hyperbolic honeycombs
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2021-05-23 16:00:49 +02:00 |
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Zeno Rogue
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bb016585ab
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optimized the honeycomb rules by using the 'quotient' fieldpatterns
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2021-05-23 16:00:49 +02:00 |
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Zeno Rogue
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5a83434e7a
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honeycomb rulegen commands moved to a script
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2021-05-23 16:00:13 +02:00 |
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Zeno Rogue
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f485441650
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honeycomb-rules-generator:: no more need to set XS7
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2021-05-23 16:00:13 +02:00 |
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Zeno Rogue
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ce3098de65
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change FP_RULES to bool use_rule_fp
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2021-05-23 16:00:13 +02:00 |
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Zeno Rogue
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20771ddae4
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fieldpattern:: an option to use 'quotient group' fieldpatterns in 3D for more efficient representation
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2021-05-23 16:00:13 +02:00 |
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Zeno Rogue
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aea74df731
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honeycomb-rule-generator:: fixed minimizer to not produce conflicts because of different parent IDs
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2021-05-19 12:18:50 +02:00 |
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Zeno Rogue
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a94c41fee2
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honeycomb-rule-generator:: an option to optimize 344
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2021-05-19 12:18:04 +02:00 |
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Zeno Rogue
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0342b377f7
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honeycomb-rule-generator:: exh option to generate ideal honeycombs too
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2021-05-19 12:17:44 +02:00 |
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Zeno Rogue
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7221ee58f2
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animations: added movement angle 2
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2021-05-17 14:28:19 +02:00 |
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Zeno Rogue
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d951a84cc6
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movei::dir_force function
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2021-05-17 14:23:20 +02:00 |
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Zeno Rogue
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42f64f5bcf
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REVERT gen_sample_list for non-hybrid
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2021-05-17 14:23:08 +02:00 |
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Zeno Rogue
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eed8ba49ab
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hyperpoint:: added dot_d function
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2021-05-17 14:22:19 +02:00 |
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Zeno Rogue
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3a9f81a248
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ray:: fixed crashes when the raycaster is reset while rendering
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2021-05-17 14:21:29 +02:00 |
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Zeno Rogue
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8681883e58
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raycaster:: work with many tile shapes
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2021-05-17 14:21:14 +02:00 |
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Zeno Rogue
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809d1510c2
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first approach to Cursed Land
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2021-05-17 14:20:02 +02:00 |
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Zeno Rogue
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6277ba6143
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improved curse descriptions
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2021-05-17 14:19:00 +02:00 |
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Zeno Rogue
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d22965a1da
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monster added: Hag
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2021-05-17 14:18:45 +02:00 |
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Zeno Rogue
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7dfa614e6a
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removed incorrect implementation of 2.5D in gen_sample_list()
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2021-05-12 20:20:40 +02:00 |
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Zeno Rogue
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891f163954
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ray:: fixed crashes when rmap is destroyed while in use
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2021-05-12 20:19:45 +02:00 |
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Zeno Rogue
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c6beebec79
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fixed raycaster on (convex) 2.5D tes
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2021-05-12 20:18:34 +02:00 |
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Zeno Rogue
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0678590e77
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added MAXMDIM guard
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2021-05-12 20:15:40 +02:00 |
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Zeno Rogue
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bdc4671be4
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an option to disable label coloring
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2021-05-12 20:15:06 +02:00 |
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Zeno Rogue
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8a6b7e5752
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fixed linecross -- walls in 2.5D tes appear again
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2021-05-12 20:14:33 +02:00 |
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Zeno Rogue
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bdc428e8b1
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MAXMDIM guard
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2021-05-09 02:25:41 +02:00 |
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Zeno Rogue
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196f8fc97d
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new shape shTinyArrow
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2021-05-09 02:25:17 +02:00 |
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Zeno Rogue
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6504e949b9
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no inner line drawn in rings
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2021-05-09 02:25:05 +02:00 |
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Zeno Rogue
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4f7b01e0a6
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shRing refactor
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2021-05-09 02:23:33 +02:00 |
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Zeno Rogue
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61891c4eb8
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implemented curses
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2021-05-02 15:16:29 +02:00 |
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Zeno Rogue
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46683b06fe
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extra Orb shapes
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2021-05-02 13:39:09 +02:00 |
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Zeno Rogue
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3003cda827
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11.4k
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2021-05-01 14:14:28 +02:00 |
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Zeno Rogue
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2135d1b798
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reptilecheat makes Hunting empty
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2021-05-01 14:14:28 +02:00 |
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Zeno Rogue
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605f0209b8
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untrapped Prairie in no_walls
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2021-05-01 14:14:28 +02:00 |
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Zeno Rogue
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957d1e49a5
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fixed resetModes switching mode to incorrect land_structure
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2021-05-01 14:14:28 +02:00 |
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Zeno Rogue
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27406ec801
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Crossroads II and V are no longer generated in nowalls mode
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2021-05-01 14:14:28 +02:00 |
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Zeno Rogue
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69c0b90169
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fixed Camelot having inside lands in some ls modes, and also made it more likely to appear in nowalls
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2021-05-01 14:14:28 +02:00 |
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Zeno Rogue
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4d7f117c0d
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temple etc is listed in bt::in() multiland if starting in it
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2021-05-01 14:14:28 +02:00 |
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Zeno Rogue
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b8aaf5c09a
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in binary tilings, starting in a horocyclic land (not singleland) now generates a single horocycle
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2021-05-01 14:14:28 +02:00 |
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Zeno Rogue
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ad235ee8e1
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fixed wrong starting land in any_wall hybrid
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2021-05-01 14:14:28 +02:00 |
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Zeno Rogue
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3146fdd02f
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hybrid:: draw_underlying_space no longer covers the screen in e2xe, and also fixed the orientation in product
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2021-05-01 14:14:28 +02:00 |
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Zeno Rogue
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19e7b8aa29
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fixed nicewalls in hybri
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2021-05-01 14:14:28 +02:00 |
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Zeno Rogue
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6a43061ea6
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Orb of Earth no longer marked useless in the Warped Coast
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2021-05-01 10:44:49 +02:00 |
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Zeno Rogue
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1d2b0cf245
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ray:: added reset_raycaster_map() function
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2021-04-30 19:45:34 +02:00 |
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Zeno Rogue
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6e94d7346e
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fixed the E2xE raycaster
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2021-04-30 19:45:22 +02:00 |
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Zeno Rogue
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639122e314
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added faraway monster highlight as in @still-flow's pull request
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2021-04-30 19:44:54 +02:00 |
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Zeno Rogue
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4cd43b3f27
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fixed some issues with param_i and param_enum
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2021-04-30 19:43:14 +02:00 |
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Zeno Rogue
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f6f1bbe5a8
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fixed the Temple of Cthulhu in bin44
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2021-04-30 15:05:10 +02:00 |
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Zeno Rogue
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e42d9dbe4f
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11.4j fix (added to changelog)
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2021-04-25 12:13:35 +02:00 |
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Zeno Rogue
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b2c1e82d17
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fixed ASCII display without OpenGL
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2021-04-25 12:03:06 +02:00 |
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Zeno Rogue
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ffe61e27bf
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11.4j
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2021-04-25 11:55:37 +02:00 |
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