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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-12-27 10:30:36 +00:00
Commit Graph

176 Commits

Author SHA1 Message Date
Zeno Rogue
cea3da31fc separated highlight 2020-09-16 23:49:17 +02:00
Zeno Rogue
61ab21fb07 redone peaceful mode to puzzle/exploration mode 2020-07-29 23:01:15 +02:00
Zeno Rogue
d6e98ecf2a fixed guards 2020-05-31 18:04:43 +02:00
Zeno Rogue
8f0f224605 cheat_if_confirmed now auto-disables while in a forbidden-cheat mode 2020-05-31 16:43:36 +02:00
Zeno Rogue
8c796e64c4 o_key:: texture mode option while in texture mode 2020-05-31 03:28:49 +02:00
Zeno Rogue
ed6cd3cec6 rewritten the o-key functionality to let the user choose from several applicable options 2020-05-15 15:53:29 +02:00
Arthur O'Dwyer
f2b7746c1b Move all defaulting-of-CAP_FOO to sysconfig.h.
- The phrase `#ifdef CAP_` should never appear anywhere.

- The phrase `#ifndef CAP_` should appear only in sysconfig.h.

- The phrases `#if CAP_` and `#if !CAP_` may appear wherever,
    as long as "sysconfig.h" is included first.

The rules for `CAP_FOO` equally apply to `ISFOO`.

There are many one-off macros still tested with `#ifdef`,
including `HAVE_ACHIEVEMENTS`, `PRINT_ACHIEVEMENTS`,
`FAKEWEB`, `FAKE_SDL`, `EASY`, and `WHATEVER`. I don't
have much grasp on what these are used for or how they're
configured, so I'm leaving them alone.
2020-05-03 15:12:12 -04:00
Zeno Rogue
6f6586b3f2
Merge branch 'master' into hooks-naming 2020-04-19 13:39:07 +02:00
Zeno Rogue
ad233a1e19 drawing tool 2020-04-17 20:04:33 +02:00
Zeno Rogue
a246e53d2c added imssing MAXMDIM guards in racing 2020-04-17 15:35:48 +02:00
Zeno Rogue
0472bf764f moved all projection-related parameters to a special struct; another copy of that struct created for rug 2020-04-17 00:53:58 +02:00
Arthur O'Dwyer
961a8919c6 Use callhandlers() instead of manual loop in menus.cpp. NFCI. 2020-04-12 10:50:19 -04:00
Arthur O'Dwyer
0d42168139 Make hookset<T> a pointer type, just like purehookset.
No more declaring `hookset<T> *hooks_foo`; now it's just
`hookset<T> hooks_foo` at global scope. This clears the way to
make `hookset<T>` into a class type if we want.
2020-04-12 10:50:18 -04:00
Zeno Rogue
13c807c938 main menu cancels quit visualizations 2020-03-08 00:59:42 +01:00
Zeno Rogue
8005b39f6f ASCII/3D mode, also reacts to neon settings 2020-01-30 17:45:05 +01:00
Zeno Rogue
9c25804a05 added dual geometry puzzle generator 2020-01-28 17:58:55 +01:00
Zeno Rogue
6603fe3c9e random animations in the start menu now have their names displayed, and some are explorable 2019-12-14 14:10:34 +01:00
Zeno Rogue
2006104650 the random option in the start menu is now designated 2019-12-14 14:09:58 +01:00
Zeno Rogue
beb3a06461 Hyperstone-optional lands are now clearly marked in the Overview, and the Hunting Grounds and Galapagos are now optional in Euclidean 2019-11-30 18:06:47 +01:00
Zeno Rogue
b38caa0ec8 fixed a bug where disabling the cheat mode while the land is changed in Geometry Experiments would produce weird lands 2019-11-22 23:10:02 +01:00
Zeno Rogue
7246605329 do not do walls if walls not implemented 2019-10-12 13:47:41 +02:00
Zeno Rogue
d396e323c1 added missing CAP_RACING guards 2019-09-28 21:59:10 +02:00
Zeno Rogue
566a323eb4 racing and Thurston racing as start menu options 2019-09-28 16:16:49 +02:00
Zeno Rogue
00eb83901d F5 in start menu changes the daily_mode 2019-09-28 16:16:20 +02:00
Zeno Rogue
7b3b2e0573 free space to make start menu consistent 2019-09-28 16:15:10 +02:00
Zeno Rogue
d3802ed9e9 renamed Tutorial to Guided tour 2019-09-13 18:01:28 +02:00
Zeno Rogue
8a85e8261c renamed 'geometry experiments' to 'experiment with geometry' 2019-09-12 22:50:16 +02:00
Zeno Rogue
8f8fb8a217 replaced hooks_startmenu and hooks_mainmenu with a general hooks_display_dialog 2019-09-12 22:50:16 +02:00
Zeno Rogue
848eb8f48b export everything: modules compiled separately 2019-09-12 22:50:16 +02:00
Zeno Rogue
9647cbd47e added #include hyper.h to all cpp files 2019-09-12 22:50:16 +02:00
Zeno Rogue
96bf478482 renamed DIM to GDIM 2019-09-12 22:50:13 +02:00
Zeno Rogue
d8d32d19b0 duplicate keys in dialogs are now fixed correctly 2019-09-12 22:50:13 +02:00
Zeno Rogue
8b1c7bffe4 initial reformatting of comments for Doxygen 2019-09-12 22:50:13 +02:00
Zeno Rogue
0ef57dde15 further cleanup 2019-09-12 22:50:13 +02:00
Zeno Rogue
5ea055b39e split namespace conformal into models and history 2019-09-12 22:50:12 +02:00
Zeno Rogue
05bd7a905c more header cleanup 2019-09-12 22:50:12 +02:00
Zeno Rogue
c2d56fb9bc autohdr.h applied in more files 2019-09-12 22:50:12 +02:00
Zeno Rogue
48f772698d one princess enough for gold 2019-09-12 22:50:06 +02:00
Zeno Rogue
daeffa3647 line animation records in reverse if lvspeed < 0, and no longer goes to far 2019-09-12 22:50:06 +02:00
Zeno Rogue
45c39c6fd8 fixed the multiplayer config screen 2019-09-12 22:50:06 +02:00
Zeno Rogue
212c0f54c4 no more enabling of Chaos if not unlocked 2019-09-12 22:50:04 +02:00
Zeno Rogue
5a44320585 disabled dualgeom and special chaos in WEB 2019-09-12 22:50:04 +02:00
Zeno Rogue
31bb896089 Chaos submodes selectable from the menu 2019-09-12 22:50:04 +02:00
Zeno Rogue
c820f9a2f0 dual and multiplayer are not compatible (do not appear if other is on) 2019-09-12 22:50:04 +02:00
Zeno Rogue
69e76b550c dual:: selectable from the menu 2019-09-12 22:50:03 +02:00
Zeno Rogue
8295251cdc multigame support, including dualmode 2019-09-12 22:50:03 +02:00
Zeno Rogue
df3e21b310 debug cleanup 2019-09-12 22:50:00 +02:00
Zeno Rogue
c8e950cd40 added some missing CAP_ and MAXMDIM guards 2019-09-12 22:43:01 +02:00
Zeno Rogue
0386f4179c whatever cont. 2019-09-12 22:43:01 +02:00
Zeno Rogue
f90e1001e3 refactored native and landUnlocked into content.cpp 2019-09-12 22:42:59 +02:00