Zeno Rogue
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0dd5ed1505
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made the code compile with C++11 (not requiring C++14)
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2018-01-05 17:18:37 +01:00 |
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Zeno Rogue
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e21d8d79fc
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wandering monsters and tkills
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2018-01-04 21:24:03 +01:00 |
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Zeno Rogue
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495dbba809
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renamed 'truncated' to 'chamfered'
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2018-01-04 18:39:04 +01:00 |
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Zeno Rogue
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5f5c86e529
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new land: Docks
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2017-12-29 01:10:47 +01:00 |
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Zeno Rogue
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87b6b8b372
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Snakes Nest v1
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2017-12-05 19:43:45 +01:00 |
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Zeno Rogue
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d2bdad03ae
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Fixed the bug with instakillable Salamanders
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2017-12-02 00:25:07 +01:00 |
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Zeno Rogue
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e3b3347479
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no Dead Orb generation in the smallworld Graveyard
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2017-11-03 22:55:23 +01:00 |
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Zeno Rogue
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3504307cfb
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improved the Land of Storms in geometries
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2017-11-03 21:51:08 +01:00 |
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Zeno Rogue
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36fe4c670b
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more work on the Crystal World
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2017-10-30 09:05:16 +01:00 |
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Zeno Rogue
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e046ad5c01
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added wandering monsters to Blizzard and Volcanic too
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2017-10-15 01:33:00 +02:00 |
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Zeno Rogue
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1388159120
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wandering monster generation in Blizzard and Volcano
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2017-10-15 01:16:24 +02:00 |
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Zeno Rogue
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798f60c604
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wandering Jiangshis
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2017-10-15 01:11:40 +02:00 |
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Zeno Rogue
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838de3150d
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wandering Jiangshis
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2017-10-15 01:10:51 +02:00 |
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Zeno Rogue
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9214bdb714
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fixed renaming
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2017-10-10 14:59:50 +02:00 |
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Zeno Rogue
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135e3cd336
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renamed 'DogPlains' enums to 'Hunting'
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2017-10-10 14:24:39 +02:00 |
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Zeno Rogue
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f1bba9de0d
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landgen refactoring
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2017-10-08 12:10:40 +02:00 |
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