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wandering monster generation in Blizzard and Volcano

This commit is contained in:
Zeno Rogue 2017-10-15 01:16:24 +02:00
parent b0d6bb3f05
commit 1388159120

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@ -494,6 +494,12 @@ void wandering() {
else if(c->land == laBurial && wchance(items[itBarrow], 250))
c->monst = moDraugr;
else if(c->land == laBlizzard && wchance(items[itBlizzard], 80))
c->monst = pick(moIceGolem : moVoidBeast);
else if(c->land == laVolcano && wchance(items[itLavaLily], 80))
c->monst = pick(moLavaWolf : moSalamader);
else if(c->land == laTrollheim && wchance(items[itTrollEgg], 150))
c->monst = pickTroll(c);