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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-24 13:27:17 +00:00
Commit Graph

249 Commits

Author SHA1 Message Date
Zeno Rogue
364a563423 fixed the name displayed on mouseover for slime 2023-12-22 01:14:41 +01:00
Zeno Rogue
0de012923a pressing ESC key while in fire mode now disables the fire mode 2023-12-21 19:50:01 +01:00
Zeno Rogue
176ea28a24 bow:: mouse_fire_mode 2023-12-02 11:30:51 +01:00
Zeno Rogue
33d48a76b3 crossbow:: crossbow icon works 2023-10-28 09:51:27 +02:00
Arthur O'Dwyer
62629f3e70 Change static const to static constexpr wherever possible
Since we require C++11, most of these consts can be constexpr.

Two `static const ld` remain non-compile-time-evaluable because
they depend on the runtime `log` function. One `static const cld`
remains non-compile-time because `std::complex<T>` doesn't become
constexpr until C++14.
2023-08-23 09:47:28 -08:00
Zeno Rogue
757579fb18 matrix dialog now used for models::rotation 2023-08-14 17:02:34 +02:00
Zeno Rogue
9ab2b2bbd8 dialog:: mouse control in matrix dialog 2023-08-14 04:50:13 +02:00
Zeno Rogue
0168e4c7a8 hooks_control added 2023-08-06 11:47:21 +02:00
Zeno Rogue
9832285260 fixed a warning on array indexed by char 2023-04-15 01:13:49 +02:00
Zeno Rogue
cf90d4e3c4 fixed a bug causing spinning in VR 2023-02-21 18:53:42 +01:00
Zeno Rogue
a3b815741d fixed the possible crashes when changing settings 2023-02-18 18:32:54 +01:00
Zeno Rogue
ba03d33959 embedding:: a simple general implementation of radar 2023-01-29 16:09:00 +01:00
Zeno Rogue
85dffdbeff rewritten the embeddings more nicely 2023-01-27 00:27:10 +01:00
Zeno Rogue
2d21e9122a fixed list sliders not working correctly when quickmouse is off 2023-01-08 16:20:59 +01:00
Zeno Rogue
2999818eaf fixed rotate view 2022-12-29 20:50:17 +01:00
Zeno Rogue
f9552eb74e fixed forward direction 2022-12-13 23:51:28 +01:00
Zeno Rogue
f61adc2865 Nil embedding 2022-12-13 19:04:43 +01:00
Zeno Rogue
3e733ae6e9 Big change: spatial_embedding option 2022-12-09 02:33:15 +01:00
Zeno Rogue
06523e063e used cyclefix and raddif in more places; (c)spin90, (c)spin180 and spin180 functions; rephrased M_PI in terms of TAU and x._deg when applicable 2022-11-13 16:22:55 +01:00
Zeno Rogue
e653f4eaeb shiftclick in mapeditor now deletes stuff 2022-10-27 16:06:39 +02:00
Zeno Rogue
5c507e58fd invslider fixup 2022-10-27 16:06:39 +02:00
Zeno Rogue
624cac0c80 game_keys_scroll not scroll if ALT is pressed 2022-09-24 09:11:06 +02:00
Zeno Rogue
2e5d9dd626 ystrafe no longer brings walking eye level below 0 2022-09-24 09:10:49 +02:00
Zeno Rogue
1ec7b0ece1 fixed the compilation with CAP_SDL2 2022-09-15 12:38:56 +02:00
Zeno Rogue
cafd721284 do not showMissionScreen with game_keys_scroll 2022-08-13 22:44:00 +02:00
Zeno Rogue
7883d569d6 debug removed 2022-08-07 15:01:00 +02:00
Zeno Rogue
3184aea2be game_keys_scroll option 2022-08-07 03:16:24 +02:00
Zeno Rogue
75f58766a2 made background screen darkening consistent and optional 2022-07-05 11:51:06 +02:00
Zeno Rogue
217c6287fe all cheat keys are now displayed in the cheat menu -- also removed some outdated ones 2022-06-23 13:46:14 +02:00
Zeno Rogue
11c4b7974f fixed Ctrl+keys on some systems 2022-06-23 09:34:21 +02:00
Zeno Rogue
e6d0c0c803 unified the Quest screen and Main menu. 2022-06-16 23:54:47 +02:00
Zeno Rogue
6fe07c389c fixed smooth movement in modes other than sm::NORMAL 2022-05-06 19:55:09 +02:00
Zeno Rogue
02d195ca0b new screen option sm::SHOWCURSOR 2022-04-30 12:02:05 +02:00
Zeno Rogue
a788b9e540 CLI command -keys 2022-04-26 16:19:02 +02:00
Zeno Rogue
8489550aed multi:: radar works correctly in split_screen 2022-03-27 22:47:51 +02:00
Zeno Rogue
14ed4b7603 display a hint when player hidden 2022-03-27 22:47:51 +02:00
Zeno Rogue
cfaa52cf42 intra:: extra debug 2022-02-27 01:15:45 +01:00
Zeno Rogue
8220611718 third_person_rotation 2021-11-30 20:56:36 +01:00
Zeno Rogue
64268f7990 fixed PAGEDOWN rotating in the same direction as PAGEUP 2021-09-16 21:31:36 +02:00
Zeno Rogue
b879682d82 added lmouseover_distant 2021-06-01 13:07:36 +02:00
Zeno Rogue
a3add19eba improvements to ASCII items & monsters: PC movement animated on radar; movement is animated; available in 3D graphical modes 2021-04-15 15:26:32 +02:00
Zeno Rogue
26b53f0db7 more fixes to SDL2 setting modes 2021-03-09 16:04:02 +01:00
Zeno Rogue
f00696711a HyperRogue ported to SDL2 (in mymake do -sdl2) 2021-03-06 14:53:25 +01:00
Zeno Rogue
015f6227fa redone basic graphics settings (vsync, resolution, fullscreen, gl/aa) 2021-02-07 22:55:10 +01:00
Zeno Rogue
3886b81caa new quick projection menu 2021-02-01 11:20:22 +01:00
Zeno Rogue
79bf71ce78 shmup::vr:: shmup/racing controls for vr 2020-12-31 19:11:14 +01:00
Zeno Rogue
726c2fc871 framerate-independent vr aiming 2020-12-31 19:11:14 +01:00
Zeno Rogue
22fb9d1c30 vr:: pointing in the rug 2020-12-31 19:11:14 +01:00
Zeno Rogue
0ffd31e4b4 vr:: you can still click the map while an UI is shown 2020-12-31 19:11:14 +01:00
Zeno Rogue
cafc265cc6 vr:: controller ray now extend to the correct distance 2020-12-31 19:11:14 +01:00