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	fixed rotate view
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		| @@ -431,7 +431,7 @@ EX void full_rotate_view(ld h, ld v) { | ||||
|   if(history::on && !rug::rug_control()) | ||||
|     models::rotation += h * camera_rot_speed; | ||||
|   else { | ||||
|     rotate_view(spin(v * camera_rot_speed)); | ||||
|     rotate_view(cspin(0, 1, v * camera_rot_speed)); | ||||
|     didsomething = true; | ||||
|     if(isGravityLand(cwt.at->land) && !rug::rug_control()) | ||||
|       playermoved = false; | ||||
|   | ||||
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