Zeno Rogue
|
d67b157904
|
embeddings:: fixed animation facing in more cylinders
|
2023-02-04 12:59:51 +01:00 |
|
Zeno Rogue
|
caf5b5dc8e
|
fixed facing during animation in Cylinder -- although does not seem to be the correct fix
|
2023-02-04 11:56:39 +01:00 |
|
Zeno Rogue
|
01a3f620b0
|
embeddings:: fixed leg animation in product
|
2023-02-04 11:50:48 +01:00 |
|
Zeno Rogue
|
793ae6fcd9
|
embeddings:: fixed monster movement animations in euc_in_hyp
|
2023-02-04 11:28:41 +01:00 |
|
Zeno Rogue
|
373c0fe152
|
embeddings:: fixed snake chaining
|
2023-02-04 10:19:13 +01:00 |
|
Zeno Rogue
|
a14bceb681
|
embeddings:: simplifications
|
2023-02-04 10:18:01 +01:00 |
|
Zeno Rogue
|
3e615d3c53
|
safer face_the_player
|
2023-02-04 09:17:10 +01:00 |
|
Zeno Rogue
|
13a90006b8
|
fixed remaining zpush to lzpush
|
2023-02-04 09:17:10 +01:00 |
|
Zeno Rogue
|
ba03d33959
|
embedding:: a simple general implementation of radar
|
2023-01-29 16:09:00 +01:00 |
|
Zeno Rogue
|
85dffdbeff
|
rewritten the embeddings more nicely
|
2023-01-27 00:27:10 +01:00 |
|
Zeno Rogue
|
8744420504
|
new embedding: Euclidean cylinder
|
2023-01-24 15:17:09 +01:00 |
|
Zeno Rogue
|
faee70ec3e
|
radar in euc_in_sl2 (not great)
|
2023-01-08 15:59:28 +01:00 |
|
Zeno Rogue
|
763a932aca
|
fixed radar in euc_in_sph (no animate), radar in euc_in_product (somewhat), fixed_YZ in euc_in_sph
|
2023-01-08 15:59:28 +01:00 |
|
Zeno Rogue
|
6259815f7f
|
refactored animation, and should now work in every embedded
|
2023-01-08 15:59:28 +01:00 |
|
Zeno Rogue
|
88ca5c920f
|
fixed treasure rendering in euc_in_sph and euc_vertical
|
2023-01-07 21:49:04 +01:00 |
|
Zeno Rogue
|
e4839a19b7
|
fixed the coordinate system naming, and added a comment on these names
|
2023-01-07 16:52:24 +01:00 |
|
Zeno Rogue
|
3f2a84be5f
|
refactored get_logical_z
|
2023-01-07 11:45:40 +01:00 |
|
Zeno Rogue
|
1fc48be781
|
fixed lta
|
2023-01-06 00:24:45 +01:00 |
|
Zeno Rogue
|
4b3bfb9932
|
euc_in_product
|
2023-01-06 00:09:12 +01:00 |
|
Zeno Rogue
|
2182f442d9
|
more detailed Euclidean embedding parameters
|
2023-01-05 14:01:23 +01:00 |
|
Zeno Rogue
|
86492d1181
|
Improved the UI for 'geodesic movement' setting, and also make it work correctly in SL2 and hyperbolic geometries
|
2022-12-25 12:14:36 +01:00 |
|
Zeno Rogue
|
547c0785ef
|
radar fixes
|
2022-12-18 00:16:18 +01:00 |
|
Zeno Rogue
|
c2dc16f8ca
|
made radar work in new embedded_planes, with some glitches
|
2022-12-17 23:59:39 +01:00 |
|
Zeno Rogue
|
c252e8f51e
|
fixed radar thrashing
|
2022-12-17 21:39:31 +01:00 |
|
Zeno Rogue
|
8e726d1231
|
fixed the roof (hiding incorrectly) in gproduct
|
2022-12-17 20:18:49 +01:00 |
|
Zeno Rogue
|
534448967f
|
fixed the roof (hiding incorrectly) in hyp_in_solnih
|
2022-12-17 20:06:39 +01:00 |
|
Zeno Rogue
|
805cb4dc0c
|
fixed the computation of camera_level in sph_in_low
|
2022-12-17 18:40:33 +01:00 |
|
Zeno Rogue
|
5f645f2f25
|
fixed reset and auto centering
|
2022-12-17 17:37:26 +01:00 |
|
Zeno Rogue
|
814467082f
|
shift_method gets more possible arguments
|
2022-12-17 11:47:10 +01:00 |
|
Zeno Rogue
|
4da63f57dc
|
renamed parallel_transport to shift_object, made it use shift_method, and made it correct for Lie movement
|
2022-12-17 11:35:28 +01:00 |
|
Zeno Rogue
|
6473ff8b45
|
sph_in_low function
|
2022-12-15 21:03:20 +01:00 |
|
Zeno Rogue
|
10e543a44e
|
binary-like tilings can now be embedded in Solv and variants
|
2022-12-15 11:43:26 +01:00 |
|
Zeno Rogue
|
d7f7f567f7
|
fixed mousedist with nonisotropic mouseaim_sensitivity
|
2022-12-13 23:28:48 +01:00 |
|
Zeno Rogue
|
45d2a2c4bb
|
fixed to point2 instead of hpxy in mousedist and shmup
|
2022-12-13 23:27:59 +01:00 |
|
Zeno Rogue
|
1b8e2623ac
|
fixup to Nil
|
2022-12-13 23:27:04 +01:00 |
|
Zeno Rogue
|
4356f41621
|
other noniso embeddings of Euclidean
|
2022-12-13 23:26:44 +01:00 |
|
Zeno Rogue
|
f61adc2865
|
Nil embedding
|
2022-12-13 19:04:43 +01:00 |
|
Zeno Rogue
|
8c601bb575
|
fixed spacedist and worms on sphere
|
2022-12-09 02:33:15 +01:00 |
|
Zeno Rogue
|
acaa04dace
|
fixed mouseover selection in embedded sphere
|
2022-12-09 02:33:15 +01:00 |
|
Zeno Rogue
|
d334062656
|
fixed some bugs with sphere embedded in product
|
2022-12-09 02:33:15 +01:00 |
|
Zeno Rogue
|
107cae8f5c
|
fixed 2D vector art displayed on sphere
|
2022-12-09 02:33:15 +01:00 |
|
Zeno Rogue
|
bcbd5808f9
|
fixed the Ivy placement in embedded_plane
|
2022-12-09 02:33:15 +01:00 |
|
Zeno Rogue
|
3e733ae6e9
|
Big change: spatial_embedding option
|
2022-12-09 02:33:15 +01:00 |
|
Zeno Rogue
|
bf001926c2
|
refactored the vertical movement functions
|
2022-12-09 02:33:15 +01:00 |
|
Zeno Rogue
|
cfc62c5ee0
|
Fixed the radar transform computation in 2.5D. The bug also affected fog rendering
|
2022-12-04 16:30:51 +01:00 |
|
Zeno Rogue
|
42f96b768c
|
improvements to sphere flipping
|
2022-12-04 14:48:12 +01:00 |
|
Zeno Rogue
|
06523e063e
|
used cyclefix and raddif in more places; (c)spin90, (c)spin180 and spin180 functions; rephrased M_PI in terms of TAU and x._deg when applicable
|
2022-11-13 16:22:55 +01:00 |
|
Zeno Rogue
|
cf75e6f2ab
|
Merge pull request #323 from jlmjlm/mir-lh
Draw mimics with sword in left hand if PC's sword in left hand.
|
2022-11-05 16:44:59 +01:00 |
|
Zeno Rogue
|
0ff46ff143
|
dialog:: DIALOG_WIDE
|
2022-11-04 23:14:59 +01:00 |
|
Zeno Rogue
|
64a613572a
|
fixed through_wall
|
2022-10-27 16:06:39 +02:00 |
|