Zeno Rogue
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598cbc5f2f
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digons arising in the Warped Coast are now shown as narrow tiles
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2018-08-21 02:47:53 +02:00 |
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Zeno Rogue
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0fd9cc46f2
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improved spherical display of low-face polyhedra
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2018-08-21 02:38:50 +02:00 |
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Zeno Rogue
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e6bdba1441
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order-2 tesselations work
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2018-08-20 19:41:08 +02:00 |
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Zeno Rogue
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1baea22d72
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land validity for binarytiling and archimedean
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2018-08-20 17:30:55 +02:00 |
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Zeno Rogue
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6174261535
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Crystal World and Warped Coast work correctly
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2018-08-20 17:30:36 +02:00 |
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Zeno Rogue
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1f356b1dff
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Crystal World and Warped Coast work correctly
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2018-08-20 17:26:29 +02:00 |
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Zeno Rogue
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683471b7c0
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fixed the warnings in binarytiling
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2018-08-20 16:54:34 +02:00 |
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Zeno Rogue
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9cd6dd2805
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correct farcorner drawing in standard tilings
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2018-08-20 16:50:35 +02:00 |
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Zeno Rogue
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5028cc5542
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disabled 'variations' option for Archimedean tilings for now
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2018-08-20 16:46:09 +02:00 |
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Zeno Rogue
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e866fd8ba3
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fixed a crash when switching to arcm from gp or irr
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2018-08-20 16:45:48 +02:00 |
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Zeno Rogue
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7e728f9341
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fixed floorshape gp delayer
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2018-08-20 16:41:21 +02:00 |
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Zeno Rogue
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e72758c973
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preliminary randomPointIn
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2018-08-20 16:36:45 +02:00 |
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Zeno Rogue
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13e5c3a555
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windmap now works on Goldberg, irregular, and Archimedean spheres
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2018-08-20 16:28:47 +02:00 |
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Zeno Rogue
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7e52b1f340
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sightrange of 30 was not enough on some spheres
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2018-08-20 16:28:25 +02:00 |
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Zeno Rogue
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a4ced4a504
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color by sides; canvas coloring selectable from the texture menu
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2018-08-20 15:49:17 +02:00 |
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Zeno Rogue
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cd91148459
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arcm:: all patterns work
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2018-08-20 15:24:44 +02:00 |
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Zeno Rogue
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ad8ef53d84
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arcm:: correct Warped *Coast* generation (at least in some)
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2018-08-20 12:06:19 +02:00 |
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Zeno Rogue
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c5395097fe
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Working Chessboard pattern. Chessboard pattern used in the Warped Coast.
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2018-08-20 11:59:43 +02:00 |
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Zeno Rogue
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e9ab4bf2dd
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better gp tiles unification in floorshapes
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2018-08-20 02:54:35 +02:00 |
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Zeno Rogue
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3906e11d92
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fixed grid drawing
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2018-08-20 02:52:07 +02:00 |
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Zeno Rogue
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f92a5ea3f1
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'colored tiling' option
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2018-08-20 02:50:51 +02:00 |
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Zeno Rogue
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625144195c
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major cleanup of texture remapping
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2018-08-20 02:04:49 +02:00 |
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Zeno Rogue
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47c49c6d1d
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fixed some rotation bugs
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2018-08-20 02:03:43 +02:00 |
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Zeno Rogue
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c54d4ec59d
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struct archimedean_tiling
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2018-08-20 02:02:45 +02:00 |
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Zeno Rogue
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4d31e5a544
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renamed 'syntetic' to 'archimedean' (enums/files/marcos/namespaces)
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2018-08-19 23:06:32 +02:00 |
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Zeno Rogue
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1c8f0e7e37
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inverse_error as a separate function (helps with debugging)
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2018-08-19 22:54:11 +02:00 |
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Zeno Rogue
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676ea3a1f9
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precise mouseover computation
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2018-08-19 22:53:51 +02:00 |
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Zeno Rogue
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db4f622588
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Archimedean tilings available from the menu
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2018-08-19 22:53:34 +02:00 |
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Zeno Rogue
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c37a72ddd3
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more patterns
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2018-08-19 18:06:54 +02:00 |
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Zeno Rogue
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4fa4f2061c
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fixed a bug in synt patterns
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2018-08-19 18:06:08 +02:00 |
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Zeno Rogue
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c42940684c
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proper hrmap_* for syntetic; fixed a bug when deleting
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2018-08-19 18:04:56 +02:00 |
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Zeno Rogue
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d094417cf6
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L and H codes no longer freeze the game
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2018-08-19 16:29:05 +02:00 |
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Zeno Rogue
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e1c49a83fa
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fixed displayspin in syntetic
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2018-08-19 16:28:36 +02:00 |
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Zeno Rogue
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3ac47f53f5
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some more
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2018-08-19 15:55:49 +02:00 |
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Zeno Rogue
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453c06f9f9
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functions with rotation parameters in S84-degree system have been removed or replaced in radian versions
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2018-08-19 15:52:39 +02:00 |
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Zeno Rogue
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5384ce3274
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synt:: patterns
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2018-08-19 15:15:47 +02:00 |
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Zeno Rogue
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f738bb7002
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synt:: graveyard and three-color and line patterns
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2018-08-19 13:47:51 +02:00 |
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Zeno Rogue
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29a9980fc3
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more improvements to scaling in syntetic
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2018-08-19 13:46:22 +02:00 |
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Zeno Rogue
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90b959c1d2
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better geometry2 support for syntetic and standard
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2018-08-19 13:46:05 +02:00 |
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Zeno Rogue
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7ea60c60d8
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fixed calc_relative_matrix for syntetic sphere
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2018-08-19 13:44:25 +02:00 |
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Zeno Rogue
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d5175882f6
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fixed optimizeview in Euclidean syntetic
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2018-08-19 01:04:15 +02:00 |
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Zeno Rogue
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5202511c57
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added fixmatrix
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2018-08-19 00:39:29 +02:00 |
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Zeno Rogue
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7bae01c168
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synt:: replaced the combinatorial building process with floating-point-based one for hyperbolic geometry too
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2018-08-19 00:27:20 +02:00 |
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Zeno Rogue
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b186b9d1bb
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shadows are actually fixed now
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2018-08-18 18:01:41 +02:00 |
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Zeno Rogue
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e14b83d400
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removed the debug text in syntetic
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2018-08-18 17:53:06 +02:00 |
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Zeno Rogue
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7382791dff
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separate shadows for Escher floorshapes
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2018-08-18 17:52:43 +02:00 |
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Zeno Rogue
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00f9409e06
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synt:: non-hyperbolic should always work; record debugging to svg
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2018-08-18 17:46:02 +02:00 |
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Zeno Rogue
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99cad10617
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svg::render now accepts a function to draw something else
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2018-08-18 17:44:35 +02:00 |
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Zeno Rogue
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6ebd8ab9da
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split buildHeptagon to buildHeptagon1 and rest
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2018-08-18 17:43:54 +02:00 |
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Zeno Rogue
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c6496de645
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increased MAX_EDGE to 12 (still have to cut memory for more normal geometries
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2018-08-18 17:40:54 +02:00 |
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