Commit Graph

767 Commits

Author SHA1 Message Date
Zeno Rogue 94857cad86 fixed an issue in optimizeview for crystal334 2019-10-12 13:14:38 +02:00
Zeno Rogue adee8aa699 wall optimization option (-wallopt): do not draw things behind walls 2019-10-12 11:21:00 +02:00
Zeno Rogue 07abd6384a option 'permaside' (-pside) to permanently move the model to the left side 2019-10-07 00:08:37 +02:00
Zeno Rogue 5664e51bde fixup 2019-10-06 15:02:47 +02:00
Zeno Rogue 216adba04c in disk models of 3D, walls are still drawn if the adjacent cell is a wall but not drawn 2019-10-06 14:29:51 +02:00
Zeno Rogue 8674b3bc23 in randomwalk/total chaos modes, special graphics are no longer used for Warped Coast 2019-10-05 18:55:11 +02:00
Zeno Rogue 282ca884c4 less aggressive backwall optimization in Solv 2019-10-05 18:55:11 +02:00
Zeno Rogue 08108c342c aura in the fisheye projection, also minor optimization 2019-10-05 12:33:00 +02:00
Zeno Rogue d69cb4e946 SolN manifold 2019-10-03 20:10:48 +02:00
Zeno Rogue 46d127401e nih improvements 2019-10-02 19:22:43 +02:00
Zeno Rogue d6ab96f821 non-isotropic hyperbolic space 2019-10-01 05:03:46 +02:00
Zeno Rogue 255186840f ternary tiling 2019-09-30 23:36:15 +02:00
Zeno Rogue b1273dd704 do not show Reptile Tail 2019-09-28 14:18:23 +02:00
Zeno Rogue 8d9511ae79 racing forces standard_centering in quotient/nil/hybrid geometries 2019-09-27 18:04:04 +02:00
Zeno Rogue d1bf6fef5e replaced product::product_sphere() 2019-09-12 22:50:16 +02:00
Zeno Rogue 0785d970f1 hybrid::fixed precise_mouseover 2019-09-12 22:50:16 +02:00
Zeno Rogue 3e6e1cd6ed hybrid:: fixed queuecircleat 2019-09-12 22:50:16 +02:00
Zeno Rogue f8963a1c75 rots:: show the underlying geometry 2019-09-12 22:50:16 +02:00
Zeno Rogue 8f8fb8a217 replaced hooks_startmenu and hooks_mainmenu with a general hooks_display_dialog 2019-09-12 22:50:16 +02:00
Zeno Rogue f934943732 changed some shmup:: to multi:: 2019-09-12 22:50:16 +02:00
Zeno Rogue 848eb8f48b export everything: modules compiled separately 2019-09-12 22:50:16 +02:00
Zeno Rogue 9647cbd47e added #include hyper.h to all cpp files 2019-09-12 22:50:16 +02:00
Zeno Rogue 98ddecc63e removed init.cpp 2019-09-12 22:50:16 +02:00
Zeno Rogue f7c4d102df slr:: movement animation (not rotation nor attack animation though) 2019-09-12 22:50:15 +02:00
Zeno Rogue d046211a9c better flagging of geometries, and isometry spaces nicely selectable 2019-09-12 22:50:15 +02:00
Zeno Rogue a0140254c8 slr:: works with bitruncated tilings (Archimedean not tested) 2019-09-12 22:50:15 +02:00
Zeno Rogue 86967c1ee0 fixed the humanoid legs in product 2019-09-12 22:50:15 +02:00
Zeno Rogue 54b12a3c5e fixed legs in product 2019-09-12 22:50:15 +02:00
Zeno Rogue 61ea588ffb shmup for product: player movement 2019-09-12 22:50:15 +02:00
Zeno Rogue ce46243b55 get_shiftview_of used gpush instead of rgpush; fixed wallradar 2019-09-12 22:50:15 +02:00
Zeno Rogue a3da1d327d disabled wall gridlines in 3D geometries 2019-09-12 22:50:15 +02:00
Zeno Rogue 50052f27f5 pointing-to-directions now checks for the cell which is the most towards the given direction 2019-09-12 22:50:15 +02:00
Zeno Rogue 96d7496043 refactored all the operations on View 2019-09-12 22:50:15 +02:00
Zeno Rogue fd42b45fce sl2:: 3d-models 2019-09-12 22:50:15 +02:00
Zeno Rogue 1e6970ca28 hybrid:: refactored the common parts of prod and sl2, also used them when applicable 2019-09-12 22:50:15 +02:00
Zeno Rogue 136b931609 PSL(2,R) 2019-09-12 22:50:15 +02:00
Zeno Rogue a03eb0d913 fixed new geometry handling for Archimedean 2019-09-12 22:50:15 +02:00
Zeno Rogue 0ab4a30406 product:: backwall optimization 2019-09-12 22:50:15 +02:00
Zeno Rogue 3aefce498c product:: clipping fixup 2019-09-12 22:50:15 +02:00
Zeno Rogue 87ec57f974 clipping fixup 2019-09-12 22:50:15 +02:00
Zeno Rogue 9de77a2280 just in case, remove invalid points from radar 2019-09-12 22:50:15 +02:00
Zeno Rogue b97666980e fixed a bug with radarpoints obscuring screen due to NaNs 2019-09-12 22:50:15 +02:00
Zeno Rogue 21a38293d0 monster facing in product 2019-09-12 22:50:15 +02:00
Zeno Rogue 597140e28d product:: wallradar and TPP 2019-09-12 22:50:15 +02:00
Zeno Rogue 47823ef0fb cview() called outside of draw -- this way it works with product 2019-09-12 22:50:15 +02:00
Zeno Rogue 201098efe9 convenience functions zforward_dir and zpush0 2019-09-12 22:50:15 +02:00
Zeno Rogue 38ee044e70 product:: do not show marker under player 2019-09-12 22:50:14 +02:00
Zeno Rogue b480286aa9 product:: move other face_the_player stuff 2019-09-12 22:50:14 +02:00
Zeno Rogue 4fd8a18e09 product:: fixed radar 2019-09-12 22:50:14 +02:00
Zeno Rogue 9c7c60dcfa product: Orb of the Sword 2019-09-12 22:50:14 +02:00