Zeno Rogue
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5d77c86658
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scrdist_text removed
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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5895540ae9
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removed mdText as it was equivalent to mdUnchanged
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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f65c8d5dc8
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fixed crashes (?) after moving to 3D and back
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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c19ffb3597
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fixes to projection streamlining
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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3c9e4db46e
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major cleanup of projection setting
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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8b0c0f58c4
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animated 3D birds
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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596b4ce786
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3d:: converting the old vector graphics into 3D models
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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cb2e870a99
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3d:: removed some unused debug messages
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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e1227bcb6e
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an option for hpcshapes to contain texture information
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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dd9f7d0275
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3d:: rebalanced Asteroids, fixed shots not being displayed at their actual locations
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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8df0a0144b
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3d:: fixed the wrong texturing in hororec
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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b88ef69f59
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fixed a freeze in some Archimedean geometries
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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8a53258361
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fixed mines when more than 7 adjacent mines
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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36b4b60d46
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3d::draw:: added shading
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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9fece7b342
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renamed 'spiral' to 'spiral/ring' and added a comment
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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55492e229b
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Asteroids in 3D
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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5356eba11c
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Asteroids
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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076e1f2977
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3d:: fixed linewidth
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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8ea5a618ad
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3d:: clipping without OpenGL
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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5d9518b9cf
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fixed orientation_yz in GL
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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bc3e7f2e95
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3d:: shader acceleration for 3D ball and 3D halfspace
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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5116d745c4
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gldraw:: offset and texture_offset are now separate
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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46ae64e945
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3d:: native perspective is now pmodel == mdPerspective, and other models work too
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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c2fbc424e2
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always use shWall3D for shPlainWall3D
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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cb9513dd0d
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3d:: horohex geometry
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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678747ceff
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3d:: horo-rec geometry
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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5db2cfbd1a
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3d:: textured walls
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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43eb9bf0a2
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fixed a glitch with a bodypart taking the whole screen in spherical geometry
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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14ea73be06
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choice of the magic sword graphics now depends on the scale; in shmup, the tip is now set automatically based on the graphics
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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105de56857
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3d:: HoroTris geometry
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2019-09-12 22:38:44 +02:00 |
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Zeno Rogue
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a2c6a4e8b0
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3d:: a system for drawing transparent things, with sorting being the responsibility of HR
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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d3f17858e9
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3d:: parrots and seeps now ignore depth testing
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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53d5510697
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fixed texts not appearing
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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52ce5ac9aa
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3d:: all the regular honeycombs
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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d660531a22
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3d:: more elegant euclid3::getcoord
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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cb8e34204f
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two more Euclidean honeycombs; also split buildpolys into subfunctions
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2019-09-12 22:38:43 +02:00 |
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?
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699109ef2a
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3d:: draw:: model from triangles
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2019-09-12 22:38:43 +02:00 |
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?
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33cc46e8d1
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3d:: lines with priority set to SUPERLINE ignore depth testing as expected
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2019-09-12 22:38:42 +02:00 |
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?
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8d83959229
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if triangles are drawn, outlines are disabled
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2019-09-12 22:38:42 +02:00 |
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?
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f879a2c21c
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draw:: z-level can now be set for each layer
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2019-09-12 22:38:42 +02:00 |
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?
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4ac186437b
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editable statues
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2019-09-12 22:38:42 +02:00 |
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?
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b48cf6eba1
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3D:: no more extra points on lines (and especially with TRIANGLES)
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2019-09-12 22:38:42 +02:00 |
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?
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81dd0c71da
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added some missing guards for CAP_BT and MAXMDIM
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2019-09-12 22:38:42 +02:00 |
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?
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f451e017a3
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3D:: now works with anaglyph
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2019-09-12 22:38:42 +02:00 |
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?
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676abdf03b
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used scalefactor when it was not used while it should: WOLF scaling, leg animation, shmup
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2019-09-12 22:38:42 +02:00 |
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?
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041c7af987
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3d:: *_d functions now consistently put d as the first argument
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2019-09-12 22:38:42 +02:00 |
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?
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ee87c94e05
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3d:: queuechr(V/T) no longer displays points if they are behind
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2019-09-12 22:38:42 +02:00 |
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?
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0620916dd2
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3d:: miniwalls used for weird stuff
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2019-09-12 22:38:42 +02:00 |
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?
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c2b6600ce5
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3d:: renamed shBinaryWall to shWall3D
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2019-09-12 22:38:42 +02:00 |
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?
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42e4342c4a
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3d:: fixed pushing directions
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2019-09-12 22:38:42 +02:00 |
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