Zeno Rogue
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1c4d86e0e9
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3D graphics in 2D (first commit)
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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c8e950cd40
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added some missing CAP_ and MAXMDIM guards
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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e95fc386e1
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fixed crashes in Camelot
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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f507b7cf55
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fixed Orb of the Warp destroyed while refactoring
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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7c59f572ca
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3d:: in Euclidean, lands are generated just like in Crystal
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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57f2891826
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bounded Minefield now works according to the standard Minesweeper rules
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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0af9df16e4
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3d:: Yendorian Forest
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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837ad2695c
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fixed buildEquidistant in 3D
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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4399866100
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3d:: walls no longer depend on pseudohept
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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67ba896be9
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3d:: hororec:: nice Temple of Cthulhu
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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0a0627afc5
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selecting horocyclic lands in standard geometry works
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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b9cbb28d66
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3d:: nicer Temple of Cthulhu in horo-triangular
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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4591c2166e
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3d:: binary:: land boundaries
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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22e65471f2
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3d:: improved hyperbolic regular Temple
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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497f7f6c0f
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3d:: reg3:: distances and alt-distances
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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78d88b5909
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improved in the OO fashion: draw, relative_matrix, create_step, and several minor functions are now virtual in hrmap
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2019-09-12 22:38:44 +02:00 |
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Zeno Rogue
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b17758c77f
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3d:: Caribbean no longer freezes in rhombic
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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b3920f76b0
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3D:: Temple of Cthulhu in Euclidean
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2019-09-12 22:38:43 +02:00 |
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?
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3ed2de8519
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fixed irregular tilings on quotient spaces; new CLI parameters for irregular
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2019-09-12 22:38:43 +02:00 |
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?
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6c763d5879
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regular pattern on 3D Temple of Cthulhu
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2019-09-12 22:38:40 +02:00 |
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31037574f5
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CAP_COMPLEX2 first
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2019-09-12 22:38:39 +02:00 |
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?
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c5a771c888
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CAP_FIELD part 1
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2019-09-12 22:38:39 +02:00 |
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?
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b25730d5c9
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geometry flags part 1
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
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73f1686439
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no more Brown generation in PTM Ocean
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
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797a852b31
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no more crashes in some Euclidean lands
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
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7c84d2e554
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achievements/leaderboards for the new lands/modes
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2019-09-12 22:38:38 +02:00 |
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Zeno Rogue
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5598bf3e08
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brownian:: nicer finding, and theme/balance improvements
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2019-09-12 22:38:38 +02:00 |
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Zeno Rogue
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6d392ce07e
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westwall:: initial commit
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2019-04-29 17:19:06 +02:00 |
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Zeno Rogue
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410c05554c
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racing:: fixed some lands for racing
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2019-04-29 17:19:05 +02:00 |
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Zeno Rogue
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d5ce7dc30b
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racing:: improved Euclidean track generation
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2019-04-29 17:19:05 +02:00 |
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Zeno Rogue
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74ad8ea135
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brownian:: more serious work
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2019-04-29 17:19:05 +02:00 |
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Zeno Rogue
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36034a1514
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fixed some lands generating incorrectly
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2019-02-08 16:56:23 +01:00 |
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Zeno Rogue
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5bf27db481
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removed Lancers and PyroCultists from Camelot if getDistLimit is too low
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2019-02-06 18:48:38 +01:00 |
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Zeno Rogue
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05df60ae70
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more lands implemented for cylinders
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2018-12-14 19:27:12 +01:00 |
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Zeno Rogue
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e16c4aada7
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Hedgehog Warriors are replaced by Fire Cultists in non-3-valent Camelot
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2018-12-14 19:27:11 +01:00 |
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Zeno Rogue
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000f271552
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refactored buildCamelot as a separate function
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2018-12-14 19:27:11 +01:00 |
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Zeno Rogue
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35b826645c
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Euclidean Chaos Mode works not only in CR4
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2018-12-11 22:10:53 +01:00 |
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Zeno Rogue
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bd479d3c41
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fixed worldsize display and gp::area for S3==4
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2018-12-11 22:10:53 +01:00 |
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Zeno Rogue
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e9920d8d57
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Chaos mode not works in Euclidean
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2018-12-11 22:10:53 +01:00 |
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Zeno Rogue
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460eb19881
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implemented new geometries: cylinder and (only one for now) Mobius band
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2018-12-11 22:10:53 +01:00 |
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Zeno Rogue
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ce390de0d2
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fixed curr_dist and horocycles in Canvas for Euclidedan
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2018-09-28 12:27:44 +02:00 |
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Zeno Rogue
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5e8a42629c
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Canvas now includes celldistAlt
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2018-09-27 22:11:37 +02:00 |
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Zeno Rogue
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dee2b23991
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replaced chosenDown with a better set of functions
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2018-09-27 21:53:07 +02:00 |
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Zeno Rogue
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7058ccf747
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Merge pull request #60 from Quuxplusone/polarb50
polara50 and polarb50 now consistently return bool, not int
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2018-09-24 00:24:50 +02:00 |
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Zeno Rogue
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7b4bdbea1c
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fixed chosenDownId on irregular grids (use MODFIXER not S42)
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2018-09-23 16:34:53 +02:00 |
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Zeno Rogue
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2587474115
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fixed chosenDown for bitruncated a45 where there can be three parents
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2018-09-23 16:34:53 +02:00 |
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Zeno Rogue
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cebfcf5196
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separated function chosenDownId
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2018-09-21 19:49:03 +02:00 |
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Zeno Rogue
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9bf8842124
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expansion is now computed exactly and for most geometries
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2018-09-12 04:23:15 +02:00 |
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Arthur O'Dwyer
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f84975d1d1
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polara50 and polarb50 now consistently return bool, not int.
MSVC complains about constructions such as
bool polara50(int);
int polara50(cell *c) {
// ...
return polara50(someint);
}
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2018-09-05 22:28:35 -07:00 |
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Zeno Rogue
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5dea01b934
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Camelot a bit more frequent in CR4
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2018-08-31 04:18:41 +02:00 |
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