Zeno Rogue
e5fe57fdbf
rogueviz:: fixed the use of rand to hrand
2018-06-30 16:37:39 +02:00
Zeno Rogue
11d9d3de5a
renamed the global variable r to hrngen; added a commentr about hrngen; fixed hrandom_shuffle in rogueviz-kohonen
2018-06-30 16:29:37 +02:00
Zeno Rogue
e9c82a5005
Merge branch 'master' of https://github.com/zenorogue/hyperrogue
2018-06-30 16:21:26 +02:00
Zeno Rogue
5ab0f98c83
Merge pull request #47 from Quuxplusone/misc-portability
...
Eliminate VLAs; eliminate std::random_shuffle()
2018-06-30 16:24:43 +02:00
Zeno Rogue
f47e0870a8
renamed the global variable N to blizzard_N
2018-06-30 16:21:06 +02:00
Arthur O'Dwyer
a563f89147
Eliminate an unnecessary <unistd.h> for the benefit of MSVC.
...
It's still conditionally included under `CAP_SAVE`, so I think
this won't break any non-MSVC platform.
2018-06-29 16:51:10 -07:00
Arthur O'Dwyer
1996b0ccf7
Add "inline" to silence GCC's -Wunused-function warnings in direntx.h.
...
Another option would be to surround the file with
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wunused-function"
[...]
#pragma GCC diagnostic pop
but then I'd have to suppress "unknown pragma" warnings on MSVC.
This way is more invasive but cleaner to look at.
2018-06-29 16:26:20 -07:00
Arthur O'Dwyer
53d8f8701d
Switch out "dirent.h" for Windows.
...
The new version comes straight from
https://raw.githubusercontent.com/tronkko/dirent/master/include/dirent.h
2018-06-29 16:03:25 -07:00
Arthur O'Dwyer
1a93fbcd45
Stop using the deprecated std::random_shuffle, for the benefit of MSVC.
...
And generalize `hrandom_shuffle` to take an arbitrary `Iter`,
so that passing `vec.begin()` will work even with MSVC's
debug iterators. (Passing `&vec[0]` or `vec.data()` would work
either way, but I'd worry that someone would forget to do that
conscientiously every time.)
2018-06-29 14:20:03 -07:00
Arthur O'Dwyer
62db7ee250
Eliminate VLAs for the benefit of MSVC.
2018-06-29 14:13:59 -07:00
Zeno Rogue
6753cc2e39
10.3i
2018-06-29 13:18:04 +02:00
Zeno Rogue
cb1a65221c
[10.3i] random pattern mode: randomized the starting land; Baby Tortoises no longer appear
2018-06-29 13:16:31 +02:00
Zeno Rogue
941982be98
[10.3i] fixed gaining extra bullets in the Wild West
2018-06-29 13:15:44 +02:00
Zeno Rogue
0f4de1fa9a
[10.3i] fixed shooting in the Wild West
2018-06-29 13:14:49 +02:00
Zeno Rogue
0faccacaf6
10.4i
2018-06-29 12:30:56 +02:00
Zeno Rogue
91d203f556
fixed the help display when chaos mode locked
2018-06-29 12:30:41 +02:00
Zeno Rogue
53e9cb3ca5
fixed a crash introduced in 10.4h
2018-06-29 12:29:23 +02:00
Zeno Rogue
f1f1098d95
removed some remaining references to sval, fixed the compilation of RogueViz
2018-06-29 12:16:35 +02:00
Zeno Rogue
313dd233a2
Merge pull request #43 from AMDmi3/travis
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Add Travis CI support
2018-06-28 15:24:38 +02:00
Zeno Rogue
bb45975fb3
Merge pull request #44 from Quuxplusone/misc-windows
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Miscellaneous Windows updates.
2018-06-28 15:13:54 +02:00
Zeno Rogue
0d0eb06886
Merge branch 'master' into misc-windows
2018-06-28 15:13:42 +02:00
Zeno Rogue
9e44c593a0
10.4h
2018-06-28 15:08:38 +02:00
Zeno Rogue
3701b23c43
rogueviz::kohonen:: using manual_celllister instead of sval
2018-06-28 14:56:41 +02:00
Zeno Rogue
b01cee20d5
fixed one more bug with pathdata
2018-06-28 14:56:12 +02:00
Zeno Rogue
5e891cf66e
fixed the uninitialized variable warnings
2018-06-28 14:30:34 +02:00
Zeno Rogue
c2d7b0c011
fixed the map not being generated far enough in non-std geometries after Teleport (and other orbs)
2018-06-28 14:14:18 +02:00
Zeno Rogue
92240a0eeb
fixed the missing message when picking up orbs from a boat
2018-06-28 13:35:15 +02:00
Zeno Rogue
cf8dffd6b8
fixed bugs with manual celllisters
2018-06-28 13:35:03 +02:00
Zeno Rogue
d11044a80a
refactoring: sval/aitmp is no more, celllister(manual) used instead
2018-06-28 12:59:35 +02:00
Zeno Rogue
ed8ff63ce4
removed some more incorrect instances of pathdist
2018-06-28 11:55:59 +02:00
Zeno Rogue
c6412511f5
fixed a bug in leader movement by using pathdist; also made pathdist more robust
2018-06-28 11:42:25 +02:00
Zeno Rogue
ad74267080
Orb of Freedom now considers active arrow traps as impassable
2018-06-28 10:40:25 +02:00
Zeno Rogue
2d6f7d4ed0
five-kill achievement now also counts the 'basic' kill
2018-06-28 10:40:02 +02:00
Zeno Rogue
dd9723dc00
Orb of Freedom is now checked after the Terracotta Warriors
2018-06-28 10:39:35 +02:00
Zeno Rogue
b042a457cc
non-player multikills are no longer counted for achievements
2018-06-28 10:39:15 +02:00
Zeno Rogue
c3feb7ddb7
a fix to windcodes
2018-06-28 10:38:25 +02:00
Zeno Rogue
992d952005
in quotient geometries, the whole world is now generated at level 8 (otherwise Blizzard breaks down)
2018-06-28 10:29:32 +02:00
Zeno Rogue
95b1c4d9fa
rogueviz::sag:: min_visible_weight is now configurable
2018-06-28 10:28:37 +02:00
Zeno Rogue
3e566b9fdb
kohonen::sag:: calling fixStorage (no more holes)
2018-06-28 10:28:08 +02:00
Zeno Rogue
9f5667adc5
rogueviz::kohonen:: an option to restrict the number of cells used
2018-06-28 10:27:35 +02:00
Zeno Rogue
82cd394fb0
fixed the windmap in the Field Quotient geometry
2018-06-28 10:26:56 +02:00
Arthur O'Dwyer
034514778d
Avoid two more encroachments by Windows into the user's namespace.
...
"hyper" is described here: https://sourceforge.net/p/mingw/mailman/message/8593274/
"rad1" is described here: http://lolengine.net/blog/2011/3/4/fuck-you-microsoft-near-far-macros
2018-06-27 03:12:48 -07:00
Arthur O'Dwyer
121e2a60d3
Silence a (bogus?) -Wmaybe-uninitialized from MinGW.
2018-06-27 03:01:58 -07:00
Arthur O'Dwyer
817f690ae3
Silence a couple of warnings with -DCAP_TEXTURE=0 (the default on MinGW).
2018-06-27 03:01:58 -07:00
Arthur O'Dwyer
a346e05bbc
Eliminate variable shadowing in langen.cpp.
2018-06-27 03:01:58 -07:00
Arthur O'Dwyer
00e1db9f05
Eliminate directives inside macro expansions, for the benefit of MSVC.
2018-06-27 03:01:56 -07:00
Dmitry Marakasov
823930a1cf
Call hyperrogue after build, as a smoke test
2018-06-26 15:48:54 +03:00
Dmitry Marakasov
7ead4fd7ac
Set proper c++ standard for landgen
2018-06-26 15:42:49 +03:00
Dmitry Marakasov
94bbd751c7
Add travis config
2018-06-26 15:38:58 +03:00
Zeno Rogue
87dc7dcd62
renamed the global variable 'which' to 'who_kills_me' for clarity and bug prevention (would be better still to remove it)
2018-06-26 00:56:46 +02:00