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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-28 06:39:55 +00:00
Commit Graph

2972 Commits

Author SHA1 Message Date
Zeno Rogue
8d2b6a0093 BARLEV now can be 8 2019-09-12 22:38:43 +02:00
Zeno Rogue
e99e05944a fix 2 to DIM in virtualRebaseSimple just in case 2019-09-12 22:38:43 +02:00
Zeno Rogue
52ce5ac9aa 3d:: all the regular honeycombs 2019-09-12 22:38:43 +02:00
Zeno Rogue
a6fd8146dd 3d:: binary:: changes so that it can be generate as an alt (virtualRebaseSimple, generation without c7 2019-09-12 22:38:43 +02:00
Zeno Rogue
a30267bad7 3d:: binary:: celldistance for heptagons 2019-09-12 22:38:43 +02:00
Zeno Rogue
c66858d0b5 3d:: binary:: itmatrix for extra speed 2019-09-12 22:38:43 +02:00
Zeno Rogue
03083a4520 3d:: display rose scent (not work well though) 2019-09-12 22:38:43 +02:00
Zeno Rogue
b5c7df4b11 3d:: getHemisphere works nicely; disabled wall removing in sphere3 crossroads 2019-09-12 22:38:43 +02:00
Zeno Rogue
e0fa2c2e1c Euclidean emerald mine 2019-09-12 22:38:43 +02:00
Zeno Rogue
a8e486e728 3d:: minefield displays correctly 2019-09-12 22:38:43 +02:00
Zeno Rogue
d660531a22 3d:: more elegant euclid3::getcoord 2019-09-12 22:38:43 +02:00
Zeno Rogue
2a801ba5d3 update 11.0i 2019-09-12 22:38:43 +02:00
Zeno Rogue
9a3167e0ed adjusted to older C++ 2019-09-12 22:38:43 +02:00
Zeno Rogue
cb8e34204f two more Euclidean honeycombs; also split buildpolys into subfunctions 2019-09-12 22:38:43 +02:00
Zeno Rogue
b63bcec64b fixed a bug with animal legs 2019-09-12 22:38:43 +02:00
Zeno Rogue
2b42476413 11.0h (in the changelog) 2019-09-12 22:38:43 +02:00
Zeno Rogue
b3920f76b0 3D:: Temple of Cthulhu in Euclidean 2019-09-12 22:38:43 +02:00
Zeno Rogue
1eee434094 3d: Euclidean uses constant COORDMAX instead of magic 1000 2019-09-12 22:38:43 +02:00
Zeno Rogue
1a381d9e1a 3d:: Euclidean dist_alt returns int, not bool 2019-09-12 22:38:43 +02:00
Zeno Rogue
ab1e6a9405 no big statues in any 3D kind of Temple of Cthulhu 2019-09-12 22:38:43 +02:00
Zeno Rogue
a52755bf50 some fixes due to weird action in git 2019-09-12 22:38:43 +02:00
Zeno Rogue
c914b2632c irregular:: saving non-bitruncated maps 2019-09-12 22:38:43 +02:00
Zeno Rogue
f32964e89a netgen:: updated prettyline to queueline 2019-09-12 22:38:43 +02:00
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e68106f582 rogueviz::kohonen:: works on IRREGULAR 2019-09-12 22:38:43 +02:00
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3ed2de8519 fixed irregular tilings on quotient spaces; new CLI parameters for irregular 2019-09-12 22:38:43 +02:00
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2c2cda6157 3D:: sightrange changeable from 3D settings 2019-09-12 22:38:43 +02:00
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699109ef2a 3d:: draw:: model from triangles 2019-09-12 22:38:43 +02:00
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c46bedd23b 3d::draw:: crosshair 2019-09-12 22:38:42 +02:00
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33cc46e8d1 3d:: lines with priority set to SUPERLINE ignore depth testing as expected 2019-09-12 22:38:42 +02:00
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dd57f2733a 3d:: applymodel now works correctly (to find onscreen coordinates) 2019-09-12 22:38:42 +02:00
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8d83959229 if triangles are drawn, outlines are disabled 2019-09-12 22:38:42 +02:00
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53bc4c0251 3d:: mousewheel now can be used to move the camera forward/backward 2019-09-12 22:38:42 +02:00
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41ed04b2ee 3d:: basic adjustment of the graphics editor to 3D 2019-09-12 22:38:42 +02:00
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357a3398cd mouse aiming in map/graph editor 2019-09-12 22:38:42 +02:00
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f879a2c21c draw:: z-level can now be set for each layer 2019-09-12 22:38:42 +02:00
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d46a909612 version number changed to 11.0h 2019-09-12 22:38:42 +02:00
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4ac186437b editable statues 2019-09-12 22:38:42 +02:00
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266b55eea2 monsters move slower in 3D 2019-09-12 22:38:42 +02:00
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5871a4b208 3d:: radar feature 2019-09-12 22:38:42 +02:00
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b48cf6eba1 3D:: no more extra points on lines (and especially with TRIANGLES) 2019-09-12 22:38:42 +02:00
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041a9e11fe shots:: added some missing guards, -animrecord and -animrec were the same option 2019-09-12 22:38:42 +02:00
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e47ad880a0 racing:: missing CAP_FILES guard 2019-09-12 22:38:42 +02:00
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7d46acb1b8 3d:: more precise findbaseAround in binary3 2019-09-12 22:38:42 +02:00
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81dd0c71da added some missing guards for CAP_BT and MAXMDIM 2019-09-12 22:38:42 +02:00
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f451e017a3 3D:: now works with anaglyph 2019-09-12 22:38:42 +02:00
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56dc2d18c0 3D:: cleaned up the 3D menu in 3D geometry; also added creature_scale and height_width parameters 2019-09-12 22:38:42 +02:00
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e3a9ebc468 3D:: geometry menu shows 3D config instead of projections 2019-09-12 22:38:42 +02:00
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2ca3cf3744 3D:: affected by the FOV parameter 2019-09-12 22:38:42 +02:00
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676abdf03b used scalefactor when it was not used while it should: WOLF scaling, leg animation, shmup 2019-09-12 22:38:42 +02:00
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b52097ebe7 added missing CAP_SHAPES, and changed CAP_SAVE to CAP_FILES 2019-09-12 22:38:42 +02:00