Zeno Rogue
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62fed6129f
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ads-game:: record a run
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2022-09-20 12:36:16 +02:00 |
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Zeno Rogue
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567ef8e7e6
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ads-game:: resource expiration
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2022-09-18 17:29:01 +02:00 |
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Zeno Rogue
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43305ea1cd
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vctr is now the hyperbolic cell (similar for some variables); also invincibility on start
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2022-09-18 17:02:15 +02:00 |
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Zeno Rogue
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62996d0d4c
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missile rapidity and particle settings
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2022-09-18 13:14:46 +02:00 |
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Zeno Rogue
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707247d297
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ads-game:: configurable scale
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2022-09-18 13:03:14 +02:00 |
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Zeno Rogue
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00b2dc522a
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better rock generation
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2022-09-18 12:58:18 +02:00 |
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Zeno Rogue
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9799ff1ccf
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ads-game:: view history while paused
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2022-09-17 17:34:54 +02:00 |
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Zeno Rogue
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8e23039fc0
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ads-game:: better swap
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2022-09-17 15:17:08 +02:00 |
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Zeno Rogue
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2f672bc4f3
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more precise checking whether a rock does not hit a wall (but too expensive to use)
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2022-09-17 15:17:01 +02:00 |
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Zeno Rogue
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fa1f237f37
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ads-game:: less expensive
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2022-09-17 15:16:26 +02:00 |
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Zeno Rogue
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b1baf393ba
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ads-game:: display other frames of reference while paused
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2022-09-17 15:16:04 +02:00 |
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Zeno Rogue
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818d943827
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ads-game:: crash with walls
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2022-09-12 14:57:47 +02:00 |
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Zeno Rogue
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ae0ab132e1
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ads-game:: do something about gameover, also spin the ship in handle_crashes
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2022-09-12 14:57:37 +02:00 |
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Zeno Rogue
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d4d7842e5a
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ads-game:: less walls
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2022-09-12 13:20:11 +02:00 |
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Zeno Rogue
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2f78601f0b
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ads-game:: fuel/crash particles
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2022-09-12 13:20:04 +02:00 |
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Zeno Rogue
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cd84dfca4f
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ads-game:: resources are used
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2022-09-12 12:57:52 +02:00 |
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Zeno Rogue
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dbcc88b42a
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ads-game:: renamed Energy to Ammo
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2022-09-12 12:23:49 +02:00 |
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Zeno Rogue
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b056b5c153
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shapes used, unique_ptrs, resources generated
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2022-09-12 11:49:28 +02:00 |
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Zeno Rogue
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2522b16e55
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renamed flatresult to cross_result
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2022-09-11 13:44:28 +02:00 |
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Zeno Rogue
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a221244cab
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renamed rockinfo to ads_object
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2022-09-11 13:43:44 +02:00 |
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Zeno Rogue
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06832c5371
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ads-game:: you can now shoot rocks
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2022-09-11 13:42:51 +02:00 |
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Zeno Rogue
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4eebc5858e
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first commit of AdS game
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2022-09-11 12:16:50 +02:00 |
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