Zeno Rogue
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0678590e77
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added MAXMDIM guard
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2021-05-12 20:15:40 +02:00 |
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Zeno Rogue
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bdc4671be4
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an option to disable label coloring
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2021-05-12 20:15:06 +02:00 |
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Zeno Rogue
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8a6b7e5752
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fixed linecross -- walls in 2.5D tes appear again
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2021-05-12 20:14:33 +02:00 |
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Zeno Rogue
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bdc428e8b1
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MAXMDIM guard
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2021-05-09 02:25:41 +02:00 |
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Zeno Rogue
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196f8fc97d
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new shape shTinyArrow
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2021-05-09 02:25:17 +02:00 |
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Zeno Rogue
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6504e949b9
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no inner line drawn in rings
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2021-05-09 02:25:05 +02:00 |
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Zeno Rogue
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4f7b01e0a6
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shRing refactor
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2021-05-09 02:23:33 +02:00 |
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Zeno Rogue
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61891c4eb8
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implemented curses
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2021-05-02 15:16:29 +02:00 |
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Zeno Rogue
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46683b06fe
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extra Orb shapes
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2021-05-02 13:39:09 +02:00 |
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Zeno Rogue
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3003cda827
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11.4k
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2021-05-01 14:14:28 +02:00 |
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Zeno Rogue
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2135d1b798
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reptilecheat makes Hunting empty
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2021-05-01 14:14:28 +02:00 |
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Zeno Rogue
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605f0209b8
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untrapped Prairie in no_walls
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2021-05-01 14:14:28 +02:00 |
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Zeno Rogue
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957d1e49a5
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fixed resetModes switching mode to incorrect land_structure
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2021-05-01 14:14:28 +02:00 |
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Zeno Rogue
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27406ec801
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Crossroads II and V are no longer generated in nowalls mode
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2021-05-01 14:14:28 +02:00 |
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Zeno Rogue
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69c0b90169
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fixed Camelot having inside lands in some ls modes, and also made it more likely to appear in nowalls
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2021-05-01 14:14:28 +02:00 |
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Zeno Rogue
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4d7f117c0d
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temple etc is listed in bt::in() multiland if starting in it
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2021-05-01 14:14:28 +02:00 |
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Zeno Rogue
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b8aaf5c09a
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in binary tilings, starting in a horocyclic land (not singleland) now generates a single horocycle
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2021-05-01 14:14:28 +02:00 |
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Zeno Rogue
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ad235ee8e1
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fixed wrong starting land in any_wall hybrid
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2021-05-01 14:14:28 +02:00 |
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Zeno Rogue
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3146fdd02f
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hybrid:: draw_underlying_space no longer covers the screen in e2xe, and also fixed the orientation in product
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2021-05-01 14:14:28 +02:00 |
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Zeno Rogue
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19e7b8aa29
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fixed nicewalls in hybri
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2021-05-01 14:14:28 +02:00 |
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Zeno Rogue
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6a43061ea6
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Orb of Earth no longer marked useless in the Warped Coast
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2021-05-01 10:44:49 +02:00 |
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Zeno Rogue
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1d2b0cf245
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ray:: added reset_raycaster_map() function
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2021-04-30 19:45:34 +02:00 |
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Zeno Rogue
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6e94d7346e
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fixed the E2xE raycaster
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2021-04-30 19:45:22 +02:00 |
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Zeno Rogue
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639122e314
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added faraway monster highlight as in @still-flow's pull request
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2021-04-30 19:44:54 +02:00 |
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Zeno Rogue
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4cd43b3f27
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fixed some issues with param_i and param_enum
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2021-04-30 19:43:14 +02:00 |
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Zeno Rogue
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f6f1bbe5a8
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fixed the Temple of Cthulhu in bin44
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2021-04-30 15:05:10 +02:00 |
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Zeno Rogue
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e42d9dbe4f
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11.4j fix (added to changelog)
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2021-04-25 12:13:35 +02:00 |
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Zeno Rogue
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b2c1e82d17
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fixed ASCII display without OpenGL
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2021-04-25 12:03:06 +02:00 |
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Zeno Rogue
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ffe61e27bf
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11.4j
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2021-04-25 11:55:37 +02:00 |
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Zeno Rogue
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987b1a88da
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spawn sounds are not played for monsters entering vision
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2021-04-25 11:45:58 +02:00 |
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Zeno Rogue
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0add1e5c0d
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land structure in menu does not display OFF if ineligible_starting_land
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2021-04-25 11:33:40 +02:00 |
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Zeno Rogue
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3529fa8d84
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do not destroy the Round Table in makeEmpty
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2021-04-25 11:31:01 +02:00 |
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Zeno Rogue
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923f4522c3
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fixed the Princess Challenge
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2021-04-25 11:30:34 +02:00 |
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Zeno Rogue
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5f2c39a599
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fixed Crossroads II
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2021-04-25 11:30:26 +02:00 |
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Zeno Rogue
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acfacd498f
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horocycle refactor/bugfix
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2021-04-25 11:30:10 +02:00 |
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Zeno Rogue
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a99be21653
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clearing in gBinaryTiling
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2021-04-25 11:10:09 +02:00 |
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Zeno Rogue
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42b440c1f4
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11.4i
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2021-04-23 21:52:18 +02:00 |
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Zeno Rogue
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44e127689d
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rogueviz::objmodel:: load faces with more than 3 vertices
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2021-04-23 21:00:49 +02:00 |
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Zeno Rogue
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c8b26954c2
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rogueviz::kohonen:: made kohrestrict cell order more deterministic
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2021-04-23 21:00:15 +02:00 |
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Zeno Rogue
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7086c16c04
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rogueviz::flocking:: added swarming (numerical precision visualization)
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2021-04-23 20:58:49 +02:00 |
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Zeno Rogue
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ada99f6a35
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rogueviz::presentation:: export draw_texture
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2021-04-23 20:53:58 +02:00 |
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Zeno Rogue
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6c15ff6d70
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rogueviz graph:: fix hilite
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2021-04-23 20:53:25 +02:00 |
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Zeno Rogue
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d37895b051
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rogueviz:: export brm_limit
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2021-04-23 20:53:16 +02:00 |
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Zeno Rogue
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bdc5c7365f
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rogueviz::smoothcam:: various improvements
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2021-04-23 20:52:53 +02:00 |
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Zeno Rogue
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2dba723eb3
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fixed a crash trying to generate nowalls e.g. in {3,7}
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2021-04-23 20:52:02 +02:00 |
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Zeno Rogue
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0da2c70674
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fixed the Highlights & Achievements menu to set the correct land structure
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2021-04-23 20:43:51 +02:00 |
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Zeno Rogue
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60c1e0f8f3
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'land structure' selector now displays OFF if the default structure is selected
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2021-04-23 20:40:07 +02:00 |
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Zeno Rogue
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ce11319968
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anim:: fixed rug rotation
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2021-04-23 20:37:15 +02:00 |
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Zeno Rogue
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2893a3709b
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improved making sure that edges are not drawn twice
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2021-04-23 20:29:41 +02:00 |
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Zeno Rogue
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831d699270
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fixed crashes with Canvas
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2021-04-23 20:23:49 +02:00 |
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