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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-06-18 11:19:59 +00:00
Commit Graph

1139 Commits

Author SHA1 Message Date
Zeno Rogue
472443a6d2 embeddings:: noshadow disables monster shadows 2023-02-05 21:58:56 +01:00
Zeno Rogue
b89ba69fd9 local_perspective_used now known better 2023-02-05 10:31:58 +01:00
Zeno Rogue
d67b157904 embeddings:: fixed animation facing in more cylinders 2023-02-04 12:59:51 +01:00
Zeno Rogue
caf5b5dc8e fixed facing during animation in Cylinder -- although does not seem to be the correct fix 2023-02-04 11:56:39 +01:00
Zeno Rogue
01a3f620b0 embeddings:: fixed leg animation in product 2023-02-04 11:50:48 +01:00
Zeno Rogue
793ae6fcd9 embeddings:: fixed monster movement animations in euc_in_hyp 2023-02-04 11:28:41 +01:00
Zeno Rogue
373c0fe152 embeddings:: fixed snake chaining 2023-02-04 10:19:13 +01:00
Zeno Rogue
a14bceb681 embeddings:: simplifications 2023-02-04 10:18:01 +01:00
Zeno Rogue
3e615d3c53 safer face_the_player 2023-02-04 09:17:10 +01:00
Zeno Rogue
13a90006b8 fixed remaining zpush to lzpush 2023-02-04 09:17:10 +01:00
Zeno Rogue
ba03d33959 embedding:: a simple general implementation of radar 2023-01-29 16:09:00 +01:00
Zeno Rogue
85dffdbeff rewritten the embeddings more nicely 2023-01-27 00:27:10 +01:00
Zeno Rogue
8744420504 new embedding: Euclidean cylinder 2023-01-24 15:17:09 +01:00
Zeno Rogue
faee70ec3e radar in euc_in_sl2 (not great) 2023-01-08 15:59:28 +01:00
Zeno Rogue
763a932aca fixed radar in euc_in_sph (no animate), radar in euc_in_product (somewhat), fixed_YZ in euc_in_sph 2023-01-08 15:59:28 +01:00
Zeno Rogue
6259815f7f refactored animation, and should now work in every embedded 2023-01-08 15:59:28 +01:00
Zeno Rogue
88ca5c920f fixed treasure rendering in euc_in_sph and euc_vertical 2023-01-07 21:49:04 +01:00
Zeno Rogue
e4839a19b7 fixed the coordinate system naming, and added a comment on these names 2023-01-07 16:52:24 +01:00
Zeno Rogue
3f2a84be5f refactored get_logical_z 2023-01-07 11:45:40 +01:00
Zeno Rogue
1fc48be781 fixed lta 2023-01-06 00:24:45 +01:00
Zeno Rogue
4b3bfb9932 euc_in_product 2023-01-06 00:09:12 +01:00
Zeno Rogue
2182f442d9 more detailed Euclidean embedding parameters 2023-01-05 14:01:23 +01:00
Zeno Rogue
86492d1181 Improved the UI for 'geodesic movement' setting, and also make it work correctly in SL2 and hyperbolic geometries 2022-12-25 12:14:36 +01:00
Zeno Rogue
547c0785ef radar fixes 2022-12-18 00:16:18 +01:00
Zeno Rogue
c2dc16f8ca made radar work in new embedded_planes, with some glitches 2022-12-17 23:59:39 +01:00
Zeno Rogue
c252e8f51e fixed radar thrashing 2022-12-17 21:39:31 +01:00
Zeno Rogue
8e726d1231 fixed the roof (hiding incorrectly) in gproduct 2022-12-17 20:18:49 +01:00
Zeno Rogue
534448967f fixed the roof (hiding incorrectly) in hyp_in_solnih 2022-12-17 20:06:39 +01:00
Zeno Rogue
805cb4dc0c fixed the computation of camera_level in sph_in_low 2022-12-17 18:40:33 +01:00
Zeno Rogue
5f645f2f25 fixed reset and auto centering 2022-12-17 17:37:26 +01:00
Zeno Rogue
814467082f shift_method gets more possible arguments 2022-12-17 11:47:10 +01:00
Zeno Rogue
4da63f57dc renamed parallel_transport to shift_object, made it use shift_method, and made it correct for Lie movement 2022-12-17 11:35:28 +01:00
Zeno Rogue
6473ff8b45 sph_in_low function 2022-12-15 21:03:20 +01:00
Zeno Rogue
10e543a44e binary-like tilings can now be embedded in Solv and variants 2022-12-15 11:43:26 +01:00
Zeno Rogue
d7f7f567f7 fixed mousedist with nonisotropic mouseaim_sensitivity 2022-12-13 23:28:48 +01:00
Zeno Rogue
45d2a2c4bb fixed to point2 instead of hpxy in mousedist and shmup 2022-12-13 23:27:59 +01:00
Zeno Rogue
1b8e2623ac fixup to Nil 2022-12-13 23:27:04 +01:00
Zeno Rogue
4356f41621 other noniso embeddings of Euclidean 2022-12-13 23:26:44 +01:00
Zeno Rogue
f61adc2865 Nil embedding 2022-12-13 19:04:43 +01:00
Zeno Rogue
8c601bb575 fixed spacedist and worms on sphere 2022-12-09 02:33:15 +01:00
Zeno Rogue
acaa04dace fixed mouseover selection in embedded sphere 2022-12-09 02:33:15 +01:00
Zeno Rogue
d334062656 fixed some bugs with sphere embedded in product 2022-12-09 02:33:15 +01:00
Zeno Rogue
107cae8f5c fixed 2D vector art displayed on sphere 2022-12-09 02:33:15 +01:00
Zeno Rogue
bcbd5808f9 fixed the Ivy placement in embedded_plane 2022-12-09 02:33:15 +01:00
Zeno Rogue
3e733ae6e9 Big change: spatial_embedding option 2022-12-09 02:33:15 +01:00
Zeno Rogue
bf001926c2 refactored the vertical movement functions 2022-12-09 02:33:15 +01:00
Zeno Rogue
cfc62c5ee0 Fixed the radar transform computation in 2.5D. The bug also affected fog rendering 2022-12-04 16:30:51 +01:00
Zeno Rogue
42f96b768c improvements to sphere flipping 2022-12-04 14:48:12 +01:00
Zeno Rogue
06523e063e used cyclefix and raddif in more places; (c)spin90, (c)spin180 and spin180 functions; rephrased M_PI in terms of TAU and x._deg when applicable 2022-11-13 16:22:55 +01:00
Zeno Rogue
cf75e6f2ab
Merge pull request #323 from jlmjlm/mir-lh
Draw mimics with sword in left hand if PC's sword in left hand.
2022-11-05 16:44:59 +01:00