Zeno Rogue
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84cf5d6e3a
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added missing guards, mostly for CAP_WRL
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2020-04-16 21:00:28 +02:00 |
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Zeno Rogue
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4cbffbd8df
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chessboard/threecolor pattern for CA
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2020-04-12 20:32:37 +02:00 |
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Zeno Rogue
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4e30c79c37
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fixup to neon disabling textures
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2020-04-06 11:24:57 +02:00 |
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Zeno Rogue
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c1ed54763b
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3D geometries should now render without OpenGL
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2020-04-06 10:43:28 +02:00 |
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Zeno Rogue
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2588438052
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fixed the grid display in 3:2
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2020-03-31 18:58:34 +02:00 |
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Zeno Rogue
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32baf01192
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removed the variable 'showoff'
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2020-03-27 19:53:59 +01:00 |
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Zeno Rogue
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4d4c904d3b
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neon_mode is now an enum
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2020-03-27 19:38:15 +01:00 |
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Zeno Rogue
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11447fcb7b
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tortoise:: shading now can be disabled
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2020-03-22 09:46:13 +01:00 |
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Zeno Rogue
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d0bae23b6d
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Red Walls in Eclectic are now Eclectic Red
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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8d8972e314
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Shallow water coloring
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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3ee3c471ca
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fixed a possible crash while drawing ClosedGates
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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8cdb45ec01
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adjusted elec to Eclectic City
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2020-03-07 04:47:10 +01:00 |
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Zeno Rogue
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99e64d862d
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shallow water graphics and mechanics
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2020-03-07 04:47:09 +01:00 |
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Zeno Rogue
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bdb5c7b7b6
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fixed mine colors in ASCII
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2020-02-13 11:01:20 +01:00 |
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Zeno Rogue
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8005b39f6f
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ASCII/3D mode, also reacts to neon settings
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2020-01-30 17:45:05 +01:00 |
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Zeno Rogue
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f05fa60400
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added MAXMDIM guards
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2020-01-29 18:18:51 +01:00 |
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Zeno Rogue
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2878cc5730
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fixed a warning on clang
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2020-01-19 11:54:35 +01:00 |
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Zeno Rogue
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3daa6cd34c
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fixed reflection facing in Hall of Mirrors
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2020-01-18 17:12:37 +01:00 |
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Zeno Rogue
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ca3232c3bb
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extended 'linewidth' setting: illustration mode, hint about Alt, disable shadows, bright mode, colorblind simulation
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2020-01-18 17:11:57 +01:00 |
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Zeno Rogue
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2271a67506
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removed the MAX_EDGE limit
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2020-01-18 16:03:32 +01:00 |
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Zeno Rogue
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938e4628a3
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fixed the unused capture warnings
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2020-01-02 19:03:57 +01:00 |
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Zeno Rogue
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ec6ffded34
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older compilers
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2019-12-27 13:11:31 +01:00 |
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Zeno Rogue
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998abd2f77
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nicer Greatwall grid lines
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2019-12-27 12:41:54 +01:00 |
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Zeno Rogue
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e8ff75b239
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easier floor in gravity lands in bitruncated {4,4}
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2019-12-27 11:30:09 +01:00 |
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Zeno Rogue
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aeac634abd
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downseek works in Euclidean now
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2019-12-27 11:14:25 +01:00 |
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Zeno Rogue
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c247936e34
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removed the functions queuechr -- use queuestr now
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2019-12-26 23:38:28 +01:00 |
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Zeno Rogue
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6c61162392
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merge
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2019-12-26 22:40:41 +01:00 |
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Zeno Rogue
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0b7faa4b46
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adjacency rule now also affects: slime spill, storms, heat, dry, live caves
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2019-12-26 19:04:32 +01:00 |
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Zeno Rogue
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9d88528939
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replaced TEMPLE_EACH with function temple_layer_size()
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2019-12-14 12:35:03 +01:00 |
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Zeno Rogue
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8cfc5a578f
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renamed penrose.cpp to kite.cpp and 'penrose' to 'kite::in()'
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2019-12-14 12:12:24 +01:00 |
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Zeno Rogue
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d5c8aebf16
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renamed binary:: to bt:: and binarytiling to bt::in()
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2019-12-14 12:05:01 +01:00 |
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Zeno Rogue
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f772f9b7fd
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replaced 'archimedean' with 'arcm::in()'
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2019-12-14 11:57:23 +01:00 |
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Zeno Rogue
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0a9ec78c18
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remplace euclid6, euclid4, 'euclid && \!archimedean && \!penrose' with standard_tiling(), euc::in(dimension, s7)
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2019-12-14 11:57:23 +01:00 |
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Zeno Rogue
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26fb19e7a8
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subdivided game.cpp; split movepcto into separate functions
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2019-12-08 20:07:02 +01:00 |
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Zeno Rogue
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ddb5d07ff6
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cleanup in Euclidean
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2019-12-08 10:59:09 +01:00 |
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Zeno Rogue
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8386a14d6a
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'circles' are now drawn on all copies in quotient geometries
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2019-12-06 14:03:02 +01:00 |
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Zeno Rogue
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9ed9c84b33
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changed gmatrix to simply use hdist0 instead of case-based
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2019-12-06 13:04:57 +01:00 |
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Zeno Rogue
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8ce6135599
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fixed optimization in S2xE
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2019-12-06 13:04:17 +01:00 |
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Zeno Rogue
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63c4886722
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replaced product drawing with the general routine
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2019-12-06 12:13:09 +01:00 |
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Zeno Rogue
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ac9d18adfb
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simplified the drawing algo for product
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2019-12-06 11:47:26 +01:00 |
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Zeno Rogue
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d7eed402a7
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fixed E2xE quotient spaces
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2019-11-30 18:06:48 +01:00 |
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Zeno Rogue
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aa297504a8
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on-petrify crash should be fixed
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2019-11-30 18:06:47 +01:00 |
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Zeno Rogue
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1cba452f07
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rewritten the Euclidean geometry
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2019-11-30 18:06:47 +01:00 |
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Zeno Rogue
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622b683e33
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drawcell parameter is now cell, not cellwalker (need to check half-elliptic)
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2019-11-30 18:04:54 +01:00 |
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Zeno Rogue
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40bbd25905
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fixed Hall of Mirrors
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2019-11-24 00:46:08 +01:00 |
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Zeno Rogue
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982f01e6e5
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tracking the specific copy of the player in confusing geometries
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2019-11-23 19:05:24 +01:00 |
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Zeno Rogue
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eaffa3a66f
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patterns:: innerwalls setting
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2019-11-16 01:38:55 +01:00 |
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Zeno Rogue
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5ff7266877
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Crosses in the Graveyard are now arranged in a symmetric pattern
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2019-11-14 16:58:36 +01:00 |
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Zeno Rogue
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aeaaf7586a
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refactored map functions: ddspin, iddspin, spacedist, spin_angle, virtualRebase[simple], adj
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2019-11-14 16:51:50 +01:00 |
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Zeno Rogue
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ef9e2236ba
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viewctr is no more... major reduction of redundancy/complexity
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2019-11-14 00:26:50 +01:00 |
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