Commit Graph

153 Commits

Author SHA1 Message Date
Zeno Rogue bf108b671b reversed aura when vid.alpha <= -1 2018-02-20 22:17:47 +01:00
Zeno Rogue beffe5b756 fixed screensize/radius in portrait 2018-02-20 22:11:39 +01:00
Zeno Rogue 0412ea7b7c glhr::id is now a constant; streamlined applymatrix 2018-02-20 11:30:39 +01:00
Zeno Rogue 7218d95ce4 fixed particle transparency 2018-02-12 00:07:22 +01:00
Zeno Rogue 42cb45e720 fixed Mercury Rivers 2018-02-11 23:30:00 +01:00
Zeno Rogue cab8a0a38f Works online now! 2018-02-11 19:08:17 +01:00
Zeno Rogue 1391a7fe4d more shader cleanup 2018-02-10 18:21:19 +01:00
Zeno Rogue e16320278e fixed the 3D effect on graves 2018-02-10 15:18:03 +01:00
Zeno Rogue 120797d7ce uniformizing vertex attribute arrays 2018-02-09 01:46:14 +01:00
Zeno Rogue 64adb6f0ea updated the header comments to 2018, also added the missing ones 2018-02-09 00:40:26 +01:00
Zeno Rogue 4966bde3d4 started work on shaders.cpp 2018-02-09 00:29:20 +01:00
Zeno Rogue 6c5ce655bb converted if sequences to case instructions 2018-02-05 01:17:11 +01:00
Zeno Rogue d3d6eec424 touch-based rug movement in android 2018-02-03 20:04:19 +01:00
Zeno Rogue b3f047ea6a reworked 3D vision 2018-02-03 13:41:49 +01:00
Zeno Rogue 2dbfc6a4ec dont_face_pc commandline option 2018-01-31 00:10:44 +01:00
Zeno Rogue 1d5259c074 use checktide always when sightrange>7 2018-01-29 16:28:06 +01:00
Zeno Rogue d0bee1b335 rosescent over chasm is now visible 2018-01-25 23:47:38 +01:00
Zeno Rogue 91a07dd856 removed debug display 2018-01-25 17:42:20 +01:00
Zeno Rogue 3a52193426 external additions can wrap drawthemap 2018-01-25 17:22:04 +01:00
Zeno Rogue 5bd024dba3 attack animations 2018-01-25 17:19:50 +01:00
Zeno Rogue 846df5d84f no more weird flashes 2018-01-20 17:52:59 +01:00
Zeno Rogue 0f13eae87d a single function clearAnimations 2018-01-13 19:20:46 +01:00
Zeno Rogue f82c07e5a6 drawFlashes no longer tries to draw a flash in a gmatrix-less position 2018-01-13 01:29:29 +01:00
Zeno Rogue eeaebf1266 fixed a crash when drawing Compass in items [would not normally happen but still] 2018-01-11 23:18:43 +01:00
Zeno Rogue 2afe841a50 improved Worm/Tentacle/Snake graphics 2018-01-11 23:18:02 +01:00
Zeno Rogue e77314dbc1 fixed some bugs with Snake Nest generation 2018-01-06 23:39:10 +01:00
Zeno Rogue 5bf6d54c7d changed chamfered to bitruncated 2018-01-06 22:34:03 +01:00
Zeno Rogue 3fc196e0c0 fixed CAP_TEXTURE disabling 2018-01-05 17:30:03 +01:00
Zeno Rogue b1a5aa19fa fixed snake butt graphics in the Snake Nest 2018-01-05 15:49:50 +01:00
Zeno Rogue 1c74bcb4c8 monsters no longer inconsistently try to look at the player in quotient geometries 2018-01-05 14:18:14 +01:00
Zeno Rogue 495dbba809 renamed 'truncated' to 'chamfered' 2018-01-04 18:39:04 +01:00
Zeno Rogue 28a3861dd5 Ruin wall colors 2018-01-04 18:26:38 +01:00
Zeno Rogue 9bfb1ecddf graphics/theming for Jelly/Ruins 2018-01-04 15:46:06 +01:00
Zeno Rogue 47f4b9eee8 treasure theming for Switch; triangular seaglass 2018-01-04 14:19:27 +01:00
Zeno Rogue 2bb46d36fa Switch floor tiles for more geometries 2018-01-04 14:02:58 +01:00
Zeno Rogue 3b95a9e94f floor riles for Ruins and Switch 2018-01-04 13:48:31 +01:00
Zeno Rogue 1a841aaa4a graphics for Crusher/Slaying 2018-01-03 22:32:34 +01:00
Zeno Rogue 1e85e21fb4 renamed enums for Invincible -> Ruins 2018-01-03 21:51:11 +01:00
Zeno Rogue a8460b1ac7 Theming Ruins. Implemented Orb of Slaying (also cleaning up some kill/stun/Vizier code). 2018-01-03 21:49:14 +01:00
Zeno Rogue 5f1b1a54eb Invinc monsters implemented 2018-01-02 11:15:42 +01:00
Zeno Rogue d3e789bc93 Magnetic and Switch V1 2017-12-30 15:12:15 +01:00
Zeno Rogue 6ab3cacd08 fixed the things broken by Euclidean/a38 pattern changes 2017-12-29 13:32:29 +01:00
Zeno Rogue 5f5c86e529 new land: Docks 2017-12-29 01:10:47 +01:00
Zeno Rogue 11569c693d big change: more configuration for the torus (and also Klein bottle) 2017-12-28 16:46:10 +01:00
Zeno Rogue d67ca714fd fixed Euclidean reptiles 2017-12-27 22:10:50 +01:00
Zeno Rogue ae70662495 moving the screen center 2017-12-25 10:26:50 +01:00
Zeno Rogue 5a2ae1a865 simplified cellgroups 2017-12-22 21:37:30 +01:00
Zeno Rogue 102b9cb4c3 lmouseover determined correctly in graph editor 2017-12-22 20:58:47 +01:00
Zeno Rogue b71add5f34 fixed grid markers for Alchemists when items appear 2017-12-21 15:14:54 +01:00
Zeno Rogue f7b5a1b44f save full texture images 2017-12-21 14:05:07 +01:00