Zeno Rogue
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b123900b52
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fixed camera angle: aura and shader projection
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2023-08-15 16:01:38 +02:00 |
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Zeno Rogue
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67d38feabd
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camera_angle now uses matrix dialog
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2023-08-14 18:08:28 +02:00 |
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Zeno Rogue
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6806a0e7e3
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renamed apply_ori to more intuitive scr_to_ori, also invert the matrix
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2023-08-14 11:08:37 +02:00 |
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Zeno Rogue
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1554caa7b4
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rotations are now represented as matrices, not angles
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2023-08-08 16:27:52 +02:00 |
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Zeno Rogue
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aa729c912c
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fixed stereo_alpha in some geometries
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2023-06-10 10:35:09 +02:00 |
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Zeno Rogue
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e6738f6c20
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semidirect rendering
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2023-05-15 02:50:41 +02:00 |
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Zeno Rogue
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1b7f4b869e
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new Conformal Square projection (with transition and shader and Euclidean form)
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2023-03-19 12:21:05 +01:00 |
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Zeno Rogue
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eb867ecccc
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fog color is now model color if the projection is not perspective
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2023-03-16 14:48:16 +01:00 |
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Zeno Rogue
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2a45504580
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fixed the shader ID
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2023-03-16 14:47:39 +01:00 |
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Zeno Rogue
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395cbf3668
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nilv:: the Nil model is now changeable
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2023-01-30 00:02:13 +01:00 |
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Zeno Rogue
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85dffdbeff
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rewritten the embeddings more nicely
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2023-01-27 00:27:10 +01:00 |
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Zeno Rogue
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7068b41d28
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fixes to Lie log/exp in SL2
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2022-12-29 21:19:08 +01:00 |
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Zeno Rogue
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86492d1181
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Improved the UI for 'geodesic movement' setting, and also make it work correctly in SL2 and hyperbolic geometries
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2022-12-25 12:14:36 +01:00 |
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Zeno Rogue
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e9c04e1e77
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Sol/NIH geometries now have separate gc constants
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2022-12-13 19:46:57 +01:00 |
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Zeno Rogue
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3e733ae6e9
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Big change: spatial_embedding option
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2022-12-09 02:33:15 +01:00 |
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Zeno Rogue
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06523e063e
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used cyclefix and raddif in more places; (c)spin90, (c)spin180 and spin180 functions; rephrased M_PI in terms of TAU and x._deg when applicable
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2022-11-13 16:22:55 +01:00 |
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Zeno Rogue
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a7ca4c2902
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relativistic projections added
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2022-10-14 00:56:48 +02:00 |
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Zeno Rogue
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7a6df6f060
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fixed GF_NO_FOG
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2022-10-14 00:55:34 +02:00 |
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Zeno Rogue
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d218896b63
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sl2:: more projections allowed
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2022-10-14 00:54:31 +02:00 |
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Zeno Rogue
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73c689211f
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shader flag to use no fog -- useful to display ultra-ideal points
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2022-10-11 19:56:37 +02:00 |
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Zeno Rogue
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5c97fbb06e
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another fix to Panini
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2022-08-23 21:52:36 +02:00 |
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Zeno Rogue
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c7663c83be
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fixed a bug in stereographic projection
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2022-08-12 09:07:19 +02:00 |
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Zeno Rogue
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4892541287
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added comments for sl:: parameters, set them as param_, renamed steps to shader_iterations
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2022-05-28 18:43:43 +02:00 |
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Zeno Rogue
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a6dc4b9314
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new projections mostly for Solv: Lie perspective and Lie orthogonal
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2022-05-17 09:45:09 +02:00 |
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Zeno Rogue
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8c0600d8fe
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logarithmic fog parameter (logfog)
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2022-04-07 20:50:59 +02:00 |
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Zeno Rogue
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642f0899b5
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fixed box display which sometimes removed parts of the picture
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2021-09-30 13:22:48 +02:00 |
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Zeno Rogue
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96c143da8e
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backandfront projection option
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2021-09-18 01:39:09 +02:00 |
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Zeno Rogue
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e8e6d0aa25
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two-sided display of hyperbolic disk with -1<pconf.alpha<0
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2021-09-16 22:26:23 +02:00 |
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Zeno Rogue
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663e334e38
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intra:: first version
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2021-09-16 21:30:26 +02:00 |
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Zeno Rogue
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c49bf13bbc
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Panini/stereo projection now works in the 'single' VR screen (didn't work correctly) but not on the eyes (did work)
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2021-06-01 13:07:55 +02:00 |
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Zeno Rogue
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b597c538ef
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fixed missing discard
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2021-04-15 19:08:35 +02:00 |
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Zeno Rogue
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d7d29d8827
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shaders:: fixed fog
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2021-04-12 13:57:11 +02:00 |
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Zeno Rogue
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0f081fb1ab
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stereographic projection added
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2021-03-21 12:51:50 +01:00 |
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Zeno Rogue
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56485f20a9
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various changes and fixes to make coolfog and sky work correctly in VR
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2021-03-09 13:12:53 +01:00 |
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Zeno Rogue
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f73bb98a27
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fixed unused variable under some settings
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2021-01-02 16:58:15 +01:00 |
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Zeno Rogue
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e5a7fc9ab9
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in truesim, the shader will not recoordinate H3 to azimuthal equidistant; also fixed distfun
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2020-12-31 19:11:14 +01:00 |
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Zeno Rogue
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cec8a40786
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correct equidistant in H3
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2020-12-31 19:11:14 +01:00 |
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Zeno Rogue
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9dfa4516ed
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vr:: implemented eCompScreen::single
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2020-12-31 19:11:14 +01:00 |
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Zeno Rogue
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e4e1a856e6
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replace vrhr::state checking with nicer functions
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2020-12-31 19:11:14 +01:00 |
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Zeno Rogue
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38eb8c5122
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disk model in Euclidean and hyperbolic
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2020-12-31 19:11:13 +01:00 |
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Zeno Rogue
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f9d65a2e37
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added some missing CAP_VR guards, more work on 2D in VR
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2020-12-31 19:11:13 +01:00 |
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Zeno Rogue
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319bd1574f
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VR in non-perspective models
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2020-12-26 23:00:51 +01:00 |
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Zeno Rogue
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6eaae5c206
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fixed 3D perspective rendering without CAP_VR
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2020-12-06 20:48:03 +01:00 |
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Zeno Rogue
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0de8ce9a10
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initial implementation of VR
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2020-11-22 17:58:40 +01:00 |
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Zeno Rogue
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72b7cffcaf
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do not use Panini while panini off
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2020-11-19 18:17:49 +01:00 |
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Zeno Rogue
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73cc3c549f
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fixup: Panini is available in any PERS3 (including rug, excluding box)
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2020-11-14 12:52:08 +01:00 |
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Zeno Rogue
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f0a98bbc55
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fixed the positioning in TPP
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2020-11-07 15:43:09 +01:00 |
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Zeno Rogue
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1198c4467c
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fixed projections other than perspective not working in 2.5D
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2020-11-07 15:06:45 +01:00 |
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Zeno Rogue
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fd9fb83540
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panini: frustum_culling disabling done nicely
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2020-11-01 21:38:45 +01:00 |
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Zeno Rogue
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6513b3a87e
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Panini projection
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2020-11-01 21:20:54 +01:00 |
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