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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-27 22:39:53 +00:00
Commit Graph

140 Commits

Author SHA1 Message Date
Zeno Rogue
e1ec5dbf03 disabled Camelot in 3D fullgames 2019-09-12 22:50:11 +02:00
Zeno Rogue
017afc59f1 denser Crossroads in Sol 2019-09-12 22:50:09 +02:00
Zeno Rogue
fff0cd1d3e land improvements in Sol/Penrose/B4 2019-09-12 22:50:09 +02:00
Zeno Rogue
b2e8a869cb updir and expansion functions in binarytiling 2019-09-12 22:50:09 +02:00
Zeno Rogue
cf496e8940 kite-and-dart tiling 2019-09-12 22:50:09 +02:00
Zeno Rogue
946570da31 moved zpush from 3dmodels to hyperpoint 2019-09-12 22:50:09 +02:00
Zeno Rogue
c039f229e3 better sky for R'Lyeh, Temple, and Ruined City 2019-09-12 22:50:07 +02:00
Zeno Rogue
db38e0a271 dual:: narrower Crossroads IV 2019-09-12 22:50:04 +02:00
Zeno Rogue
a49de4530f dual:: added some missing gd->store's 2019-09-12 22:50:04 +02:00
Zeno Rogue
2b1aebb9b4 chaosmode variants (CLI only for now) 2019-09-12 22:50:03 +02:00
Zeno Rogue
c4469d9185 selecting a (horo)cyclic/equidistant-based land in the Experiments in Geometry while in standard geometry works now 2019-09-12 22:50:01 +02:00
Zeno Rogue
1c4d86e0e9 3D graphics in 2D (first commit) 2019-09-12 22:43:01 +02:00
Zeno Rogue
c8e950cd40 added some missing CAP_ and MAXMDIM guards 2019-09-12 22:43:01 +02:00
Zeno Rogue
e95fc386e1 fixed crashes in Camelot 2019-09-12 22:42:59 +02:00
Zeno Rogue
f507b7cf55 fixed Orb of the Warp destroyed while refactoring 2019-09-12 22:42:59 +02:00
Zeno Rogue
7c59f572ca 3d:: in Euclidean, lands are generated just like in Crystal 2019-09-12 22:42:59 +02:00
Zeno Rogue
57f2891826 bounded Minefield now works according to the standard Minesweeper rules 2019-09-12 22:42:58 +02:00
Zeno Rogue
0af9df16e4 3d:: Yendorian Forest 2019-09-12 22:38:47 +02:00
Zeno Rogue
837ad2695c fixed buildEquidistant in 3D 2019-09-12 22:38:47 +02:00
Zeno Rogue
4399866100 3d:: walls no longer depend on pseudohept 2019-09-12 22:38:46 +02:00
Zeno Rogue
67ba896be9 3d:: hororec:: nice Temple of Cthulhu 2019-09-12 22:38:46 +02:00
Zeno Rogue
0a0627afc5 selecting horocyclic lands in standard geometry works 2019-09-12 22:38:45 +02:00
Zeno Rogue
b9cbb28d66 3d:: nicer Temple of Cthulhu in horo-triangular 2019-09-12 22:38:45 +02:00
Zeno Rogue
4591c2166e 3d:: binary:: land boundaries 2019-09-12 22:38:45 +02:00
Zeno Rogue
22e65471f2 3d:: improved hyperbolic regular Temple 2019-09-12 22:38:45 +02:00
Zeno Rogue
497f7f6c0f 3d:: reg3:: distances and alt-distances 2019-09-12 22:38:45 +02:00
Zeno Rogue
78d88b5909 improved in the OO fashion: draw, relative_matrix, create_step, and several minor functions are now virtual in hrmap 2019-09-12 22:38:44 +02:00
Zeno Rogue
b17758c77f 3d:: Caribbean no longer freezes in rhombic 2019-09-12 22:38:43 +02:00
Zeno Rogue
b3920f76b0 3D:: Temple of Cthulhu in Euclidean 2019-09-12 22:38:43 +02:00
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3ed2de8519 fixed irregular tilings on quotient spaces; new CLI parameters for irregular 2019-09-12 22:38:43 +02:00
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6c763d5879 regular pattern on 3D Temple of Cthulhu 2019-09-12 22:38:40 +02:00
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31037574f5 CAP_COMPLEX2 first 2019-09-12 22:38:39 +02:00
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c5a771c888 CAP_FIELD part 1 2019-09-12 22:38:39 +02:00
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b25730d5c9 geometry flags part 1 2019-09-12 22:38:39 +02:00
Zeno Rogue
73f1686439 no more Brown generation in PTM Ocean 2019-09-12 22:38:39 +02:00
Zeno Rogue
797a852b31 no more crashes in some Euclidean lands 2019-09-12 22:38:39 +02:00
Zeno Rogue
7c84d2e554 achievements/leaderboards for the new lands/modes 2019-09-12 22:38:38 +02:00
Zeno Rogue
5598bf3e08 brownian:: nicer finding, and theme/balance improvements 2019-09-12 22:38:38 +02:00
Zeno Rogue
6d392ce07e westwall:: initial commit 2019-04-29 17:19:06 +02:00
Zeno Rogue
410c05554c racing:: fixed some lands for racing 2019-04-29 17:19:05 +02:00
Zeno Rogue
d5ce7dc30b racing:: improved Euclidean track generation 2019-04-29 17:19:05 +02:00
Zeno Rogue
74ad8ea135 brownian:: more serious work 2019-04-29 17:19:05 +02:00
Zeno Rogue
36034a1514 fixed some lands generating incorrectly 2019-02-08 16:56:23 +01:00
Zeno Rogue
5bf27db481 removed Lancers and PyroCultists from Camelot if getDistLimit is too low 2019-02-06 18:48:38 +01:00
Zeno Rogue
05df60ae70 more lands implemented for cylinders 2018-12-14 19:27:12 +01:00
Zeno Rogue
e16c4aada7 Hedgehog Warriors are replaced by Fire Cultists in non-3-valent Camelot 2018-12-14 19:27:11 +01:00
Zeno Rogue
000f271552 refactored buildCamelot as a separate function 2018-12-14 19:27:11 +01:00
Zeno Rogue
35b826645c Euclidean Chaos Mode works not only in CR4 2018-12-11 22:10:53 +01:00
Zeno Rogue
bd479d3c41 fixed worldsize display and gp::area for S3==4 2018-12-11 22:10:53 +01:00
Zeno Rogue
e9920d8d57 Chaos mode not works in Euclidean 2018-12-11 22:10:53 +01:00