Zeno Rogue
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0f0c4a5d02
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vr:: point to the correct side of the sphere
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2020-12-31 19:11:14 +01:00 |
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Zeno Rogue
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3186ca3e73
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vr:: UI smaller for now
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2020-12-31 19:11:14 +01:00 |
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Zeno Rogue
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cafc265cc6
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vr:: controller ray now extend to the correct distance
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2020-12-31 19:11:14 +01:00 |
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Zeno Rogue
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1b976d364b
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uniform VR control
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2020-12-31 19:11:14 +01:00 |
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Zeno Rogue
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db46f247c5
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fixed a crash in perspective move
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2020-12-31 19:11:14 +01:00 |
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Zeno Rogue
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4b3b7fead0
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vr:: vr_distance correct in 2.5D
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2020-12-31 19:11:14 +01:00 |
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Zeno Rogue
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9895da1483
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indentation fix
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2020-12-31 19:11:14 +01:00 |
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Zeno Rogue
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9dfa4516ed
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vr:: implemented eCompScreen::single
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2020-12-31 19:11:14 +01:00 |
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Zeno Rogue
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8914330eb2
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vr:: rearranging render() to remember projection data globally
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2020-12-31 19:11:14 +01:00 |
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Zeno Rogue
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e4e1a856e6
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replace vrhr::state checking with nicer functions
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2020-12-31 19:11:14 +01:00 |
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Zeno Rogue
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483ea3369b
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precise VR pointing (in 2D; still need to send keys)
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2020-12-31 19:11:14 +01:00 |
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Zeno Rogue
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e6ff8c041f
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pointing in 2D modes
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2020-12-31 19:11:14 +01:00 |
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Zeno Rogue
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2e0ddd5a48
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vr:: correctly rendered 2D sphere
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2020-12-31 19:11:13 +01:00 |
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Zeno Rogue
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60c3f383b9
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extra commandline option
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2020-12-31 19:11:13 +01:00 |
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Zeno Rogue
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da2042265b
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try to use VR in 2D geometries too
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2020-12-31 19:11:13 +01:00 |
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Zeno Rogue
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ec70119c3e
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moved vr_scale_factor and vr_zshift to pconf, and added some new projection parameters for the future
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2020-12-31 19:11:13 +01:00 |
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Zeno Rogue
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319bd1574f
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VR in non-perspective models
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2020-12-26 23:00:51 +01:00 |
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Zeno Rogue
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926ca2808a
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vr:: works with raycasting
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2020-12-26 21:13:32 +01:00 |
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Zeno Rogue
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cd9b8d57ab
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fixed reference/equidistant in nonisotropic
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2020-11-22 20:00:43 +01:00 |
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Zeno Rogue
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ffcda7f602
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vr:: fixes to spinEdge
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2020-11-22 20:00:43 +01:00 |
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Zeno Rogue
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7e3ecab8ed
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vr:: two new actions
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2020-11-22 17:58:40 +01:00 |
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Zeno Rogue
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29c1676c75
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vr:: changed the default settings
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2020-11-22 17:58:40 +01:00 |
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Zeno Rogue
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0de8ce9a10
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initial implementation of VR
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2020-11-22 17:58:40 +01:00 |
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