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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-12-27 10:30:36 +00:00
Commit Graph

231 Commits

Author SHA1 Message Date
Zeno Rogue
d11044a80a refactoring: sval/aitmp is no more, celllister(manual) used instead 2018-06-28 12:59:35 +02:00
Zeno Rogue
c3feb7ddb7 a fix to windcodes 2018-06-28 10:38:25 +02:00
Zeno Rogue
82cd394fb0 fixed the windmap in the Field Quotient geometry 2018-06-28 10:26:56 +02:00
Zeno Rogue
030377583c changed the 'quotient==2' tests to 'geometry == gFieldQuotient' 2018-06-25 23:14:46 +02:00
Zeno Rogue
63869c6d33 renamed the size function to isize 2018-06-22 14:47:24 +02:00
Zeno Rogue
8f8a259992 new quotient geometries 2018-06-22 01:48:46 +02:00
Zeno Rogue
35301f0a68 movement animations now work in quotient geometries 2018-06-17 17:51:26 +02:00
Zeno Rogue
c0266a7164 renamed 'near' to 'isnear' ('near' is a non-standard keyword) 2018-06-13 00:42:27 +02:00
Zeno Rogue
56baba800b moved more includes to sysconfig.h 2018-06-12 23:10:20 +02:00
Zeno Rogue
4c619e60dd moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library 2018-06-11 01:58:31 +02:00
Zeno Rogue
39db828a38 Fixed the bugs with computing fieldpattern not in hyperbolic geometry (memory error + canvas crashes) 2018-05-09 21:32:31 +02:00
Zeno Rogue
081913fc4e fixed the Kraken movement (kraken_pseudohept not used in one place) 2018-05-08 01:59:29 +02:00
Zeno Rogue
d9381c7284 Clearing in bounded geometries 2018-04-14 10:24:02 +02:00
Zeno Rogue
90ff8c49dc marked land quality in gp, fixed some bugs 2018-04-10 08:05:35 +02:00
Zeno Rogue
830785990c renamed whirl to goldberg 2018-04-09 17:40:12 +02:00
Zeno Rogue
22a92059b6 whirl 2018-04-03 23:39:18 +02:00
Zeno Rogue
229f717678 split sight/game/generation range; bonuses instead of absolute values 2018-04-03 23:34:47 +02:00
Zeno Rogue
2ea4b1df04 no Dragons in the herds, Worms only a few steps 2018-03-24 16:24:08 +01:00
Zeno Rogue
ac37b6df99 more elegant cellwalkers 2018-03-24 12:59:01 +01:00
Zeno Rogue
bcf5e984ad Illusions ignore plates (does not change much?) 2018-02-12 00:06:11 +01:00
Zeno Rogue
64adb6f0ea updated the header comments to 2018, also added the missing ones 2018-02-09 00:40:26 +01:00
Zeno Rogue
22d3d2590f some work on the savemem feature 2018-01-26 01:45:49 +01:00
Zeno Rogue
3095afc94b cellid / fixed some situations when the same seed did not reproduce the same game / fixed a bug with multi::cpid overflow / golems no longer consider Orbs of Safety safe 2018-01-13 19:23:02 +01:00
Zeno Rogue
eda021dd2a one more place 2018-01-13 17:09:55 +01:00
Zeno Rogue
c12f682d63 a reference to vector in elec::connect fixed 2018-01-13 17:09:26 +01:00
Zeno Rogue
5bf6d54c7d changed chamfered to bitruncated 2018-01-06 22:34:03 +01:00
Zeno Rogue
495dbba809 renamed 'truncated' to 'chamfered' 2018-01-04 18:39:04 +01:00
Zeno Rogue
a8460b1ac7 Theming Ruins. Implemented Orb of Slaying (also cleaning up some kill/stun/Vizier code). 2018-01-03 21:49:14 +01:00
Zeno Rogue
9d1fe00d8f Orb of Magnetism. Orb of Phasing. Also fixed Aether in Whirlpool. 2017-12-30 23:47:10 +01:00
Zeno Rogue
cafe34ad48 fixed circle/horocycle/equidistant-based lands in euclid4 2017-12-29 14:20:38 +01:00
Zeno Rogue
5f5c86e529 new land: Docks 2017-12-29 01:10:47 +01:00
Zeno Rogue
11569c693d big change: more configuration for the torus (and also Klein bottle) 2017-12-28 16:46:10 +01:00
Zeno Rogue
64618f5abb magma spreads to flammable 2017-12-21 15:12:25 +01:00
Zeno Rogue
214af58f7c don't edit buggy dragons while still in the Map Editor 2017-11-13 00:34:49 +01:00
Zeno Rogue
35b192405d fixed some references to fp43; preradom patterns no longer crash in Torus 2017-11-06 23:29:10 +01:00
Zeno Rogue
456ef9cfcf adjusted hiveradius in weirdhyperbolic 2017-11-03 22:25:08 +01:00
Zeno Rogue
8754d7d3be fixed Fieldquotient Prairie 2017-11-03 22:19:45 +01:00
Zeno Rogue
7aa2d90142 Cubic Windy Plains 2017-11-03 20:55:41 +01:00
Zeno Rogue
3100c0bc9c fixed special cases of the Whirlpool 2017-10-30 23:57:46 +01:00
Zeno Rogue
f860554c9f more special cases fixed 2017-10-30 22:47:07 +01:00
Zeno Rogue
ccbe7feb96 made the equidistant lands generate something without crashing in all geometries 2017-10-30 19:12:33 +01:00
Zeno Rogue
ae5938e1a4 renamed the variable 'purehepta' to 'nontruncated' 2017-10-30 12:24:41 +01:00
Zeno Rogue
055307712a improved Camelot, Temple; fixed Whirlpool 2017-10-30 10:29:15 +01:00
Zeno Rogue
e492ea09d9 fixed the list of lands where windmap is necessary 2017-10-30 09:04:46 +01:00
Zeno Rogue
2fea184bc6 further rearranging 2017-10-29 14:19:51 +01:00
Zeno Rogue
c25e1dbdd1 improved tryagain -- more tries if necessary, less tries if not 2017-10-29 12:20:06 +01:00
Zeno Rogue
345bd94c0d parially done mirrors; field pattern in weirdhyperbolic; fake other patterns in weirdhyperbolic 2017-10-29 10:52:02 +01:00
Zeno Rogue
016ade10c6 lots of work on the new geometries 2017-10-29 01:57:34 +02:00
Zeno Rogue
8a44a09de5 octagonal geometry and 10.0g 2017-10-27 20:07:58 +02:00
Zeno Rogue
d8b908b89d break ice into Cocytus 2017-10-17 01:51:27 +02:00
Zeno Rogue
1975069797 Terracotta now works in shmup 2017-10-12 11:33:26 +02:00
Zeno Rogue
c09d9532ef randomized windmap placement; Safety is now marked as 'dangerous' in Volcanic 2017-10-12 00:20:18 +02:00
Zeno Rogue
035f1ad8de magma fills water, wolves change 2017-10-10 12:42:30 +02:00
Zeno Rogue
f1bba9de0d landgen refactoring 2017-10-08 12:10:40 +02:00
Zeno Rogue
fe34a4a555 new lands for 10.1 -- initial commit 2017-09-30 11:46:41 +02:00
Zeno Rogue
14e4fe9a60 ... one more fix 2017-09-30 11:42:45 +02:00
Zeno Rogue
e2c66abf5b fixed Hall of Mirrors with high sightrange 2017-09-30 11:41:29 +02:00
Zeno Rogue
edc70be39e fixed the special case when the checkmate rule did not work with mirrored mimics 2017-09-17 13:37:05 +02:00
Zeno Rogue
65fb018ff8 fixed the mirror glitches 2017-09-17 12:32:31 +02:00
Zeno Rogue
546c1f4ef0 fixed the mirror cache 2017-09-17 12:28:44 +02:00
Zeno Rogue
85c46220f6 10.0m, and some unfinished features for 10.1 ;) 2017-09-03 21:12:44 +02:00
Zeno Rogue
3e0e789434 Orb of Stone over water produces bridges now. You can use Orb of Matter over temporary bridge again to create a wall. Fixed some ways of producing permanent land in the Whirlpool. 2017-09-03 12:01:31 +02:00
Zeno Rogue
7a6ed68653 offscreen fire heating Icy up was buggy -- removing 2017-09-03 00:56:14 +02:00
Zeno Rogue
5e0afffb63 Fire spreading is now simulated in the whole generated part of the world. 2017-09-03 00:33:35 +02:00
Zeno Rogue
b8f7675878 Automatic evoking of Beauty/Freedom/Sword/SwordII on Inventory 2017-08-14 21:32:02 +02:00
Zeno Rogue
ab6c66a2fa fixed Orbs in Whirlpool yet again 2017-08-14 20:31:43 +02:00
Zeno Rogue
f2b34f8466 fixed the orb generation in the Whirlpool in OSM 2017-08-13 21:16:59 +02:00
Zeno Rogue
130fefa4c4 10.0g 2017-08-06 14:50:16 +02:00
Zeno Rogue
cc03560389 10.0d 2017-07-25 00:21:36 +02:00
Zeno Rogue
8cb8e2a3ec updated to 10.0c 2017-07-23 01:33:27 +02:00
Zeno Rogue
ce5650a81f 10.0 2017-07-16 23:00:55 +02:00
Zeno Rogue
94efef5d65 further work for 10.0 2017-07-12 18:03:53 +02:00
Zeno Rogue
069f7b0caf Major refactoring, multisampling 2017-07-10 20:47:38 +02:00
Zeno Rogue
22c9217219 work in progress for 10.0 2017-07-04 15:38:33 +02:00
Zeno Rogue
4addcaa71f update to 9.4l 2017-06-09 03:41:33 +02:00
Zeno Rogue
c2cff957cf update to 9.4k 2017-05-31 18:33:50 +02:00
Zeno Rogue
adcb05f256 a HUD for square screens; graphical images in HUD 2017-05-29 00:16:17 +02:00
Zeno Rogue
c52625e7ca Updated to 9.4g (mostly tutorial fixes) 2017-04-14 20:12:23 +02:00
Zeno Rogue
645a64e8c9 expansion, ctrl+E cheat, fix with distance calculation 2017-04-04 11:13:15 +02:00
Zeno Rogue
58e053f183 Updated the source files to 9.4c 2017-03-23 11:53:57 +01:00
Eryk Kopczyński
3237ff455e Updated to 8.3j 2016-08-26 11:58:03 +02:00