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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-12-27 02:20:36 +00:00
Commit Graph

2270 Commits

Author SHA1 Message Date
Zeno Rogue
90c024822e makeEmpty in Wild West no longer destroys nearby Great Walls 2018-12-11 22:10:53 +01:00
Zeno Rogue
c45fa9bd9a refactored binarytiling::parabolic to parabolic1 in hyperpoint 2018-12-11 22:10:53 +01:00
Zeno Rogue
8866bc889d string editor now may restrict the available keys 2018-11-24 22:55:07 +01:00
Zeno Rogue
2fa265ac10 implemented a better system for logging and binary output 2018-11-24 21:23:02 +01:00
Zeno Rogue
0b09498ba1 rogueviz:: removed patterngen.cpp from RogueViz makefile 2018-11-24 17:22:41 +01:00
Zeno Rogue
18d832dd5f fixed modecodes for the new surfaces 2018-11-24 02:32:46 +01:00
Zeno Rogue
7bb72d0817 rogueviz:: fixed to drawStandard in Banach-Tarski 2018-11-24 02:08:27 +01:00
Zeno Rogue
6336fe9db6 rogueviz::kohonen:: halt with error when reading graph unsuccessfully 2018-11-24 01:31:15 +01:00
Zeno Rogue
0d691ab16a fixup: missing drawStandard 2018-11-24 01:30:49 +01:00
Zeno Rogue
9ab64e9d8e generators included 2018-11-24 00:03:37 +01:00
Zeno Rogue
64da329f8e added new quotient spaces: Bring's, Schmutz's M(2), Schmutz's M(3) 2018-11-23 23:46:26 +01:00
Zeno Rogue
b4671e4d50 standard draw algorithm no longer recursive; prettier gp::drawrec 2018-11-23 23:45:16 +01:00
Zeno Rogue
62a5c0abac more stable quotient space generation 2018-11-23 23:44:12 +01:00
Zeno Rogue
e697cb57cb Macbeath surface 2018-11-23 03:10:57 +01:00
Zeno Rogue
a1225228d8 fixed halfplane model orientation shaderside 2018-11-22 22:10:27 +01:00
Zeno Rogue
2c8089034a fixed the version number in README 2018-11-20 19:04:24 +01:00
Zeno Rogue
98a5fdb556 10.5a 2018-11-20 19:01:35 +01:00
Zeno Rogue
2731367b5d rogueviz::flocking:: flockfollow parameter on CL 2018-11-20 19:01:29 +01:00
Zeno Rogue
0ed74b12c4 fixed the rendering of Hypersian Rug 2018-11-20 19:01:10 +01:00
Zeno Rogue
895081934d rogueviz::flocking:: ranges adjustable with CL parameters 2018-11-20 12:59:12 +01:00
Zeno Rogue
875743039f rogueviz::flocking:: transparent colors 2018-11-20 12:58:49 +01:00
Zeno Rogue
8b901b1432 fixed a bug: check_range was used instead of coh_range 2018-11-20 12:58:35 +01:00
Zeno Rogue
78c71fadfb rogueviz::flocking:: comments to make it self-contained, better help on range configuration, more general colors 2018-11-20 12:50:00 +01:00
Zeno Rogue
99fc9085ee flock following works better with animations 2018-11-20 00:21:48 +01:00
Zeno Rogue
5e0bd401fc tiny bird and tiny shark shapes, for use in RogueViz 2018-11-20 00:20:11 +01:00
Zeno Rogue
248863ef08 10.5 2018-11-19 22:22:26 +01:00
Zeno Rogue
c117b0e2d0 fixed a crash when jumping on an Orb of Safety 2018-11-19 22:22:16 +01:00
Zeno Rogue
ef7a8b6f76 fix 2018-11-19 22:21:30 +01:00
Zeno Rogue
1baabab161 fixed typo 'halfplane'; added a note when shaderside projections are 2D only for now; translations updated 2018-11-19 20:53:35 +01:00
Zeno Rogue
e25bc8e455 glhr:: shaderside projection for the half-plane model 2018-11-19 20:53:35 +01:00
Zeno Rogue
a282913521 rogueviz::flocking:: follow feature 2018-11-19 20:53:35 +01:00
Zeno Rogue
aba6506124 fixed drawing Goldberg geometries. 2018-11-19 20:53:35 +01:00
Zeno Rogue
dee96fc008 fixed a bug in shmup_configurer 2018-11-19 11:04:55 +01:00
Zeno Rogue
1b74522d08 rogueviz::flocking:: using the exports 2018-11-18 18:26:56 +01:00
Zeno Rogue
34cb90f97c fixed some exports 2018-11-18 18:26:56 +01:00
Zeno Rogue
fecd18b92b rogueviz::flocking:: set showquotients to true 2018-11-18 18:26:56 +01:00
Zeno Rogue
624a6bca3b rogueviz::flocking:: using virtualRebase to make zebra quotient work 2018-11-18 18:26:56 +01:00
Zeno Rogue
be3a464527 rogueviz::flocking:: added some comments 2018-11-18 18:26:56 +01:00
Zeno Rogue
73de211bf2 anims:: record_animation now does shmup::turn, e.g. to work with RogueViz state changes 2018-11-18 18:26:56 +01:00
Zeno Rogue
de2ae6901a rogueviz::flocking:: removed duplicate animation 2018-11-18 18:26:56 +01:00
Zeno Rogue
ad2721a078 rogueviz::flocking:: change simulation precision 2018-11-18 18:26:56 +01:00
Zeno Rogue
50a86d1e88 glhr:: shader-side band now ignores depth 2018-11-18 18:26:56 +01:00
Zeno Rogue
8e2727882e shmup:: rewritten shmup configuration in OOP style 2018-11-18 18:26:56 +01:00
Zeno Rogue
97c405fc87 fixed the player going through walls in shmup 2018-11-18 18:26:56 +01:00
Zeno Rogue
3ef16bf6f3 implemented correctly calc_relative_matrix in Euclidean 2018-11-18 18:26:56 +01:00
Zeno Rogue
eec70d7265 fixed subscreen computations 2018-11-18 18:26:56 +01:00
Zeno Rogue
6213d11d93 rogueviz:: added flocking simulation 2018-11-18 18:26:56 +01:00
Zeno Rogue
0c1d29433c fixed ijkl hotkeys in second player config 2018-11-18 18:26:56 +01:00
Zeno Rogue
d7a235bc8c fixed some shmup-related crashes 2018-11-18 18:26:56 +01:00
Zeno Rogue
e7b90fdb05 fixed some minor issues with HyperRogue's 3D 2018-11-18 18:26:56 +01:00