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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-27 14:37:16 +00:00
Commit Graph

998 Commits

Author SHA1 Message Date
Zeno Rogue
6078f53dbc fixed colors in coxeter 2021-11-07 09:07:51 +01:00
Zeno Rogue
3ece943c9f fixup to intra editing (point_direction was missing) 2021-09-18 01:39:30 +02:00
Zeno Rogue
663e334e38 intra:: first version 2021-09-16 21:30:26 +02:00
Zeno Rogue
bdeee41e98 fixed rot spaces 2021-08-08 17:11:05 +02:00
Zeno Rogue
8ca6d3407a
Merge pull request #271 from jruderman/nestcolors
Adjust Snake Nest colors so drawMonster can add them without overflowing to black
2021-08-04 19:14:43 +02:00
Jesse Ruderman
07035f3c09 Fix raised colors in Snake Nest 2021-08-02 19:40:05 -07:00
Jesse Ruderman
34b4ffffae Fix highlight colors for snakes 2021-08-02 12:14:21 -07:00
Jesse Ruderman
74ae7a72c5 Adjust Snake Nest colors so drawMonster can add them without overflowing to black 2021-08-02 12:06:10 -07:00
Zeno Rogue
c53270ca16 introduced rulegen.cpp which generates strict_tree_rules for arb 2021-07-31 15:13:44 +02:00
Arthur O'Dwyer
67a54d3aa1 Finish replacing macro ADC with plain old code. 2021-07-18 17:43:03 -04:00
Arthur O'Dwyer
3c8a9e5274 Replace macro ADC with a plain old function hr::span_at. 2021-07-18 17:30:07 -04:00
Arthur O'Dwyer
74052ef2bf Replace IF_KEY_EXISTS with a plain old function, not a macro. 2021-07-18 17:21:38 -04:00
Zeno Rogue
65065c7e69 Merge branch 'master' of https://github.com/zenorogue/hyperrogue 2021-07-18 18:33:02 +02:00
Zeno Rogue
7f3382c08f
Merge pull request #241 from jruderman/mutivy_stun
ASCII monsters: don't draw stun stars for Mutant Ivy
2021-07-18 12:23:30 +02:00
Zeno Rogue
cd60b0ffb3 renamed IF_MAP_CONTAINS_KEY to IF_KEY_EXISTS, and used a better implementation 2021-07-18 12:19:49 +02:00
Zeno Rogue
18c6aa7823 ADC now checks IF_MAP_CONTAINS_KEY 2021-07-18 11:53:35 +02:00
Jesse Ruderman
c24e32de7c ASCII monsters: don't draw stun stars for Mutant Ivy 2021-07-17 02:24:38 -07:00
Zeno Rogue
5c21b64060 reg3:: new variation, bch_oct 2021-07-13 15:12:03 +02:00
Zeno Rogue
c4e85c16d3 full cellshape computed in hybrid geometries 2021-07-12 20:54:16 +02:00
Zeno Rogue
44ac254f98
Merge pull request #224 from jruderman/ub_familiar
Fix UB drawing Familiar's eye
2021-07-12 09:44:37 +02:00
Jesse Ruderman
0c810d0f8d Fix UB: use unsigned add for draugr's cloak color 2021-07-11 20:02:35 -07:00
Jesse Ruderman
0c83642f20 Fix UB drawing Familiar's eye 2021-07-11 19:56:29 -07:00
Zeno Rogue
7da49c9d2f fixed Nil and Sol 2021-07-09 22:32:00 +02:00
Zeno Rogue
9a319e2d2a refactored shvid_full and wall_offset as virtual functions 2021-07-09 22:32:00 +02:00
Zeno Rogue
3e1e0f3f18 renamed get_face_vertices to get_face_vertex_count, and added new get_face_vertices 2021-07-07 23:32:22 +02:00
Zeno Rogue
567436ed2f CLI option -uqf 2021-07-07 18:26:40 +02:00
Zeno Rogue
f8d406a458 basic darkval for subcubes 2021-07-07 18:26:14 +02:00
Zeno Rogue
4b3f72cc56 3D variations: subcubes 2021-07-07 01:48:20 +02:00
Zeno Rogue
910d312acd fixed item graphics 2021-06-17 09:44:48 +02:00
Zeno Rogue
b71e436cb6 added some missing CAP_* guards 2021-06-09 04:33:55 +02:00
Zeno Rogue
f94163bb78 curses thrown are now animated 2021-06-06 10:35:55 +02:00
Zeno Rogue
63570af240 XGD: filled circles and start with clearscreen 2021-06-03 13:26:10 +02:00
Zeno Rogue
be5194958e refactored to use isDie if applicable 2021-06-01 13:07:56 +02:00
Zeno Rogue
874ede836d fixed face_the_player to orient ASCII correctly in VR 2021-06-01 13:07:55 +02:00
Zeno Rogue
db06438823 brought back the color for laDice 2021-06-01 13:07:55 +02:00
Zeno Rogue
12c1009039 improved theme for Dice Heaven and Cursed Canyon 2021-06-01 13:07:55 +02:00
Zeno Rogue
2973cada6d dice:: added Angry Dice 2021-06-01 13:07:55 +02:00
Zeno Rogue
6a6ed4ea0d first version of the Land of Dice 2021-06-01 13:07:36 +02:00
Zeno Rogue
b879682d82 added lmouseover_distant 2021-06-01 13:07:36 +02:00
Zeno Rogue
773e3afd7c floor color for laCursed 2021-05-23 16:00:50 +02:00
Zeno Rogue
8f4a0935b9 more XLAT refactoring, and preparation for gentrans.cpp 2021-05-23 16:00:50 +02:00
Zeno Rogue
0f767e16b6 XLAT refactor continued 2021-05-23 16:00:50 +02:00
Zeno Rogue
99d8e8d424 graphical effects for some curses 2021-05-23 16:00:49 +02:00
Zeno Rogue
e78a170e7e added some missing CAP_SDL and CAP_GL guards 2021-05-23 16:00:49 +02:00
Zeno Rogue
d22965a1da monster added: Hag 2021-05-17 14:18:45 +02:00
Zeno Rogue
bdc428e8b1 MAXMDIM guard 2021-05-09 02:25:41 +02:00
Zeno Rogue
6504e949b9 no inner line drawn in rings 2021-05-09 02:25:05 +02:00
Zeno Rogue
61891c4eb8 implemented curses 2021-05-02 15:16:29 +02:00
Zeno Rogue
46683b06fe extra Orb shapes 2021-05-02 13:39:09 +02:00
Zeno Rogue
3146fdd02f hybrid:: draw_underlying_space no longer covers the screen in e2xe, and also fixed the orientation in product 2021-05-01 14:14:28 +02:00