Finish replacing macro ADC with plain old code.

This commit is contained in:
Arthur O'Dwyer 2021-07-18 17:37:56 -04:00
parent d606c3183b
commit 67a54d3aa1
1 changed files with 29 additions and 17 deletions

View File

@ -62,7 +62,6 @@ hr::span<const shiftmatrix> span_at(const Map& map, const Key& key) {
auto it = map.find(key);
return (it == map.end()) ? hr::span<const shiftmatrix>() : hr::span<const shiftmatrix>(it->second.data(), it->second.size());
}
#define ADC(V,c) for (const shiftmatrix& V : hr::span_at(current_display->all_drawn_copies, c))
EX hookset<bool(int sym, int uni)> hooks_handleKey;
EX hookset<bool(cell *c, const shiftmatrix& V)> hooks_drawcell;
@ -4378,7 +4377,8 @@ EX void queuecircleat1(cell *c, const shiftmatrix& V, double rad, color_t col) {
EX void queuecircleat(cell *c, double rad, color_t col) {
if(!c) return;
ADC(V, c) queuecircleat1(c, V, rad, col);
for (const shiftmatrix& V : hr::span_at(current_display->all_drawn_copies, c))
queuecircleat1(c, V, rad, col);
}
#endif
@ -4435,10 +4435,11 @@ EX void drawMarkers() {
ignore(ok);
#if CAP_QUEUE
if(haveMount()) ADC(V, dragon::target) {
queuestr(V, 1, "X",
gradient(0, iinf[itOrbDomination].color, -1, sintick(dragon::whichturn == turncount ? 75 : 150), 1));
}
if(haveMount())
for (const shiftmatrix& V : hr::span_at(current_display->all_drawn_copies, dragon::target)) {
queuestr(V, 1, "X",
gradient(0, iinf[itOrbDomination].color, -1, sintick(dragon::whichturn == turncount ? 75 : 150), 1));
}
#endif
/* for(int i=0; i<12; i++) if(c->type == 5 && c->master == &dodecahedron[i])
@ -4553,16 +4554,20 @@ EX void drawMarkers() {
int adj = 1 - ((sword_angles/cwt.at->type)&1);
if(items[itOrbSword]) ADC(V, cwt.at)
queuestr(V * spin(M_PI+(-adj-2*ang)*M_PI/sword_angles) * xpush0(cgi.sword_size), vid.fsize*2, "+", iinf[itOrbSword].color);
if(items[itOrbSword2]) ADC(V, cwt.at)
queuestr(V * spin((-adj-2*ang)*M_PI/sword_angles) * xpush0(-cgi.sword_size), vid.fsize*2, "+", iinf[itOrbSword2].color);
if(items[itOrbSword])
for (const shiftmatrix& V : hr::span_at(current_display->all_drawn_copies, cwt.at))
queuestr(V * spin(M_PI+(-adj-2*ang)*M_PI/sword_angles) * xpush0(cgi.sword_size), vid.fsize*2, "+", iinf[itOrbSword].color);
if(items[itOrbSword2])
for (const shiftmatrix& V : hr::span_at(current_display->all_drawn_copies, cwt.at))
queuestr(V * spin((-adj-2*ang)*M_PI/sword_angles) * xpush0(-cgi.sword_size), vid.fsize*2, "+", iinf[itOrbSword2].color);
}
if(SWORDDIM == 3 && !shmup::on) {
if(items[itOrbSword]) ADC(V, cwt.at)
queuestr(V * sword::dir[multi::cpid].T * xpush0(cgi.sword_size), vid.fsize*2, "+", iinf[itOrbSword].color);
if(items[itOrbSword2]) ADC(V, cwt.at)
queuestr(V * sword::dir[multi::cpid].T * xpush0(-cgi.sword_size), vid.fsize*2, "+", iinf[itOrbSword2].color);
if(items[itOrbSword])
for (const shiftmatrix& V : hr::span_at(current_display->all_drawn_copies, cwt.at))
queuestr(V * sword::dir[multi::cpid].T * xpush0(cgi.sword_size), vid.fsize*2, "+", iinf[itOrbSword].color);
if(items[itOrbSword2])
for (const shiftmatrix& V : hr::span_at(current_display->all_drawn_copies, cwt.at))
queuestr(V * sword::dir[multi::cpid].T * xpush0(-cgi.sword_size), vid.fsize*2, "+", iinf[itOrbSword2].color);
}
}
@ -4620,10 +4625,17 @@ void drawFlashes() {
bool kill = true;
flashdata& f = flashes[k];
bool copies = false;
ADC(V, f.where) copies = true, draw_flash(f, V, kill);
forCellIdEx(c2, id, f.where) if(!copies) ADC(V, c2) {
draw_flash(f, V * currentmap->iadj(f.where, id), kill);
for (const shiftmatrix& V : hr::span_at(current_display->all_drawn_copies, f.where)) {
copies = true;
draw_flash(f, V, kill);
}
forCellIdEx(c2, id, f.where) {
if(!copies) {
for (const shiftmatrix& V : hr::span_at(current_display->all_drawn_copies, c2)) {
draw_flash(f, V * currentmap->iadj(f.where, id), kill);
copies = true;
}
}
}
if(f.t > ticks - 800 && !copies) {
kill = false;