Commit Graph

42 Commits

Author SHA1 Message Date
Zeno Rogue c9a3dde67b Bulls crashing into rock formations now reduce their height, and ones falling from Rock III increase the height when they fall 2021-06-01 13:07:55 +02:00
Zeno Rogue 6fb5cc879e Animated Die are now distinct from HexDemon, for alt geometries 2021-06-01 13:07:55 +02:00
Zeno Rogue 2973cada6d dice:: added Angry Dice 2021-06-01 13:07:55 +02:00
Zeno Rogue d7e2b491ac determinePush now accepts movei instead of c 2021-06-01 13:07:55 +02:00
Zeno Rogue f2ebcc93ea improved dice movement on conflicts 2021-06-01 13:07:36 +02:00
Zeno Rogue 6a6ed4ea0d first version of the Land of Dice 2021-06-01 13:07:36 +02:00
Zeno Rogue ece8c94d4c fixed the Hag's attack 2021-05-23 16:00:50 +02:00
Zeno Rogue a5689de265 shadow now triggers other stuff, not only mines 2021-05-23 16:00:49 +02:00
Zeno Rogue 90c7d31483 fixed the index order for shpos 2021-05-23 16:00:49 +02:00
Zeno Rogue 0562fc4b63 Curse of Fatigue now can be used to fool Ratlings 2021-05-23 16:00:49 +02:00
Zeno Rogue 5e33bd6db7 improved the Hag message to include the curse used 2021-05-23 16:00:49 +02:00
Zeno Rogue 809d1510c2 first approach to Cursed Land 2021-05-17 14:20:02 +02:00
Zeno Rogue d22965a1da monster added: Hag 2021-05-17 14:18:45 +02:00
Zeno Rogue 987b1a88da spawn sounds are not played for monsters entering vision 2021-04-25 11:45:58 +02:00
Zeno Rogue 40d450676e more fixes to multiplayer 2021-03-06 11:46:13 +01:00
Zeno Rogue f3040d439c fixed potential crashes on Ivy errors 2020-12-26 17:22:32 +01:00
Zeno Rogue e13172f9ab fixed crashes caused by missing rev_dir 2020-12-25 06:07:30 +01:00
Zeno Rogue f2e9b371ff fixed counting from -1 in batsAfraid (not sure why it was like that?) 2020-12-25 06:06:43 +01:00
Zeno Rogue 002c1ae7e9 fixed the Princess AI to use pathdist not cpdist 2020-12-25 00:05:33 +01:00
Zeno Rogue 215ed1f338 friends prefer to attack hedgehog warriors/pikemen, rather than making other moves 2020-11-05 15:07:13 +01:00
Zeno Rogue 771fe3458d improved Golem pathfinding 2020-11-05 15:02:47 +01:00
Zeno Rogue 63f895974e improved the checkmove.cpp, also works for golems now 2020-11-05 14:24:01 +01:00
Zeno Rogue 4ce821bf7a fixed Friendly Ghosts 2020-09-21 12:03:19 +02:00
Zeno Rogue a4edd03a8c Reptile counters are now reset when fast creatures move over them 2020-07-24 13:40:07 +02:00
Zeno Rogue c39700d8de added CAP_COMPLEX2 guards 2020-05-22 16:52:30 +02:00
Zeno Rogue ba828ee54c fixed a potential crash in clearshadow() 2020-05-15 11:47:14 +02:00
Zeno Rogue 4648780eb1 fixed Butterflies in non-orientable geometries 2020-04-26 11:02:27 +02:00
Zeno Rogue 97fc244ba9 changed some achievement_gain to achievement_gain_once (this also fixes achievements awarded too soon) 2020-04-06 09:22:05 +02:00
Zeno Rogue 9d292e59fc fixed potential crash in moveIvy 2020-04-05 10:58:56 +02:00
Zeno Rogue 0381999842 Orb of Chaos no longer despecializes Tortoises 2020-03-12 10:22:46 +01:00
Zeno Rogue 362489d629 named Knights 2020-03-07 04:47:11 +01:00
Zeno Rogue a053da7da2 setdist in moveWorm to prevent moving through ungenerated land 2020-03-07 04:47:11 +01:00
Zeno Rogue 5e48af2bb3 world turtles 2020-03-07 04:47:10 +01:00
Zeno Rogue c1c4cea31f replaced clearing::buggyplant with bpdata::buggy 2020-03-07 04:47:10 +01:00
Zeno Rogue 561ce1a141 Orb of Vaulting and Dark Frogs can now jump over trees and explosive barrels 2020-03-07 04:47:10 +01:00
Zeno Rogue 20910ec364 refactored frog_power and a minor fix 2020-03-07 04:47:10 +01:00
Zeno Rogue 688fc50036 Orb of Plague improved 2020-03-07 04:47:10 +01:00
Zeno Rogue e564622a48 rewritten undo: part 1 2020-03-07 04:47:10 +01:00
Zeno Rogue 7e75c28fc1 Frogs implemented 2020-03-07 04:47:10 +01:00
Zeno Rogue 2271a67506 removed the MAX_EDGE limit 2020-01-18 16:03:32 +01:00
Zeno Rogue 9fe2622043 Mutant Ivy regrow 2019-12-26 09:57:09 +01:00
Zeno Rogue 26fb19e7a8 subdivided game.cpp; split movepcto into separate functions 2019-12-08 20:07:02 +01:00