Zeno Rogue
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c3feb7ddb7
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a fix to windcodes
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2018-06-28 10:38:25 +02:00 |
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Zeno Rogue
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82cd394fb0
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fixed the windmap in the Field Quotient geometry
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2018-06-28 10:26:56 +02:00 |
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Zeno Rogue
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030377583c
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changed the 'quotient==2' tests to 'geometry == gFieldQuotient'
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2018-06-25 23:14:46 +02:00 |
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Zeno Rogue
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63869c6d33
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renamed the size function to isize
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2018-06-22 14:47:24 +02:00 |
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Zeno Rogue
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8f8a259992
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new quotient geometries
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2018-06-22 01:48:46 +02:00 |
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Zeno Rogue
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35301f0a68
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movement animations now work in quotient geometries
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2018-06-17 17:51:26 +02:00 |
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Zeno Rogue
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c0266a7164
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renamed 'near' to 'isnear' ('near' is a non-standard keyword)
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2018-06-13 00:42:27 +02:00 |
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Zeno Rogue
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56baba800b
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moved more includes to sysconfig.h
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2018-06-12 23:10:20 +02:00 |
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Zeno Rogue
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4c619e60dd
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moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library
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2018-06-11 01:58:31 +02:00 |
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Zeno Rogue
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39db828a38
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Fixed the bugs with computing fieldpattern not in hyperbolic geometry (memory error + canvas crashes)
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2018-05-09 21:32:31 +02:00 |
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Zeno Rogue
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081913fc4e
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fixed the Kraken movement (kraken_pseudohept not used in one place)
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2018-05-08 01:59:29 +02:00 |
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Zeno Rogue
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d9381c7284
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Clearing in bounded geometries
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2018-04-14 10:24:02 +02:00 |
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Zeno Rogue
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90ff8c49dc
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marked land quality in gp, fixed some bugs
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2018-04-10 08:05:35 +02:00 |
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Zeno Rogue
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830785990c
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renamed whirl to goldberg
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2018-04-09 17:40:12 +02:00 |
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Zeno Rogue
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22a92059b6
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whirl
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2018-04-03 23:39:18 +02:00 |
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Zeno Rogue
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229f717678
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split sight/game/generation range; bonuses instead of absolute values
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2018-04-03 23:34:47 +02:00 |
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Zeno Rogue
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2ea4b1df04
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no Dragons in the herds, Worms only a few steps
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2018-03-24 16:24:08 +01:00 |
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Zeno Rogue
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ac37b6df99
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more elegant cellwalkers
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2018-03-24 12:59:01 +01:00 |
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Zeno Rogue
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bcf5e984ad
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Illusions ignore plates (does not change much?)
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2018-02-12 00:06:11 +01:00 |
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Zeno Rogue
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64adb6f0ea
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updated the header comments to 2018, also added the missing ones
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2018-02-09 00:40:26 +01:00 |
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Zeno Rogue
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22d3d2590f
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some work on the savemem feature
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2018-01-26 01:45:49 +01:00 |
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Zeno Rogue
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3095afc94b
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cellid / fixed some situations when the same seed did not reproduce the same game / fixed a bug with multi::cpid overflow / golems no longer consider Orbs of Safety safe
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2018-01-13 19:23:02 +01:00 |
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Zeno Rogue
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eda021dd2a
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one more place
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2018-01-13 17:09:55 +01:00 |
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Zeno Rogue
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c12f682d63
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a reference to vector in elec::connect fixed
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2018-01-13 17:09:26 +01:00 |
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Zeno Rogue
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5bf6d54c7d
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changed chamfered to bitruncated
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2018-01-06 22:34:03 +01:00 |
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Zeno Rogue
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495dbba809
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renamed 'truncated' to 'chamfered'
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2018-01-04 18:39:04 +01:00 |
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Zeno Rogue
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a8460b1ac7
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Theming Ruins. Implemented Orb of Slaying (also cleaning up some kill/stun/Vizier code).
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2018-01-03 21:49:14 +01:00 |
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Zeno Rogue
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9d1fe00d8f
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Orb of Magnetism. Orb of Phasing. Also fixed Aether in Whirlpool.
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2017-12-30 23:47:10 +01:00 |
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Zeno Rogue
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cafe34ad48
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fixed circle/horocycle/equidistant-based lands in euclid4
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2017-12-29 14:20:38 +01:00 |
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Zeno Rogue
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5f5c86e529
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new land: Docks
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2017-12-29 01:10:47 +01:00 |
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Zeno Rogue
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11569c693d
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big change: more configuration for the torus (and also Klein bottle)
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2017-12-28 16:46:10 +01:00 |
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Zeno Rogue
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64618f5abb
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magma spreads to flammable
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2017-12-21 15:12:25 +01:00 |
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Zeno Rogue
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214af58f7c
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don't edit buggy dragons while still in the Map Editor
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2017-11-13 00:34:49 +01:00 |
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Zeno Rogue
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35b192405d
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fixed some references to fp43; preradom patterns no longer crash in Torus
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2017-11-06 23:29:10 +01:00 |
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Zeno Rogue
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456ef9cfcf
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adjusted hiveradius in weirdhyperbolic
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2017-11-03 22:25:08 +01:00 |
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Zeno Rogue
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8754d7d3be
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fixed Fieldquotient Prairie
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2017-11-03 22:19:45 +01:00 |
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Zeno Rogue
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7aa2d90142
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Cubic Windy Plains
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2017-11-03 20:55:41 +01:00 |
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Zeno Rogue
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3100c0bc9c
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fixed special cases of the Whirlpool
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2017-10-30 23:57:46 +01:00 |
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Zeno Rogue
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f860554c9f
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more special cases fixed
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2017-10-30 22:47:07 +01:00 |
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Zeno Rogue
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ccbe7feb96
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made the equidistant lands generate something without crashing in all geometries
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2017-10-30 19:12:33 +01:00 |
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Zeno Rogue
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ae5938e1a4
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renamed the variable 'purehepta' to 'nontruncated'
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2017-10-30 12:24:41 +01:00 |
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Zeno Rogue
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055307712a
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improved Camelot, Temple; fixed Whirlpool
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2017-10-30 10:29:15 +01:00 |
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Zeno Rogue
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e492ea09d9
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fixed the list of lands where windmap is necessary
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2017-10-30 09:04:46 +01:00 |
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Zeno Rogue
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2fea184bc6
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further rearranging
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2017-10-29 14:19:51 +01:00 |
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Zeno Rogue
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c25e1dbdd1
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improved tryagain -- more tries if necessary, less tries if not
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2017-10-29 12:20:06 +01:00 |
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Zeno Rogue
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345bd94c0d
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parially done mirrors; field pattern in weirdhyperbolic; fake other patterns in weirdhyperbolic
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2017-10-29 10:52:02 +01:00 |
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Zeno Rogue
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016ade10c6
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lots of work on the new geometries
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2017-10-29 01:57:34 +02:00 |
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Zeno Rogue
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8a44a09de5
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octagonal geometry and 10.0g
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2017-10-27 20:07:58 +02:00 |
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Zeno Rogue
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d8b908b89d
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break ice into Cocytus
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2017-10-17 01:51:27 +02:00 |
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Zeno Rogue
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1975069797
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Terracotta now works in shmup
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2017-10-12 11:33:26 +02:00 |
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Zeno Rogue
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c09d9532ef
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randomized windmap placement; Safety is now marked as 'dangerous' in Volcanic
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2017-10-12 00:20:18 +02:00 |
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Zeno Rogue
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035f1ad8de
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magma fills water, wolves change
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2017-10-10 12:42:30 +02:00 |
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Zeno Rogue
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f1bba9de0d
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landgen refactoring
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2017-10-08 12:10:40 +02:00 |
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Zeno Rogue
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fe34a4a555
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new lands for 10.1 -- initial commit
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2017-09-30 11:46:41 +02:00 |
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Zeno Rogue
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14e4fe9a60
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... one more fix
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2017-09-30 11:42:45 +02:00 |
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Zeno Rogue
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e2c66abf5b
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fixed Hall of Mirrors with high sightrange
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2017-09-30 11:41:29 +02:00 |
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Zeno Rogue
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edc70be39e
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fixed the special case when the checkmate rule did not work with mirrored mimics
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2017-09-17 13:37:05 +02:00 |
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Zeno Rogue
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65fb018ff8
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fixed the mirror glitches
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2017-09-17 12:32:31 +02:00 |
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Zeno Rogue
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546c1f4ef0
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fixed the mirror cache
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2017-09-17 12:28:44 +02:00 |
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Zeno Rogue
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85c46220f6
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10.0m, and some unfinished features for 10.1 ;)
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2017-09-03 21:12:44 +02:00 |
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Zeno Rogue
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3e0e789434
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Orb of Stone over water produces bridges now. You can use Orb of Matter over temporary bridge again to create a wall. Fixed some ways of producing permanent land in the Whirlpool.
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2017-09-03 12:01:31 +02:00 |
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Zeno Rogue
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7a6ed68653
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offscreen fire heating Icy up was buggy -- removing
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2017-09-03 00:56:14 +02:00 |
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Zeno Rogue
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5e0afffb63
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Fire spreading is now simulated in the whole generated part of the world.
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2017-09-03 00:33:35 +02:00 |
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Zeno Rogue
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b8f7675878
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Automatic evoking of Beauty/Freedom/Sword/SwordII on Inventory
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2017-08-14 21:32:02 +02:00 |
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Zeno Rogue
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ab6c66a2fa
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fixed Orbs in Whirlpool yet again
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2017-08-14 20:31:43 +02:00 |
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Zeno Rogue
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f2b34f8466
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fixed the orb generation in the Whirlpool in OSM
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2017-08-13 21:16:59 +02:00 |
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Zeno Rogue
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130fefa4c4
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10.0g
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2017-08-06 14:50:16 +02:00 |
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Zeno Rogue
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cc03560389
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10.0d
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2017-07-25 00:21:36 +02:00 |
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Zeno Rogue
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8cb8e2a3ec
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updated to 10.0c
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2017-07-23 01:33:27 +02:00 |
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Zeno Rogue
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ce5650a81f
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10.0
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2017-07-16 23:00:55 +02:00 |
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Zeno Rogue
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94efef5d65
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further work for 10.0
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2017-07-12 18:03:53 +02:00 |
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Zeno Rogue
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069f7b0caf
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Major refactoring, multisampling
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2017-07-10 20:47:38 +02:00 |
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Zeno Rogue
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22c9217219
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work in progress for 10.0
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2017-07-04 15:38:33 +02:00 |
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Zeno Rogue
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4addcaa71f
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update to 9.4l
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2017-06-09 03:41:33 +02:00 |
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Zeno Rogue
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c2cff957cf
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update to 9.4k
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2017-05-31 18:33:50 +02:00 |
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Zeno Rogue
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adcb05f256
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a HUD for square screens; graphical images in HUD
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2017-05-29 00:16:17 +02:00 |
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Zeno Rogue
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c52625e7ca
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Updated to 9.4g (mostly tutorial fixes)
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2017-04-14 20:12:23 +02:00 |
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Zeno Rogue
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645a64e8c9
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expansion, ctrl+E cheat, fix with distance calculation
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2017-04-04 11:13:15 +02:00 |
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Zeno Rogue
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58e053f183
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Updated the source files to 9.4c
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2017-03-23 11:53:57 +01:00 |
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Eryk Kopczyński
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3237ff455e
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Updated to 8.3j
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2016-08-26 11:58:03 +02:00 |
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