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mirror of https://github.com/zenorogue/hyperrogue.git synced 2025-07-16 08:02:51 +00:00

11649 Commits

Author SHA1 Message Date
Zeno Rogue
5e104b2120 seuphorica:: made the intro screen simpler 2025-06-25 10:34:30 +02:00
Zeno Rogue
f642db223b fix to RELHELL standalone 2025-06-25 00:28:34 +02:00
Zeno Rogue
878ee0c275 adapted the RogueViz games to SDL2 2025-06-25 00:27:50 +02:00
Zeno Rogue
7b008a5c1d relhell version 1.1 2025-06-25 00:26:53 +02:00
Zeno Rogue
506a718c3e bringris:: fix next_buffer 2025-06-25 00:26:34 +02:00
Zeno Rogue
21055c956a fixed the time of clearing relspin 2025-06-25 00:26:15 +02:00
Zeno Rogue
2a2f3a5c4f fixed the order of operations in resetGL 2025-06-25 00:25:35 +02:00
Zeno Rogue
48876ad63d fix to Bringris destroying vid.cells_drawn_limit 2025-06-24 15:42:25 +02:00
Zeno Rogue
238781633f fix to raycaster 2025-06-24 15:41:51 +02:00
Zeno Rogue
7a17752701 variant of lps_add without value 2025-06-24 15:41:30 +02:00
Zeno Rogue
246befbe8c fixed stuntime 2025-06-22 23:47:23 +02:00
Zeno Rogue
f10ce182cb fixed Orb of Sword blocking strong wind 2025-06-22 23:21:16 +02:00
Zeno Rogue
34eaaf2842 raycaster:: fix an array overflow bug 2025-06-22 19:03:48 +02:00
Zeno Rogue
39c7004747 reg3:: crash when matrix_order result appears to be greater than 1000 2025-06-22 19:02:55 +02:00
Zeno Rogue
2ccba49023 CLI option -d:quotient now takes dimension into account 2025-06-22 19:02:24 +02:00
Zeno Rogue
6a324fedfd factored out build_regular_spins, and fixed a crash while doing fake in 434 2025-06-22 19:02:05 +02:00
Zeno Rogue
b1cb5ce8b1 arb:: added find_live_states for parsed trees -- this makes horotiling.tes actually load again 2025-06-22 18:12:54 +02:00
Zeno Rogue
ee8d2b0077 Merge branch 'master' of https://github.com/zenorogue/hyperrogue 2025-06-22 16:15:36 +02:00
Zeno Rogue
e61b9e9372
Merge pull request #406 from jlmjlm/contr1
Create configuration parameter for higher contrast of some terrain elements
2025-06-22 16:15:03 +02:00
Zeno Rogue
304497b33a rogueviz:: ads:: fixed auto_rotate in replay 2025-06-22 16:11:15 +02:00
Zeno Rogue
66ae1d48d3 rogueviz:: ads:: tour improved 2025-06-22 16:10:49 +02:00
Zeno Rogue
460f011590 rogueviz:: turret_limit for the tour 2025-06-22 16:07:03 +02:00
Zeno Rogue
ad39c9f4c0 rogueviz:: ads:: improved the standalone version 2025-06-22 16:06:39 +02:00
Zeno Rogue
6dc7a5f079 rogueviz:: ads:: have_crashes setting to be disabled in tour 2025-06-22 16:03:26 +02:00
Zeno Rogue
2b8b24e3f5 rogueviz:: ads:: ship_history_period 2025-06-22 16:03:07 +02:00
Zeno Rogue
039f1fba29 rogueviz:: ads:: keep_ship_angle parameter 2025-06-22 16:01:46 +02:00
Zeno Rogue
3508ff4fd5 rogueviz:: ads:: fix crash on some keys 2025-06-22 16:01:14 +02:00
Zeno Rogue
0ad19f56ee rogueviz:: ads:: missile replay 2025-06-22 16:00:54 +02:00
Zeno Rogue
765c533f2c rogueviz:: ads:: 'asteroids' land for black screen in the tour 2025-06-22 15:59:20 +02:00
Zeno Rogue
296abbe7c4 rogueviz:: ads:: time_shift setting 2025-06-22 15:57:26 +02:00
Zeno Rogue
56767f0d8f rogueviz:: ads:: changed_structure variable 2025-06-22 15:54:59 +02:00
Zeno Rogue
611d305ac5 rogueviz:: RVCOL stuff that was missing from rogueviz.h 2025-06-22 15:54:15 +02:00
Zeno Rogue
77791f212e rogueviz:: more functionality to latex slides 2025-06-22 15:53:58 +02:00
Zeno Rogue
55baf26769 rogueviz:: presentation:: improved latex slides 2025-06-22 15:53:47 +02:00
Zeno Rogue
484e133d4d added anim_shmup to parameters 2025-06-22 15:52:55 +02:00
Zeno Rogue
47c5ec8d4a new hook, hooks_handleInput 2025-06-22 15:52:35 +02:00
Zeno Rogue
986e9833c7 new flag, hide_kills and hide_watermark 2025-06-22 15:52:24 +02:00
Zeno Rogue
665d5292c2 new flag, gridbelow 2025-06-22 15:52:12 +02:00
Zeno Rogue
e29cf996fa some extra parameters for tours 2025-06-22 15:51:59 +02:00
Zeno Rogue
8fca46ded1 SDL acceleration flags 2025-06-22 15:51:37 +02:00
Zeno Rogue
c2a9e313d2 fixed CAP_TABFONT 2025-06-22 15:42:39 +02:00
Zeno Rogue
537a3b8779 added some missing guards 2025-06-22 15:41:43 +02:00
Jacob Mandelson
4d37090faa Re-enable Praire lane high contrast colors.
This is because the Prairie colors can't actually be saved in the
.ini config file, despite their being intended to.
2025-06-22 00:05:49 -07:00
Jacob Mandelson
6f008503a8 Revert Prairie colors b/c they're actually editable in-game. 2025-06-22 00:05:34 -07:00
Jacob Mandelson
77ab546a10 Only show graves in IF with default colors if higher_contrast is set. 2025-06-22 00:05:34 -07:00
Jacob Mandelson
2012520e8f Only show trees in default colors in HW if higher_contrast is set. 2025-06-22 00:05:22 -07:00
Jacob Mandelson
bf9665392d Create parameter for higher contrast colors. 2025-06-22 00:05:15 -07:00
Jacob Mandelson
ac6226a994 Increase contrast of Prairie bull lanes. 2025-06-22 00:05:04 -07:00
Jacob Mandelson
0bbeb3de0f Don't recolor the graves in the Irradiated Field, either. 2025-06-22 00:04:49 -07:00
Jacob Mandelson
e0aa0847ce Don't specially color the trees of the Haunted Woods. 2025-06-21 23:56:11 -07:00