Zeno Rogue
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50e4990a76
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improvements in documentation
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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c15e4152bf
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fixed the monster list of Ruined City
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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32c43f7dd9
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fixed Burial Grounds unlock rule
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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2dd5c66d7f
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specified CF_FACE_UP for humanoids and similar, and CF_FACE_SIDE for quadrupeds and similar
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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d00b08c4f3
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fixed the (commented) Lapis Lazuli
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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59efce3a69
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typos fixed
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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f90e1001e3
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refactored native and landUnlocked into content.cpp
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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0f99334279
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Shadows are now blow-immune
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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f9ba041451
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asteroids:: theming, changed look to invisible floors + grid, provided validity rules
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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5356eba11c
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Asteroids
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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6b2a9bb6f1
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refactored hasFacing
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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ce8df3a0c6
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renamed MF_* to CF_* to prevent the collision with movement flags; also added the missing CF_INACTIVE
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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5f82699052
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marked MF_MOVED and MF_TECHNICAL in content; set the MF_BULLET flag for Blueball
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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1151485c26
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added content.cpp to git
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2019-09-12 22:38:47 +02:00 |
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